Added NodeBreaker, Fixes to screwdrivers, added mesecons dep
@ -3,5 +3,5 @@ moreores
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stairs
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flowers
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dye
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pipeworks
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mesecons
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69
node_breaker.lua
Normal file
@ -0,0 +1,69 @@
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minetest.register_node("technic:nodebreaker_off", {
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description = "Node Breaker",
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tile_images = {"technic_nodebreaker_top.png","technic_nodebreaker_bottom.png","technic_nodebreaker_side2.png","technic_nodebreaker_side1.png",
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"technic_nodebreaker_back.png","technic_nodebreaker_front_off.png"},
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is_ground_content = true,
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("technic:nodebreaker_on", {
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description = "Node Breaker",
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tile_images = {"technic_nodebreaker_top.png","technic_nodebreaker_bottom.png","technic_nodebreaker_side2.png","technic_nodebreaker_side1.png",
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"technic_nodebreaker_back.png","technic_nodebreaker_front_on.png"},
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is_ground_content = true,
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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mesecon:register_on_signal_on(function(pos, node)
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if node.name == "technic:nodebreaker_off" then
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minetest.env:add_node(pos, {name="technic:nodebreaker_on", param2 = node.param2})
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break_node (pos,node.param2)
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nodeupdate(pos)
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end
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end)
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mesecon:register_on_signal_off(function(pos, node)
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if node.name == "technic:nodebreaker_on" then
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minetest.env:add_node(pos, {name="technic:nodebreaker_off", param2 = node.param2})
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nodeupdate(pos)
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end
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end)
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mesecon:register_effector("technic:nodebreaker_on", "technic:nodebreaker_off")
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function break_node (pos,n_param)
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local pos1={}
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local pos2={}
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pos1.x=pos.x
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pos1.y=pos.y
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pos1.z=pos.z
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pos2.x=pos.x
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pos2.y=pos.y
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pos2.z=pos.z
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--param2 3=x+ 1=x- 2=z+ 0=z-
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if n_param==3 then print ("sru") pos2.x=pos2.x+1 pos1.x=pos1.x-1 end
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if n_param==2 then pos2.z=pos2.z+1 pos1.z=pos1.z-1 end
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if n_param==1 then pos2.x=pos2.x-1 pos1.x=pos1.x+1 end
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if n_param==0 then pos2.z=pos2.z-1 pos1.x=pos1.z+1 end
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local node=minetest.env:get_node(pos2)
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if node.name == "air" then return nil end
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if node.name == "default:lava_source" then return nil end
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if node.name == "default:lava_flowing" then return nil end
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if node.name == "default:water_source" then minetest.env:remove_node(pos2) return nil end
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if node.name == "default:water_flowing" then minetest.env:remove_node(pos2) return nil end
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if node.name == "ignore" then minetest.env:remove_node(pos2) return nil end
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local drops = minetest.get_node_drops(node.name, "default:pick_mese")
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local _, dropped_item
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for _, dropped_item in ipairs(drops) do
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minetest.item_drop(dropped_item, "", pos1)
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end
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minetest.env:remove_node(pos2)
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end
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@ -1,34 +1,43 @@
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minetest.register_tool("technic:screwdriver", {
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minetest.register_tool("technic:screwdriver", {
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description = "Screwdriver",
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inventory_image = "technic_screwdriver.png",
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on_use = function(itemstack, user, pointed_thing)
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-- Must be pointing to facedir applicable node
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if pointed_thing.type~="node" then return end
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local pos=minetest.get_pointed_thing_position(pointed_thing,above)
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local node=minetest.env:get_node(pos)
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local node_name=node.name
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if node.param2==nil then return end
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-- Get ready to set the param2
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local pos=minetest.get_pointed_thing_position(pointed_thing,above)
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local node=minetest.env:get_node(pos)
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local node_name=node.name
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if minetest.registered_nodes[node_name].paramtype2 == "facedir" or minetest.registered_nodes[node_name].paramtype2 == "wallmounted" then
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if node.param2==nil then return end
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-- Get ready to set the param2
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local n = node.param2
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if minetest.registered_nodes[node_name].paramtype2 == "facedir" then
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n = n+1
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if n == 4 then n = 0 end
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else
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n = n+1
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if n == 6 then n = 0 end
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end
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-- hacky_swap_node, unforunatly.
