Some space and newline optimizations

This commit is contained in:
Thomas--S 2017-03-29 15:58:54 +02:00
parent 09798d13b9
commit 7851a45f88
18 changed files with 203 additions and 205 deletions

View File

@ -42,8 +42,7 @@ local function update_forcefield(pos, meta, active, first)
local shape = meta:get_int("shape")
local range = meta:get_int("range")
local vm = VoxelManip()
local MinEdge, MaxEdge = vm:read_from_map(vector.subtract(pos, range),
vector.add(pos, range))
local MinEdge, MaxEdge = vm:read_from_map(vector.subtract(pos, range), vector.add(pos, range))
local area = VoxelArea:new({ MinEdge = MinEdge, MaxEdge = MaxEdge })
local data = vm:get_data()
@ -90,7 +89,7 @@ local function update_forcefield(pos, meta, active, first)
end
local function set_forcefield_formspec(meta)
local formspec = "size[5,2.25]" ..
local formspec = "size[5,2.25]"..
"field[0.3,0.5;2,1;range;"..S("Range")..";"..meta:get_int("range").."]"
-- The names for these toggle buttons are explicit about which
-- state they'll switch to, so that multiple presses (arising

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@ -28,11 +28,10 @@ minetest.register_craft({
}
})
local reactor_formspec =
"invsize[8,9;]" ..
"label[0,0;"..S("Nuclear Reactor Rod Compartment").."]" ..
"list[current_name;src;2,1;3,2;]" ..
"list[current_player;main;0,5;8,4;]" ..
local reactor_formspec = "invsize[8,9;]"..
"label[0,0;"..S("Nuclear Reactor Rod Compartment").."]"..
"list[current_name;src;2,1;3,2;]"..
"list[current_player;main;0,5;8,4;]"..
"listring[]"
-- "Boxy sphere"

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@ -16,10 +16,10 @@ local quarry_eject_dir = vector.new(0, 1, 0)
local function set_quarry_formspec(meta)
local radius = meta:get_int("size")
local formspec = "size[6,4.3]" ..
"list[context;cache;0,1;4,3;]" ..
"item_image[4.8,0;1,1;technic:quarry]" ..
"label[0,0.2;"..S("%s Quarry"):format("HV").."]" ..
local formspec = "size[6,4.3]"..
"list[context;cache;0,1;4,3;]"..
"item_image[4.8,0;1,1;technic:quarry]"..
"label[0,0.2;"..S("%s Quarry"):format("HV").."]"..
"field[4.3,3.5;2,1;size;"..S("Radius:")..";"..radius.."]"
if meta:get_int("enabled") == 0 then
formspec = formspec.."button[4,1;2,1;enable;"..S("Disabled").."]"
@ -197,7 +197,7 @@ end
local function send_move_error(player)
minetest.chat_send_player(player:get_player_name(),
S("Manually taking/removing from cache by hand is not possible. " ..
S("Manually taking/removing from cache by hand is not possible. "..
"If you can't wait, restart or disable the quarry to start automatic purge."))
return 0
end

