technic/deployer.lua

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minetest.register_craft({
output = 'technic:deployer_off 1',
recipe = {
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{'default:wood', 'default:chest','default:wood'},
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{'default:stone', 'mesecons:piston','default:stone'},
{'default:stone', 'mesecons:mesecon','default:stone'},
}
})
minetest.register_node("technic:deployer_off", {
description = "Deployer",
tile_images = {"technic_deployer_top.png","technic_deployer_bottom.png","technic_deployer_side2.png","technic_deployer_side1.png",
"technic_deployer_back.png","technic_deployer_front_off.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,tubedevice=1},
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
"invsize[8,9;]"..
"label[0,0;Deployer]"..
"list[current_name;main;4,1;3,3;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Deployer")
local inv = meta:get_inventory()
inv:set_size("main", 3*3)
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end,
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can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("main") then
return false
end
return true
end,
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})
minetest.register_node("technic:deployer_on", {
description = "Deployer",
tile_images = {"technic_deployer_top.png","technic_deployer_bottom.png","technic_deployer_side2.png","technic_deployer_side1.png",
"technic_deployer_back.png","technic_deployer_front_on.png"},
is_ground_content = true,
paramtype2 = "facedir",
tubelike=1,
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,tubedevice=1,not_in_creative_inventory=1},
sounds = default.node_sound_stone_defaults(),
})
mesecon:register_on_signal_on(function(pos, node)
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local pos1={}
pos1.x=pos.x
pos1.y=pos.y
pos1.z=pos.z
if node.param2==3 then pos1.x=pos1.x+1 end
if node.param2==2 then pos1.z=pos1.z+1 end
if node.param2==1 then pos1.x=pos1.x-1 end
if node.param2==0 then pos1.z=pos1.z-1 end
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if node.name == "technic:deployer_off" then
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hacky_swap_node(pos,"technic:deployer_on")
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nodeupdate(pos)
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local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
print (dump(inv))
for _,stack in ipairs(inv:get_list("main")) do
print (dump(stack:get_name()))
if stack:get_name() ~=nil then
node1={name=stack:get_name(), param1=0, param2=node.param2}
minetest.env:place_node(pos1,node1)
return
end
end
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end
end)
mesecon:register_on_signal_off(function(pos, node)
if node.name == "technic:deployer_on" then
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hacky_swap_node(pos,"technic:deployer_off")
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nodeupdate(pos)
end
end)
mesecon:register_effector("technic:deployer_on", "technic:deployer_off")