set the full color spec in the metadata

during LBM conversion, not just the hue

Also, updated to use the revised UD API
This commit is contained in:
Vanessa Ezekowitz 2017-01-28 08:01:18 -05:00
parent 99eee07f0a
commit bae9f7bd34
1 changed files with 19 additions and 18 deletions

View File

@ -54,8 +54,8 @@ minetest.register_node("stained_glass:stained_glass", {
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
drop = "moreblocks:super_glow_glass",
on_destruct = function(pos)
unifieddyes.on_destruct(pos)
after_dig_node = function(pos, oldnode, oldmetadata, digger)
unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local name = itemstack:get_name()
@ -92,8 +92,8 @@ minetest.register_node("stained_glass:pastel_stained_glass", {
walkable = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
on_destruct = function(pos)
unifieddyes.on_destruct(pos)
after_dig_node = function(pos, oldnode, oldmetadata, digger)
unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local name = itemstack:get_name()
@ -121,8 +121,8 @@ minetest.register_node("stained_glass:faint_stained_glass", {
walkable = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
on_destruct = function(pos)
unifieddyes.on_destruct(pos)
after_dig_node = function(pos, oldnode, oldmetadata, digger)
unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
unifieddyes.on_rightclick(pos, node, clicker,
@ -155,8 +155,8 @@ minetest.register_node("stained_glass:stained_trap_glass", {
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
drop = "moreblocks:trap_super_glow_glass",
on_destruct = function(pos)
unifieddyes.on_destruct(pos)
after_dig_node = function(pos, oldnode, oldmetadata, digger)
unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local name = itemstack:get_name()
@ -186,8 +186,8 @@ minetest.register_node("stained_glass:pastel_stained_trap_glass", {
walkable = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
on_destruct = function(pos)
unifieddyes.on_destruct(pos)
after_dig_node = function(pos, oldnode, oldmetadata, digger)
unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local name = itemstack:get_name()
@ -215,8 +215,8 @@ minetest.register_node("stained_glass:faint_stained_trap_glass", {
walkable = true,
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
sounds = default.node_sound_glass_defaults(),
on_destruct = function(pos)
unifieddyes.on_destruct(pos)
after_dig_node = function(pos, oldnode, oldmetadata, digger)
unifieddyes.after_dig_node(pos, oldnode, oldmetadata, digger)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
unifieddyes.on_rightclick(pos, node, clicker,
@ -490,6 +490,7 @@ minetest.register_lbm({
local name = node.name
local n = string.find(name, ":")
local color = string.sub(name, n + 1)
local h,s,v = unifieddyes.get_hsv(name)
if string.find(name, "trap") then
n = string.find(color, "_")
@ -501,19 +502,19 @@ minetest.register_lbm({
local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color)
minetest.set_node(pos, { name = "stained_glass:pastel_stained_trap_glass", param2 = paletteidx })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
meta:set_string("dye", "unifieddyes:"..v..h..s)
elseif string.find(color, "faint") then
n = string.find(color, "_")
color = string.sub(color, n + 1)
local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color)
minetest.set_node(pos, { name = "stained_glass:faint_stained_trap_glass", param2 = paletteidx })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
meta:set_string("dye", "unifieddyes:"..v..h..s)
else
local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color)
minetest.set_node(pos, { name = "stained_glass:stained_trap_glass", param2 = paletteidx })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
meta:set_string("dye", "unifieddyes:"..v..h..s)
end
else
if string.find(color, "pastel") then
@ -522,19 +523,19 @@ minetest.register_lbm({
local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color)
minetest.set_node(pos, { name = "stained_glass:pastel_stained_glass", param2 = paletteidx })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
meta:set_string("dye", "unifieddyes:"..v..h..s)
elseif string.find(color, "faint") then
n = string.find(color, "_")
color = string.sub(color, n + 1)
local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color)
minetest.set_node(pos, { name = "stained_glass:faint_stained_glass", param2 = paletteidx })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
meta:set_string("dye", "unifieddyes:"..v..h..s)
else
local paletteidx = unifieddyes.getpaletteidx("unifieddyes:"..color)
minetest.set_node(pos, { name = "stained_glass:stained_glass", param2 = paletteidx })
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color)
meta:set_string("dye", "unifieddyes:"..v..h..s)
end
end
end