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@ -48,46 +48,46 @@ local twosize_products = {
}
local cnc_formspec =
"invsize[9,11;]" ..
"label[1,0;"..S("Choose Milling Program:").."]" ..
"image_button[1,0.5;1,1;technic_cnc_slope.png;slope; ]" ..
"image_button[2,0.5;1,1;technic_cnc_slope_edge.png;slope_edge; ]" ..
"image_button[3,0.5;1,1;technic_cnc_slope_inner_edge.png;slope_inner_edge; ]" ..
"image_button[4,0.5;1,1;technic_cnc_pyramid.png;pyramid; ]" ..
"image_button[5,0.5;1,1;technic_cnc_spike.png;spike; ]" ..
"image_button[6,0.5;1,1;technic_cnc_cylinder.png;cylinder; ]" ..
"image_button[7,0.5;1,1;technic_cnc_oblate_spheroid.png;oblate_spheroid; ]" ..
"image_button[8,0.5;1,1;technic_cnc_stick.png;stick; ]" ..
"invsize[9,11;]"..
"label[1,0;"..S("Choose Milling Program:").."]"..
"image_button[1,0.5;1,1;technic_cnc_slope.png;slope; ]"..
"image_button[2,0.5;1,1;technic_cnc_slope_edge.png;slope_edge; ]"..
"image_button[3,0.5;1,1;technic_cnc_slope_inner_edge.png;slope_inner_edge; ]"..
"image_button[4,0.5;1,1;technic_cnc_pyramid.png;pyramid; ]"..
"image_button[5,0.5;1,1;technic_cnc_spike.png;spike; ]"..
"image_button[6,0.5;1,1;technic_cnc_cylinder.png;cylinder; ]"..
"image_button[7,0.5;1,1;technic_cnc_oblate_spheroid.png;oblate_spheroid; ]"..
"image_button[8,0.5;1,1;technic_cnc_stick.png;stick; ]"..
"image_button[1,1.5;1,1;technic_cnc_slope_upsdwn.png;slope_upsdown; ]" ..
"image_button[2,1.5;1,1;technic_cnc_slope_edge_upsdwn.png;slope_edge_upsdown; ]" ..
"image_button[3,1.5;1,1;technic_cnc_slope_inner_edge_upsdwn.png;slope_inner_edge_upsdown; ]" ..
"image_button[4,1.5;1,1;technic_cnc_cylinder_horizontal.png;cylinder_horizontal; ]" ..
"image_button[5,1.5;1,1;technic_cnc_sphere.png;sphere; ]" ..
"image_button[1,1.5;1,1;technic_cnc_slope_upsdwn.png;slope_upsdown; ]"..
"image_button[2,1.5;1,1;technic_cnc_slope_edge_upsdwn.png;slope_edge_upsdown; ]"..
"image_button[3,1.5;1,1;technic_cnc_slope_inner_edge_upsdwn.png;slope_inner_edge_upsdown; ]"..
"image_button[4,1.5;1,1;technic_cnc_cylinder_horizontal.png;cylinder_horizontal; ]"..
"image_button[5,1.5;1,1;technic_cnc_sphere.png;sphere; ]"..
"image_button[1,2.5;1,1;technic_cnc_slope_lying.png;slope_lying; ]" ..
"image_button[2,2.5;1,1;technic_cnc_onecurvededge.png;onecurvededge; ]" ..
"image_button[3,2.5;1,1;technic_cnc_twocurvededge.png;twocurvededge; ]" ..
"image_button[1,2.5;1,1;technic_cnc_slope_lying.png;slope_lying; ]"..
"image_button[2,2.5;1,1;technic_cnc_onecurvededge.png;onecurvededge; ]"..
"image_button[3,2.5;1,1;technic_cnc_twocurvededge.png;twocurvededge; ]"..
"label[1,3.5;"..S("Slim Elements half / normal height:").."]" ..
"label[1,3.5;"..S("Slim Elements half / normal height:").."]"..
"image_button[1,4;1,0.5;technic_cnc_full.png;full; ]" ..
"image_button[1,4.5;1,0.5;technic_cnc_half.png;half; ]" ..
"image_button[2,4;1,1;technic_cnc_element_straight.png;element_straight; ]" ..
"image_button[3,4;1,1;technic_cnc_element_end.png;element_end; ]" ..
"image_button[4,4;1,1;technic_cnc_element_cross.png;element_cross; ]" ..
"image_button[5,4;1,1;technic_cnc_element_t.png;element_t; ]" ..
"image_button[6,4;1,1;technic_cnc_element_edge.png;element_edge; ]" ..
"image_button[1,4;1,0.5;technic_cnc_full.png;full; ]"..
"image_button[1,4.5;1,0.5;technic_cnc_half.png;half; ]"..
"image_button[2,4;1,1;technic_cnc_element_straight.png;element_straight; ]"..
"image_button[3,4;1,1;technic_cnc_element_end.png;element_end; ]"..
"image_button[4,4;1,1;technic_cnc_element_cross.png;element_cross; ]"..
"image_button[5,4;1,1;technic_cnc_element_t.png;element_t; ]"..
"image_button[6,4;1,1;technic_cnc_element_edge.png;element_edge; ]"..
"label[0, 5.5;"..S("In:").."]" ..
"list[current_name;src;0.5,5.5;1,1;]" ..
"label[4, 5.5;"..S("Out:").."]" ..
"list[current_name;dst;5,5.5;4,1;]" ..
"label[0, 5.5;"..S("In:").."]"..
"list[current_name;src;0.5,5.5;1,1;]"..
"label[4, 5.5;"..S("Out:").."]"..
"list[current_name;dst;5,5.5;4,1;]"..
"list[current_player;main;0,7;8,4;]" ..
"listring[current_name;dst]" ..
"listring[current_player;main]" ..
"listring[current_name;src]" ..
"list[current_player;main;0,7;8,4;]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"
local size = 1;