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local meta = minetest.env:get_meta(pos)
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local meta0 = meta:to_table()
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node.param2 = n
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minetest.env:set_node(pos,node)
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minetest.env:set_node(pos,node)
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meta = minetest.env:get_meta(pos)
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meta:from_table(meta0)
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local item=itemstack:to_table()
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local item_wear=tonumber((item["wear"]))
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item_wear=item_wear+819
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if item_wear>65535 then itemstack:clear() return itemstack end
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item["wear"]=tostring(item_wear)
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itemstack:replace(item)
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return itemstack
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end,
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local item=itemstack:to_table()
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local item_wear=tonumber((item["wear"]))
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item_wear=item_wear+819
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if item_wear>65535 then itemstack:clear() return itemstack end
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item["wear"]=tostring(item_wear)
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itemstack:replace(item)
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return itemstack
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else
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return itemstack
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end
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end,
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})
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minetest.register_craft({
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output = "technic:screwdriver",
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recipe = {
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@ -1,40 +1,49 @@
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sonic_screwdriver_max_charge=15000
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minetest.register_tool("technic:sonic_screwdriver", {
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minetest.register_tool("technic:sonic_screwdriver", {
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description = "Sonic Screwdriver",
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inventory_image = "technic_sonic_screwdriver.png",
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on_use = function(itemstack, user, pointed_thing)
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-- Must be pointing to facedir applicable node
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if pointed_thing.type~="node" then return end
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local pos=minetest.get_pointed_thing_position(pointed_thing,above)
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local node=minetest.env:get_node(pos)
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local node_name=node.name
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if node.param2==nil then return end
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local pos=minetest.get_pointed_thing_position(pointed_thing,above)
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local node=minetest.env:get_node(pos)
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local node_name=node.name
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if minetest.registered_nodes[node_name].paramtype2 == "facedir" or minetest.registered_nodes[node_name].paramtype2 == "wallmounted" then
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if node.param2==nil then return end
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item=itemstack:to_table()
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local charge=tonumber((item["wear"]))
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if charge ==0 then charge =65535 end
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charge=get_RE_item_load(charge,sonic_screwdriver_max_charge)
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if charge-100>0 then
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minetest.sound_play("technic_sonic_screwdriver", {pos = pos, gain = 0.5, max_hear_distance = 10,})
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local n = node.param2
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n = n+1
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if n == 4 then n = 0 end
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-- hacky_swap_node, unforunatly.
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local meta = minetest.env:get_meta(pos)
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local meta0 = meta:to_table()
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node.param2 = n
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minetest.env:set_node(pos,node)
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meta = minetest.env:get_meta(pos)
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meta:from_table(meta0)
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charge =charge-100;
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charge=set_RE_item_load(charge,sonic_screwdriver_max_charge)
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item["wear"]=tostring(charge)
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itemstack:replace(item)
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end
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return itemstack
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end,
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local charge=tonumber((item["wear"]))
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if charge ==0 then charge =65535 end
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charge=get_RE_item_load(charge,sonic_screwdriver_max_charge)
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if charge-100>0 then
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minetest.sound_play("technic_sonic_screwdriver", {pos = pos, gain = 0.5, max_hear_distance = 10,})
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local n = node.param2
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if minetest.registered_nodes[node_name].paramtype2 == "facedir" then
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n = n+1
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if n == 4 then n = 0 end
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else
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n = n+1
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if n == 6 then n = 0 end
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end
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-- hacky_swap_node, unforunatly.
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local meta = minetest.env:get_meta(pos)
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local meta0 = meta:to_table()
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node.param2 = n
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minetest.env:set_node(pos,node)
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meta = minetest.env:get_meta(pos)
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meta:from_table(meta0)
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charge =charge-100;
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charge=set_RE_item_load(charge,sonic_screwdriver_max_charge)
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item["wear"]=tostring(charge)
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itemstack:replace(item)
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end
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return itemstack
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else
|
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return itemstack
|
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end
|
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end,
|
||||
|
||||
})
|
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|
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minetest.register_craft({
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BIN
textures/technic_nodebreaker_back.png
Normal file
After Width: | Height: | Size: 36 KiB |
BIN
textures/technic_nodebreaker_bottom.png
Normal file
After Width: | Height: | Size: 38 KiB |
BIN
textures/technic_nodebreaker_front_off.png
Normal file
After Width: | Height: | Size: 29 KiB |
BIN
textures/technic_nodebreaker_front_on.png
Normal file
After Width: | Height: | Size: 23 KiB |
BIN
textures/technic_nodebreaker_side.png
Normal file
After Width: | Height: | Size: 37 KiB |
BIN
textures/technic_nodebreaker_side1.png
Normal file
After Width: | Height: | Size: 37 KiB |
BIN
textures/technic_nodebreaker_side2.png
Normal file
After Width: | Height: | Size: 37 KiB |
BIN
textures/technic_nodebreaker_top.png
Normal file
After Width: | Height: | Size: 38 KiB |