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Manual section on uranium enrichment
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manual.md
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manual.md
@ -343,6 +343,162 @@ There's one more iron alloy in the game: stainless steel. It is managed
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in a completely regular manner, created by alloying carbon steel with
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chromium.
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### uranium enrichment ###
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When uranium is to be used to fuel a nuclear reactor, it is not
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sufficient to merely isolate and refine uranium metal. It is necessary
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to control its isotopic composition, because the different isotopes
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behave differently in nuclear processes.
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The main isotopes of interest are U-235 and U-238. U-235 is good at
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sustaining a nuclear chain reaction, because when a U-235 nucleus is
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bombarded with a neutron it will usually fission (split) into fragments.
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It is therefore described as "fissile". U-238, on the other hand,
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is not fissile: if bombarded with a neutron it will usually capture it,
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becoming U-239, which is very unstable and quickly decays into semi-stable
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(and fissile) plutonium-239.
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Inconveniently, the fissile U-235 makes up only about 0.7% of natural
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uranium, almost all of the other 99.3% being U-238. Natural uranium
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therefore doesn't make a great nuclear fuel. (In real life there are
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a small number of reactor types that can use it, but technic doesn't
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have such a reactor.) Better nuclear fuel needs to contain a higher
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proportion of U-235.
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Achieving a higher U-235 content isn't as simple as separating the U-235
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from the U-238 and just using the required amount of U-235. Because
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U-235 and U-238 are both uranium, and therefore chemically identical,
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they cannot be chemically separated, in the way that different elements
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are separated from each other when refining metal. They do differ
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in atomic mass, so they can be separated by centrifuging, but because
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their atomic masses are very close, centrifuging doesn't separate them
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very well. They cannot be separated completely, but it is possible to
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produce uranium that has the isotopes mixed in different proportions.
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Uranium with a significantly larger fissile U-235 fraction than natural
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uranium is called "enriched", and that with a significantly lower fissile
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fraction is called "depleted".
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A single pass through a centrifuge produces two output streams, one with
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a fractionally higher fissile proportion than the input, and one with a
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fractionally lower fissile proportion. To alter the fissile proportion
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by a significant amount, these output streams must be centrifuged again,
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repeatedly. The usual arrangement is a "cascade", a linear arrangement
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of many centrifuges. Each centrifuge takes as input uranium with some
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specific fissile proportion, and passes its two output streams to the
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two adjacent centrifuges. Natural uranium is input somewhere in the
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middle of the cascade, and the two ends of the cascade produce properly
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enriched and depleted uranium.
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Fuel for technic's nuclear reactor consists of enriched uranium of which
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3.5% is fissile. (This is a typical value for a real-life light water
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reactor, a common type for power generation.) To enrich uranium in the
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game, it must first be in dust form: the centrifuge will not operate
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on ingots. (In real life uranium enrichment is done with the uranium
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in the form of a gas.) It is best to grind uranium lumps directly to
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dust, rather than cook them to ingots first, because this yields twice
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as much metal dust. When uranium is in refined form (dust, ingot, or
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block), the name of the inventory item indicates its fissile proportion.
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Uranium of any available fissile proportion can be put through all the
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usual processes for metal.
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A single centrifuge operation takes two uranium dust piles, and produces
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as output one dust pile with a fissile proportion 0.1% higher and one with
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a fissile proportion 0.1% lower. Uranium can be enriched up to the 3.5%
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required for nuclear fuel, and depleted down to 0.0%. Thus a cascade
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covering the full range of fissile fractions requires 34 cascade stages.
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(In real life, enriching to 3.5% uses thousands of cascade stages.
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Also, centrifuging is less effective when the input isotope ratio
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is more skewed, so the steps in fissile proportion are smaller for
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relatively depleted uranium. Zero fissile content is only asymptotically
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approachable, and natural uranium relatively cheap, so uranium is normally
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only depleted to around 0.3%. On the other hand, much higher enrichment
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than 3.5% isn't much more difficult than enriching that far.)
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Although centrifuges can be used manually, it is not feasible to perform
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uranium enrichment by hand. It is a practical necessity to set up
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an automated cascade, using pneumatic tubes to transfer uranium dust
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piles between centrifuges. Because both outputs from a centrifuge are
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ejected into the same tube, sorting tubes are needed to send the outputs
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in different directions along the cascade. It is possible to send items
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into the centrifuges through the same tubes that take the outputs, so the
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simplest version of the cascade structure has a line of 34 centrifuges
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linked by a line of 34 sorting tube segments.