View File

@ -71,19 +71,19 @@ end
local function set_display(meta)
meta:set_string("formspec",
"size[4,4.5]" ..
"item_image[0,0;1,1;technic:music_player]" ..
"label[1,0;"..S("%s Music Player"):format("LV").."]" ..
"button[0,1;1,1;track1;1]" ..
"button[1,1;1,1;track2;2]" ..
"button[2,1;1,1;track3;3]" ..
"button[0,2;1,1;track4;4]" ..
"button[1,2;1,1;track5;5]" ..
"button[2,2;1,1;track6;6]" ..
"button[0,3;1,1;track7;7]" ..
"button[1,3;1,1;track8;8]" ..
"button[2,3;1,1;track9;9]" ..
"button[3,1;1,1;stop;Stop]" ..
"size[4,4.5]"..
"item_image[0,0;1,1;technic:music_player]"..
"label[1,0;"..S("%s Music Player"):format("LV").."]"..
"button[0,1;1,1;track1;1]"..
"button[1,1;1,1;track2;2]"..
"button[2,1;1,1;track3;3]"..
"button[0,2;1,1;track4;4]"..
"button[1,2;1,1;track5;5]"..
"button[2,2;1,1;track6;6]"..
"button[0,3;1,1;track7;7]"..
"button[1,3;1,1;track8;8]"..
"button[2,3;1,1;track9;9]"..
"button[3,1;1,1;stop;Stop]"..
"label[0,4;"..minetest.formspec_escape(meta:get_int("active") == 0 and
S("Stopped") or
S("Current track %s"):format(meta:get_int("current_track"))).."]")

View File

@ -17,19 +17,19 @@ minetest.register_craft({
local workshop_demand = { 5000, 3500, 2000 }
local workshop_formspec =
"invsize[8,9;]" ..
"list[current_name;src;3,1;1,1;]" ..
"label[0,0;"..S("%s Tool Workshop"):format("MV").."]" ..
"list[current_name;upgrade1;1,3;1,1;]" ..
"list[current_name;upgrade2;2,3;1,1;]" ..
"label[1,4;"..S("Upgrade Slots").."]" ..
"list[current_player;main;0,5;8,4;]" ..
"listring[current_player;main]" ..
"listring[current_name;src]" ..
"listring[current_player;main]" ..
"listring[current_name;upgrade1]" ..
"listring[current_player;main]" ..
"listring[current_name;upgrade2]" ..
"invsize[8,9;]"..
"list[current_name;src;3,1;1,1;]"..
"label[0,0;"..S("%s Tool Workshop"):format("MV").."]"..
"list[current_name;upgrade1;1,3;1,1;]"..
"list[current_name;upgrade2;2,3;1,1;]"..
"label[1,4;"..S("Upgrade Slots").."]"..
"list[current_player;main;0,5;8,4;]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;upgrade1]"..
"listring[current_player;main]"..
"listring[current_name;upgrade2]"..
"listring[current_player;main]"
local run = function(pos, node)

