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Create function, table and loop for clearing crafts to keep things overviewable
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@ -8,6 +8,15 @@ function technic.register_compressor_recipe(data)
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technic.register_recipe("compressing", data)
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end
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function technic.clear_sand_to_sandstone_craft(sand_name)
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minetest.clear_craft({
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recipe = {
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{sand_name, sand_name},
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{sand_name, sand_name},
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},
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})
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end
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local recipes = {
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{"default:snowblock", "default:ice"},
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{"default:sand 2", "default:sandstone"},
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@ -22,85 +31,36 @@ local recipes = {
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}
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if minetest.get_modpath("everness") then
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table.insert(recipes, {"everness:coral_deep_ocean_sand 2", "everness:coral_deep_ocean_sandstone_block"})
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table.insert(recipes, {"everness:coral_sand 2", "everness:coral_sandstone"})
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table.insert(recipes, {"everness:coral_white_sand 2", "everness:coral_white_sandstone"})
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table.insert(recipes, {"everness:coral_deep_ocean_sand 2", "everness:coral_deep_ocean_sandstone_block"})
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table.insert(recipes, {"everness:coral_sand 2", "everness:coral_sandstone"})
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table.insert(recipes, {"everness:coral_white_sand 2", "everness:coral_white_sandstone"})
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table.insert(recipes, {"everness:crystal_forest_deep_ocean_sand 2", "everness:crystal_forest_deep_ocean_sandstone_block"})
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table.insert(recipes, {"everness:crystal_sand 2", "everness:crystal_sandstone"})
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table.insert(recipes, {"everness:cursed_lands_deep_ocean_sand 2", "everness:cursed_lands_deep_ocean_sandstone_block"})
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table.insert(recipes, {"everness:cursed_sand 2", "everness:cursed_sandstone_block"})
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table.insert(recipes, {"everness:mineral_sand 2", "everness:mineral_sandstone"})
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table.insert(recipes, {"everness:crystal_sand 2", "everness:crystal_sandstone"})
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table.insert(recipes, {"everness:cursed_lands_deep_ocean_sand 2", "everness:cursed_lands_deep_ocean_sandstone_block"})
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table.insert(recipes, {"everness:cursed_sand 2", "everness:cursed_sandstone_block"})
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table.insert(recipes, {"everness:mineral_sand 2", "everness:mineral_sandstone"})
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end
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-- defuse the default sandstone recipe, since we have the compressor to take over in a more realistic manner
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minetest.clear_craft({
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recipe = {
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{"default:sand", "default:sand"},
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{"default:sand", "default:sand"},
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},
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})
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minetest.clear_craft({
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recipe = {
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{"default:desert_sand", "default:desert_sand"},
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{"default:desert_sand", "default:desert_sand"},
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},
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})
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minetest.clear_craft({
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recipe = {
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{"default:silver_sand", "default:silver_sand"},
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{"default:silver_sand", "default:silver_sand"},
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},
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})
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local crafts_to_clear = {
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"default:desert_sand",
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"default:sand",
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"default:silver_sand"
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}
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if minetest.get_modpath("everness") then
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minetest.clear_craft({
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recipe = {
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{'everness:coral_sand', 'everness:coral_sand'},
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{'everness:coral_sand', 'everness:coral_sand'},
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},
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})
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minetest.clear_craft({
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recipe = {
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{'everness:coral_forest_deep_ocean_sand', 'everness:coral_forest_deep_ocean_sand'},
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{'everness:coral_forest_deep_ocean_sand', 'everness:coral_forest_deep_ocean_sand'},
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},
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})
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minetest.clear_craft({
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recipe = {
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{'everness:coral_white_sand', 'everness:coral_white_sand'},
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{'everness:coral_white_sand', 'everness:coral_white_sand'},
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},
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})
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minetest.clear_craft({
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recipe = {
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{'everness:crystal_sand', 'everness:crystal_sand'},
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{'everness:crystal_sand', 'everness:crystal_sand'},
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},
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})
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minetest.clear_craft({
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recipe = {
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{'everness:cursed_sand', 'everness:cursed_sand'},
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{'everness:cursed_sand', 'everness:cursed_sand'},
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},
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})
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minetest.clear_craft({
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recipe = {
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{'everness:cursed_lands_deep_ocean_sand', 'everness:cursed_lands_deep_ocean_sand'},
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{'everness:cursed_lands_deep_ocean_sand', 'everness:cursed_lands_deep_ocean_sand'},
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},
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})
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minetest.clear_craft({
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recipe = {
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{'everness:crystal_forest_deep_ocean_sand', 'everness:crystal_forest_deep_ocean_sand'},
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{'everness:crystal_forest_deep_ocean_sand', 'everness:crystal_forest_deep_ocean_sand'},
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},
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})
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minetest.clear_craft({
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recipe = {
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{'everness:mineral_sand', 'everness:mineral_sand'},
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{'everness:mineral_sand', 'everness:mineral_sand'},
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},
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})
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table.insert(crafts_to_clear, "everness:coral_sand")
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table.insert(crafts_to_clear, "everness:coral_forest_deep_ocean_sand")
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table.insert(crafts_to_clear, "everness:coral_white_sand")
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table.insert(crafts_to_clear, "everness:crystal_sand")
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table.insert(crafts_to_clear, "everness:cursed_sand")
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table.insert(crafts_to_clear, "everness:cursed_lands_deep_ocean_sand")
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table.insert(crafts_to_clear, "everness:crystal_forest_deep_ocean_sand")
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table.insert(crafts_to_clear, "everness:mineral_sand")
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end
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for _, sand_name in ipairs(crafts_to_clear) do
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technic.clear_sand_to_sandstone_craft(sand_name)
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end
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for _, data in pairs(recipes) do
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