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Assuming that the cascade depletes uranium all the way to 0.0%,
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producing one unit of 3.5%-fissile uranium requires the input of five
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units of 0.7%-fissile (natural) uranium, takes 490 centrifuge operations,
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and produces four units of 0.0%-fissile (fully depleted) uranium as a
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byproduct. It is possible to reduce the number of required centrifuge
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operations by using more natural uranium input and outputting only
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partially depleted uranium, but (unlike in real life) this isn't usually
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an economical approach. The 490 operations are not spread equally over
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the cascade stages: the busiest stage is the one taking 0.7%-fissile
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uranium, which performs 28 of the 490 operations. The least busy is the
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one taking 3.4%-fissile uranium, which performs 1 of the 490 operations.
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A centrifuge cascade will consume quite a lot of energy. It is
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worth putting a battery upgrade in each centrifuge. (Only one can be
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accommodated, because a control logic unit upgrade is also required for
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tube operation.) An MV centrifuge, the only type presently available,
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draws 7 kEU/s in this state, and takes 5 s for each uranium centrifuging
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operation. It thus takes 35 kEU per operation, and the cascade requires
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17.15 MEU to produce each unit of enriched uranium. It takes five units
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of enriched uranium to make each fuel rod, and six rods to fuel a reactor,
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so the enrichment cascade requires 514.5 MEU to process a full set of
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reactor fuel. This is about 0.85% of the 6.048 GEU that the reactor
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will generate from that fuel.
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If there is enough power available, and enough natural uranium input,
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to keep the cascade running continuously, and exactly one centrifuge
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at each stage, then the overall speed of the cascade is determined by
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the busiest stage, the 0.7% stage. It can perform its 28 operations
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towards the enrichment of a single uranium unit in 140 s, so that is
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the overall cycle time of the cascade. It thus takes 70 min to enrich
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a full set of reactor fuel. While the cascade is running at this full
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speed, its average power consumption is 122.5 kEU/s. The instantaneous
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power consumption varies from second to second over the 140 s cycle,
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and the maximum possible instantaneous power consumption (with all 34
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centrifuges active simultaneously) is 238 kEU/s. It is recommended to
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have some battery boxes to smooth out these variations.
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If the power supplied to the centrifuge cascade averages less than
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122.5 kEU/s, then the cascade can't run continuously. (Also, if the
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power supply is intermittent, such as solar, then continuous operation
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requires more battery boxes to smooth out the supply variations, even if
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the average power is high enough.) Because it's automated and doesn't
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require continuous player attention, having the cascade run at less
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than full speed shouldn't be a major problem. The enrichment work will
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consume the same energy overall regardless of how quickly it's performed,
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and the speed will vary in direct proportion to the average power supply
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(minus any supply lost because battery boxes filled completely).
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If there is insufficient power to run both the centrifuge cascade at
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full speed and whatever other machines require power, all machines on
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the same power network as the centrifuge will be forced to run at the
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same fractional speed. This can be inconvenient, especially if use
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of the other machines is less automated than the centrifuge cascade.
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It can be avoided by putting the centrifuge cascade on a separate power
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network from other machines, and limiting the proportion of the generated
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power that goes to it.
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If there is sufficient power and it is desired to enrich uranium faster
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than a single cascade can, the process can be speeded up more economically
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than by building an entire second cascade. Because the stages of the
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cascade do different proportions of the work, it is possible to add a
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second and subsequent centrifuges to only the busiest stages, and have
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the less busy stages still keep up with only a single centrifuge each.
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Another possible approach to uranium enrichment is to have no fixed
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assignment of fissile proportions to centrifuges, dynamically putting
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whatever uranium is available into whichever centrifuges are available.
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Theoretically all of the centrifuges can be kept almost totally busy all
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the time, making more efficient use of capital resources, and the number
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of centrifuges used can be as little (down to one) or as large as desired.
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The difficult part is that it is not sufficient to put each uranium dust
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pile individually into whatever centrifuge is available: they must be
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input in matched pairs. Any odd dust pile in a centrifuge will not be
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processed and will prevent that centrifuge from accepting any other input.
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industrial processes
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--------------------
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@ -20,14 +20,6 @@ local recipes = {
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{ "moretrees:rubber_tree_trunk", rubber_tree_planks.." 4", "technic:raw_latex" },
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}
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-- Refining uranium via centrifuge is intended to make it a practical
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-- necessity to set up an automated cascade of centrifuges. Once the
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-- cascade has been primed, production of one 3.5%-fissile dust requires
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-- input of five 0.7%-fissile dust and 490 centrifuge operations, and
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-- produces four 0.0%-fissile dust as a byproduct. The busiest stage
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-- of the cascade is the one taking 0.7%-fissile dust, which performs 28
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-- of the 490 operations. The least busy is the one taking 3.4%-fissile
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-- dust, which performs 1 of the 490 operations.
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local function uranium_dust(p)
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return "technic:uranium"..(p == 7 and "" or p).."_dust"
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end
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