View File

@ -50,17 +50,17 @@ end
local function set_display(pos, meta)
meta:set_string("infotext", S(meta:get_int("enabled") ~= 0 and "%s Enabled" or "%s Disabled"):format(desc))
meta:set_string("formspec",
"size[5,3.5]" ..
"item_image[0,0;1,1;technic:admin_anchor]" ..
"label[1,0;"..minetest.formspec_escape(desc).."]" ..
"label[0,1;"..minetest.formspec_escape(S("Owner:").." "..meta:get_string("owner")).."]" ..
"size[5,3.5]"..
"item_image[0,0;1,1;technic:admin_anchor]"..
"label[1,0;"..minetest.formspec_escape(desc).."]"..
"label[0,1;"..minetest.formspec_escape(S("Owner:").." "..meta:get_string("owner")).."]"..
(meta:get_int("locked") == 0 and
"button[3,1;2,1;lock;"..minetest.formspec_escape(S("Unlocked")).."]" or
"button[3,1;2,1;unlock;"..minetest.formspec_escape(S("Locked")).."]") ..
"field[0.25,2.3;1,1;radius;"..minetest.formspec_escape(S("Radius:"))..";"..meta:get_int("radius").."]" ..
"button[3,1;2,1;unlock;"..minetest.formspec_escape(S("Locked")).."]")..
"field[0.25,2.3;1,1;radius;"..minetest.formspec_escape(S("Radius:"))..";"..meta:get_int("radius").."]"..
(meta:get_int("enabled") == 0 and
"button[3,2;2,1;enable;"..minetest.formspec_escape(S("Disabled")).."]" or
"button[3,2;2,1;disable;"..minetest.formspec_escape(S("Enabled")).."]") ..
"button[3,2;2,1;disable;"..minetest.formspec_escape(S("Enabled")).."]")..
"label[0,3;"..minetest.formspec_escape(S("Keeping %d/%d map blocks loaded"):format(#currently_forceloaded_positions(meta), #compute_forceload_positions(pos, meta))).."]")
end

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@ -13,18 +13,18 @@ minetest.register_craft({
local machine_name = S("Fuel-Fired Alloy Furnace")
local formspec =
"size[8,9]" ..
"label[0,0;"..machine_name.."]" ..
"image[2,2;1,1;default_furnace_fire_bg.png]" ..
"list[current_name;fuel;2,3;1,1;]" ..
"list[current_name;src;2,1;2,1;]" ..
"list[current_name;dst;5,1;2,2;]" ..
"list[current_player;main;0,5;8,4;]" ..
"listring[current_name;dst]" ..
"listring[current_player;main]" ..
"listring[current_name;src]" ..
"listring[current_player;main]" ..
"listring[current_name;fuel]" ..
"size[8,9]"..
"label[0,0;"..machine_name.."]"..
"image[2,2;1,1;default_furnace_fire_bg.png]"..
"list[current_name;fuel;2,3;1,1;]"..
"list[current_name;src;2,1;2,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]"
minetest.register_node("technic:coal_alloy_furnace", {
@ -128,19 +128,19 @@ minetest.register_abm({
meta:set_string("infotext", S("%s Active"):format(machine_name).." ("..percent.."%)")
technic.swap_node(pos, "technic:coal_alloy_furnace_active")
meta:set_string("formspec",
"size[8,9]" ..
"label[0,0;"..machine_name.."]" ..
"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:" ..
(100 - percent)..":default_furnace_fire_fg.png]" ..
"list[current_name;fuel;2,3;1,1;]" ..
"list[current_name;src;2,1;2,1;]" ..
"list[current_name;dst;5,1;2,2;]" ..
"list[current_player;main;0,5;8,4;]" ..
"listring[current_name;dst]" ..
"listring[current_player;main]" ..
"listring[current_name;src]" ..
"listring[current_player;main]" ..
"listring[current_name;fuel]" ..
"size[8,9]"..
"label[0,0;"..machine_name.."]"..
"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
(100 - percent)..":default_furnace_fire_fg.png]"..
"list[current_name;fuel;2,3;1,1;]"..
"list[current_name;src;2,1;2,1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"..
"listring[current_name;fuel]"..
"listring[current_player;main]")
return
end

