Fix chainsaw placing drops and playing sounds at tops of trees

This commit is contained in:
ShadowNinja 2014-08-22 19:59:57 -04:00
parent 78646b2d89
commit 16302cffce
1 changed files with 6 additions and 4 deletions

View File

@ -150,8 +150,10 @@ end
--- Iterator over positions to try to saw around a sawed node.
-- This returns nodes in a 3x2x3 area. It does not return lower (y) positions
-- to prevent the chainsaw from cutting down nodes below the cutting position.
-- @param pos Reference to sawing position. Note that this is overridden.
-- @param pos Sawing position.
local function iterSawTries(pos)
-- Copy position to prevent mangling it
local pos = vector.new(pos)
-- Shift the position down on the x and z axes
pos.x, pos.z = pos.x - 1, pos.z - 1
-- Save our starting position for reseting it later
@ -199,12 +201,12 @@ local function recursive_dig(pos, remaining_charge)
remaining_charge = remaining_charge - chainsaw_charge_per_node
-- Check surroundings and run recursively if any charge left
for pos in iterSawTries(pos) do
for npos in iterSawTries(pos) do
if remaining_charge < chainsaw_charge_per_node then
break
end
if timber_nodenames[minetest.get_node(pos).name] then
remaining_charge = recursive_dig(pos, remaining_charge)
if timber_nodenames[minetest.get_node(npos).name] then
remaining_charge = recursive_dig(npos, remaining_charge)
end
end
return remaining_charge