UI updates

This commit is contained in:
RealBadAngel 2013-03-02 03:25:44 +01:00
parent 65c01a3cf2
commit 310cdb06ad
17 changed files with 36 additions and 58 deletions

View File

@ -152,23 +152,30 @@ unified_inventory.get_formspec = function(player,page)
end
-- main buttons
formspec = formspec .. "button[0,9;1.8,.5;craft;Craft]"
formspec = formspec .. "button[1.6,9;1.8,.5;craftguide;Craft Guide]"
formspec = formspec .. "button[3.2,9;1.8,.5;bags;Bags]"
formspec = formspec .. "button[4.8,9;1.8,.5;misc;Misc.]"
local start_x=0
formspec = formspec .. "image_button["..(start_x+.65*0)..",9;.8,.8;ui_craft_icon.png;craft;]"
formspec = formspec .. "image_button["..(start_x+.65*1)..",9;.8,.8;ui_craftguide_icon.png;craftguide;]"
formspec = formspec .. "image_button["..(start_x+.65*2)..",9;.8,.8;ui_bags_icon.png;bags;]"
formspec = formspec .. "image_button["..(start_x+.65*3)..",9;.8,.8;ui_sethome_icon.png;home_gui_set;]"
formspec = formspec .. "image_button["..(start_x+.65*4)..",9;.8,.8;ui_gohome_icon.png;home_gui_go;]"
if minetest.setting_getbool("creative_mode") then
formspec = formspec .. "image_button["..(start_x+.65*5)..",9;.8,.8;ui_sun_icon.png;misc_set_day;]"
formspec = formspec .. "image_button["..(start_x+.65*6)..",9;.8,.8;ui_moon_icon.png;misc_set_night;]"
formspec = formspec .. "image_button["..(start_x+.65*7)..",9;.8,.8;ui_trash_icon.png;clear_inv;]"
end
--controls to flip items pages
local start_x=9.2
formspec = formspec .. "button["..(start_x+.6*0)..",9;.8,.5;start_list;|<]"
formspec = formspec .. "button["..(start_x+.6*1)..",9;.8,.5;rewind3;<<]"
formspec = formspec .. "button["..(start_x+.6*2)..",9;.8,.5;rewind1;<]"
formspec = formspec .. "button["..(start_x+.6*3)..",9;.8,.5;forward1;>]"
formspec = formspec .. "button["..(start_x+.6*4)..",9;.8,.5;forward3;>>]"
formspec = formspec .. "button["..(start_x+.6*5)..",9;.8,.5;end_list;>|]"
start_x=9.2
formspec = formspec .. "image_button["..(start_x+.6*0)..",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
formspec = formspec .. "image_button["..(start_x+.6*1)..",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
formspec = formspec .. "image_button["..(start_x+.6*2)..",9;.8,.8;ui_left_icon.png;rewind1;]"
formspec = formspec .. "image_button["..(start_x+.6*3)..",9;.8,.8;ui_right_icon.png;forward1;]"
formspec = formspec .. "image_button["..(start_x+.6*4)..",9;.8,.8;ui_doubleright_icon.png;forward3;]"
formspec = formspec .. "image_button["..(start_x+.6*5)..",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
-- search box
formspec = formspec .. "field[9.195,8.325;3,1;searchbox;;]"
formspec = formspec .. "button[12,8;1.2,1;searchbutton;Search]"
formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;]"
formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
-- craft page
if page=="craft" then
@ -248,26 +255,6 @@ unified_inventory.get_formspec = function(player,page)
end
end
-- Miscellaneous
if page=="misc" then
formspec = formspec.."label[0,0;Miscellaneous]"
formspec=formspec.."button[0,1;2,0.5;home_gui_set;Set Home]"
formspec=formspec.."button_exit[2,1;2,0.5;home_gui_go;Go Home]"
local home = homepos[player_name]
if home ~= nil then
formspec = formspec
formspec=formspec.."label[4,.9;Home set to:]"
formspec=formspec.."label[5.7,.9;("..math.floor(home.x)..","..math.floor(home.y)..","..math.floor(home.z)..")]"
end
if minetest.setting_getbool("creative_mode") then
formspec=formspec.."button[0,2;2,0.5;misc_set_day;Set Day]"
formspec=formspec.."button[2,2;2,0.5;misc_set_night;Set Night]"
end
formspec = formspec.."label[0,3;Sound volume: "..unified_inventory.players[player_name]["sound_volume"].."]"
formspec=formspec.."button[2.5,3;.8,0.5;misc_vol_down;-]"
formspec=formspec.."button[3.2,3;.8,0.5;misc_vol_up;+]"
end
--Items list
local list_index=unified_inventory.current_index[player_name]
local page=math.floor(list_index / (80) + 1)
@ -309,11 +296,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"bags"))
return
end
if fields.misc then
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
return
end
-- bags
for i=1,4 do
@ -329,8 +313,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
-- Miscellaneous
if fields.home_gui_set then
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
unified_inventory.set_home(player, player:getpos())
local home = homepos[player_name]
if home ~= nil then
minetest.chat_send_player(player_name, "Home position set to: "..math.floor(home.x)..","..math.floor(home.y)..","..math.floor(home.z))
end
end
if fields.home_gui_go then
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craft"))
@ -352,21 +339,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
minetest.chat_send_player(player_name, "You don't have settime priviledge!")
end
end
if fields.misc_vol_down then
local sound_volume=unified_inventory.players[player_name]["sound_volume"]
sound_volume=sound_volume-1
if sound_volume<0 then sound_volume=0 end
minetest.setting_set("sound_volume",sound_volume/10)
unified_inventory.players[player_name]["sound_volume"]=sound_volume
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
end
if fields.misc_vol_up then
local sound_volume=unified_inventory.players[player_name]["sound_volume"]
sound_volume=sound_volume+1
if sound_volume>10 then sound_volume=10 end
minetest.setting_set("sound_volume",sound_volume/10)
unified_inventory.players[player_name]["sound_volume"]=sound_volume
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"misc"))
if fields.clear_inv then
local inventory = {}
player:get_inventory():set_list("main", inventory)
minetest.chat_send_player(player_name, 'Inventory Cleared!')
end
-- Inventory page controls
@ -412,7 +389,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if minetest.setting_getbool("creative_mode")==false then
unified_inventory.set_inventory_formspec(player, unified_inventory.get_formspec(player,"craftguide"))
page="craftguide"
end
end
if page=="craftguide" then
unified_inventory.current_item[player_name] = unified_inventory.filtered_items_list[player_name][list_index]
unified_inventory.alternate[player_name] = 1
@ -484,7 +461,8 @@ load_home() -- run it now
-- set_home
unified_inventory.set_home = function(player, pos)
homepos[player:get_player_name()] = pos
local player_name=player:get_player_name()
homepos[player_name] = pos
-- save the home data from the table to the file
local output = io.open(unified_inventory.home_filename..".home", "w")
for k, v in pairs(homepos) do

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