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@ -131,8 +131,8 @@ local function make_constructor(mark, length)
sounds = default.node_sound_stone_defaults(),
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local formspec = "size[8,9;]" ..
"label[0,0;"..S("Constructor Mk%d"):format(mark).."]" ..
local formspec = "size[8,9;]"..
"label[0,0;"..S("Constructor Mk%d"):format(mark).."]"..
"list[current_player;main;0,5;8,4;]"
for i = 1, length do
formspec = formspec

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@ -49,14 +49,14 @@ minetest.register_craft({
local function set_injector_formspec(meta)
local is_stack = meta:get_string("mode") == "whole stacks"
meta:set_string("formspec",
"invsize[8,9;]" ..
"item_image[0,0;1,1;technic:injector]" ..
"label[1,0;"..S("Self-Contained Injector").."]" ..
"invsize[8,9;]"..
"item_image[0,0;1,1;technic:injector]"..
"label[1,0;"..S("Self-Contained Injector").."]"..
(is_stack and
"button[0,1;2,1;mode_item;"..S("Stackwise").."]" or
"button[0,1;2,1;mode_stack;"..S("Itemwise").."]") ..
"list[current_name;main;0,2;8,2;]" ..
"list[current_player;main;0,5;8,4;]" ..
"button[0,1;2,1;mode_stack;"..S("Itemwise").."]")..
"list[current_name;main;0,2;8,2;]"..
"list[current_player;main;0,5;8,4;]"..
"listring[]")
end

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@ -61,29 +61,29 @@ function technic.register_battery_box(data)
local ltier = string.lower(tier)
local formspec =
"invsize[8,9;]" ..
"image[1,1;1,2;technic_power_meter_bg.png]" ..
"list[current_name;src;3,1;1,1;]" ..
"image[4,1;1,1;technic_battery_reload.png]" ..
"list[current_name;dst;5,1;1,1;]" ..
"label[0,0;"..S("%s Battery Box"):format(tier).."]" ..
"label[3,0;"..S("Charge").."]" ..
"label[5,0;"..S("Discharge").."]" ..
"label[1,3;"..S("Power level").."]" ..
"list[current_player;main;0,5;8,4;]" ..
"listring[current_name;dst]" ..
"listring[current_player;main]" ..
"listring[current_name;src]" ..
"invsize[8,9;]"..
"image[1,1;1,2;technic_power_meter_bg.png]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;technic_battery_reload.png]"..
"list[current_name;dst;5,1;1,1;]"..
"label[0,0;"..S("%s Battery Box"):format(tier).."]"..
"label[3,0;"..S("Charge").."]"..
"label[5,0;"..S("Discharge").."]"..
"label[1,3;"..S("Power level").."]"..
"list[current_player;main;0,5;8,4;]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"
if data.upgrade then
formspec = formspec ..
"list[current_name;upgrade1;3.5,3;1,1;]" ..
"list[current_name;upgrade2;4.5,3;1,1;]" ..
"label[3.5,4;"..S("Upgrade Slots").."]" ..
"listring[current_name;upgrade1]" ..
"listring[current_player;main]" ..
"listring[current_name;upgrade2]" ..
formspec = formspec..
"list[current_name;upgrade1;3.5,3;1,1;]"..
"list[current_name;upgrade2;4.5,3;1,1;]"..
"label[3.5,4;"..S("Upgrade Slots").."]"..
"listring[current_name;upgrade1]"..
"listring[current_player;main]"..
"listring[current_name;upgrade2]"..
"listring[current_player;main]"
end
@ -144,7 +144,7 @@ function technic.register_battery_box(data)
local charge_percent = math.floor(current_charge / max_charge * 100)
meta:set_string("formspec",
formspec ..
formspec..
"image[1,1;1,2;technic_power_meter_bg.png"
.. "^[lowpart:"..charge_percent
.. ":technic_power_meter_fg.png]")

