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add basic owner and protection check to constructor
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@ -88,6 +88,7 @@ minetest.register_craft({
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local function make_on(mark, length)
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return function(pos, node)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local inv = meta:get_inventory()
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local dir = vector.new()
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if node.param2 == 3 then dir.x = 1 end
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@ -102,8 +103,10 @@ local function make_on(mark, length)
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minetest.check_for_falling(pos)
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for i = 1, length do
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place_pos = vector.add(place_pos, dir)
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local place_node = minetest.get_node(place_pos)
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deploy_node(inv, "slot"..i, place_pos, place_node, node)
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if not minetest.is_protected(place_pos, owner) then
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local place_node = minetest.get_node(place_pos)
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deploy_node(inv, "slot"..i, place_pos, place_node, node)
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end
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end
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end
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end
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@ -139,6 +142,9 @@ local function make_constructor(mark, length)
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mesecon = 2, technic_constructor = 1},
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mesecons = {effector = {action_on = make_on(mark, length)}},
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sounds = default.node_sound_stone_defaults(),
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after_place_node = function (pos, placer)
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minetest.get_meta(pos):set_string("owner", placer:get_player_name())
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local formspec = "size[8,9;]"..
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