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@ -33,11 +33,11 @@ function technic.register_generator(data)
for k, v in pairs(groups) do active_groups[k] = v end
local generator_formspec =
"invsize[8,9;]" ..
"label[0,0;"..S("Fuel-Fired %s Generator"):format(tier).."]" ..
"list[current_name;src;3,1;1,1;]" ..
"image[4,1;1,1;default_furnace_fire_bg.png]" ..
"list[current_player;main;0,5;8,4;]" ..
"invsize[8,9;]"..
"label[0,0;"..S("Fuel-Fired %s Generator"):format(tier).."]"..
"list[current_name;src;3,1;1,1;]"..
"image[4,1;1,1;default_furnace_fire_bg.png]"..
"list[current_player;main;0,5;8,4;]"..
"listring[]"
local desc = S("Fuel-Fired %s Generator"):format(tier)
@ -84,12 +84,12 @@ function technic.register_generator(data)
local percent = math.floor((burn_time / burn_totaltime) * 100)
meta:set_string("infotext", desc.." ("..percent.."%)")
meta:set_string("formspec",
"size[8, 9]" ..
"label[0, 0;"..minetest.formspec_escape(desc).."]" ..
"list[current_name;src;3, 1;1, 1;]" ..
"image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:" ..
(percent)..":default_furnace_fire_fg.png]" ..
"list[current_player;main;0, 5;8, 4;]" ..
"size[8, 9]"..
"label[0, 0;"..minetest.formspec_escape(desc).."]"..
"list[current_name;src;3, 1;1, 1;]"..
"image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:"..
(percent)..":default_furnace_fire_fg.png]"..
"list[current_player;main;0, 5;8, 4;]"..
"listring[]")
end
@ -169,12 +169,12 @@ function technic.register_generator(data)
meta:set_int("burn_time", burn_time)
local percent = math.floor(burn_time / burn_totaltime * 100)
meta:set_string("formspec",
"size[8, 9]" ..
"label[0, 0;"..minetest.formspec_escape(desc).."]" ..
"list[current_name;src;3, 1;1, 1;]" ..
"image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:" ..
(percent)..":default_furnace_fire_fg.png]" ..
"list[current_player;main;0, 5;8, 4;]" ..
"size[8, 9]"..
"label[0, 0;"..minetest.formspec_escape(desc).."]"..
"list[current_name;src;3, 1;1, 1;]"..
"image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:"..
(percent)..":default_furnace_fire_fg.png]"..
"list[current_player;main;0, 5;8, 4;]"..
"listring[]")
return true
end,

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@ -37,23 +37,23 @@ function technic.register_base_machine(data)
for k, v in pairs(groups) do active_groups[k] = v end
local formspec =
"invsize[8,9;]" ..
"list[current_name;src;"..(4 - input_size)..",1;"..input_size..",1;]" ..
"list[current_name;dst;5,1;2,2;]" ..
"list[current_player;main;0,5;8,4;]" ..
"label[0,0;"..machine_desc:format(tier).."]" ..
"listring[current_name;dst]" ..
"listring[current_player;main]" ..
"listring[current_name;src]" ..
"invsize[8,9;]"..
"list[current_name;src;"..(4 - input_size)..",1;"..input_size..",1;]"..
"list[current_name;dst;5,1;2,2;]"..
"list[current_player;main;0,5;8,4;]"..
"label[0,0;"..machine_desc:format(tier).."]"..
"listring[current_name;dst]"..
"listring[current_player;main]"..
"listring[current_name;src]"..
"listring[current_player;main]"
if data.upgrade then
formspec = formspec ..
"list[current_name;upgrade1;1,3;1,1;]" ..
"list[current_name;upgrade2;2,3;1,1;]" ..
"label[1,4;"..S("Upgrade Slots").."]" ..
"listring[current_name;upgrade1]" ..
"listring[current_player;main]" ..
"listring[current_name;upgrade2]" ..
formspec = formspec..
"list[current_name;upgrade1;1,3;1,1;]"..
"list[current_name;upgrade2;2,3;1,1;]"..
"label[1,4;"..S("Upgrade Slots").."]"..
"listring[current_name;upgrade1]"..
"listring[current_player;main]"..
"listring[current_name;upgrade2]"..
"listring[current_player;main]"
end

View File

@ -10,7 +10,7 @@
local S = technic.getter
local function set_supply_converter_formspec(meta)
local formspec = "size[5,2.25]" ..
local formspec = "size[5,2.25]"..
"field[0.3,0.5;2,1;power;"..S("Input Power")..";"..meta:get_int("power").."]"
-- The names for these toggle buttons are explicit about which
-- state they'll switch to, so that multiple presses (arising

View File

@ -64,33 +64,33 @@ minetest.register_tool("technic:prospector", {
end
local look_diameter = toolmeta.look_radius * 2 + 1
minetest.show_formspec(user:get_player_name(), "technic:prospector_control",
"size[7,8.5]" ..
"item_image[0,0;1,1;"..toolstack:get_name().."]" ..
"label[1,0;"..minetest.formspec_escape(toolstack:get_definition().description).."]" ..
"size[7,8.5]"..
"item_image[0,0;1,1;"..toolstack:get_name().."]"..
"label[1,0;"..minetest.formspec_escape(toolstack:get_definition().description).."]"..
(toolmeta.target ~= "" and
"label[0,1.5;Current target:]" ..
"label[0,2;"..minetest.formspec_escape(minetest.registered_nodes[toolmeta.target].description).."]" ..
"label[0,1.5;Current target:]"..
"label[0,2;"..minetest.formspec_escape(minetest.registered_nodes[toolmeta.target].description).."]"..
"item_image[0,2.5;1,1;"..toolmeta.target.."]" or
"label[0,1.5;No target set]") ..
"label[0,1.5;No target set]")..
(pointed and
"label[3.5,1.5;May set new target:]" ..
"label[3.5,2;"..minetest.formspec_escape(minetest.registered_nodes[pointed].description).."]" ..
"item_image[3.5,2.5;1,1;"..pointed.."]" ..
"label[3.5,1.5;May set new target:]"..
"label[3.5,2;"..minetest.formspec_escape(minetest.registered_nodes[pointed].description).."]"..
"item_image[3.5,2.5;1,1;"..pointed.."]"..
"button_exit[3.5,3.65;2,0.5;target_"..pointed..";Set target]" or
"label[3.5,1.5;No new target available]") ..
"label[0,4.5;Region cross section:]" ..
"label[0,5;"..look_diameter.."x"..look_diameter.."]" ..
"label[3.5,4.5;Set region cross section:]" ..
"button_exit[3.5,5.15;1,0.5;look_radius_0;1x1]" ..
"button_exit[4.5,5.15;1,0.5;look_radius_1;3x3]" ..
"button_exit[5.5,5.15;1,0.5;look_radius_3;7x7]" ..
"label[0,6;Region depth:]" ..
"label[0,6.5;"..toolmeta.look_depth.."]" ..
"label[3.5,6;Set region depth:]" ..
"button_exit[3.5,6.65;1,0.5;look_depth_7;7]" ..
"button_exit[4.5,6.65;1,0.5;look_depth_14;14]" ..
"button_exit[5.5,6.65;1,0.5;look_depth_21;21]" ..
"label[0,7.5;Accuracy:]" ..
"label[3.5,1.5;No new target available]")..
"label[0,4.5;Region cross section:]"..
"label[0,5;"..look_diameter.."x"..look_diameter.."]"..
"label[3.5,4.5;Set region cross section:]"..
"button_exit[3.5,5.15;1,0.5;look_radius_0;1x1]"..
"button_exit[4.5,5.15;1,0.5;look_radius_1;3x3]"..
"button_exit[5.5,5.15;1,0.5;look_radius_3;7x7]"..
"label[0,6;Region depth:]"..
"label[0,6.5;"..toolmeta.look_depth.."]"..
"label[3.5,6;Set region depth:]"..
"button_exit[3.5,6.65;1,0.5;look_depth_7;7]"..
"button_exit[4.5,6.65;1,0.5;look_depth_14;14]"..
"button_exit[5.5,6.65;1,0.5;look_depth_21;21]"..
"label[0,7.5;Accuracy:]"..
"label[0,8;98%]")
return
end,

View File

@ -55,20 +55,20 @@ function technic.chests.inv_take(pos, listname, index, stack, player)
end
function technic.chests.on_inv_move(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name() ..
minetest.log("action", player:get_player_name()..
" moves stuff in chest at "
.. minetest.pos_to_string(pos))
end
function technic.chests.on_inv_put(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" moves "..stack:get_name() ..
minetest.log("action", player:get_player_name()..
" moves "..stack:get_name()..
" to chest at "..minetest.pos_to_string(pos))
end
function technic.chests.on_inv_take(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() ..
" takes "..stack:get_name() ..
minetest.log("action", player:get_player_name()..
" takes "..stack:get_name()..
" from chest at "..minetest.pos_to_string(pos))
end

View File

@ -203,13 +203,13 @@ function technic.chests:definition(name, data)
local locked_after_place = nil
local front = { "technic_"..lname.."_chest_front.png" }
data.base_formspec = "size["..data.ovwidth..","..data.ovheight.."]" ..
"label[0,0;"..S("%s Chest"):format(name).."]" ..
"list[context;main;"..data.hileft..",1;"..data.width..","..data.height..";]" ..
"list[current_player;main;"..data.loleft..","..data.lotop..";8,4;]" ..
"background[-0.19,-0.25;"..(data.ovwidth + 0.4)..","..(data.ovheight + 0.75)..";technic_chest_form_bg.png]" ..
"background["..data.hileft..",1;"..data.width..","..data.height..";technic_"..lname.."_chest_inventory.png]" ..
"background["..data.loleft..","..data.lotop..";8,4;technic_main_inventory.png]" ..
data.base_formspec = "size["..data.ovwidth..","..data.ovheight.."]"..
"label[0,0;"..S("%s Chest"):format(name).."]"..
"list[context;main;"..data.hileft..",1;"..data.width..","..data.height..";]"..
"list[current_player;main;"..data.loleft..","..data.lotop..";8,4;]"..
"background[-0.19,-0.25;"..(data.ovwidth + 0.4)..","..(data.ovheight + 0.75)..";technic_chest_form_bg.png]"..
"background["..data.hileft..",1;"..data.width..","..data.height..";technic_"..lname.."_chest_inventory.png]"..
"background["..data.loleft..","..data.lotop..";8,4;technic_main_inventory.png]"..
"listring[]"
if data.sort then
data.base_formspec = data.base_formspec.."button["..data.hileft..","..(data.height + 1.1)..";1,0.8;sort;"..S("Sort").."]"

View File

@ -118,9 +118,9 @@ minetest.register_tool("wrench:wrench", {
if def.owned then
local owner = meta:get_string("owner")
if owner and owner ~= placer:get_player_name() then
minetest.log("action", placer:get_player_name() ..
" tried to pick up a owned node belonging to " ..
owner.." at " ..
minetest.log("action", placer:get_player_name()..
" tried to pick up a owned node belonging to "..
owner.." at "..
minetest.pos_to_string(pos))
return
end