This commit is contained in:
RealBadAngel 2013-03-12 01:51:39 +01:00
parent d01564a19d
commit 832137c5c0
2 changed files with 30 additions and 17 deletions

1
stargate/io.lua Normal file
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@ -0,0 +1 @@

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@ -29,7 +29,6 @@ end
-- load Stargates network data
if stargate.restore_data("registered_players") ~= nil then
print(dump(stargate_network["registered_players"]))
for __,tab in ipairs(stargate_network["registered_players"]) do
if stargate.restore_data(tab["player_name"]) == nil then
print ("[stargate] Error loading data!")
@ -39,7 +38,6 @@ else
print ("[stargate] Error loading data! Creating new file.")
stargate_network["registered_players"]={}
stargate.save_data("registered_players")
print(dump(stargate_network["registered_players"]))
end
-- register_on_joinplayer
@ -120,7 +118,6 @@ stargate.gateFormspecHandler = function(pos, node, clicker, itemstack)
stargate_network["players"][player_name]["dest_type"]="own"
local formspec=stargate.get_formspec(player_name,"main")
stargate_network["players"][player_name]["formspec"]=formspec
print(dump(formspec))
if formspec ~=nil then minetest.show_formspec(player_name, "stargate_main", formspec) end
end
@ -152,8 +149,9 @@ stargate.get_formspec = function(player_name,page)
end
local list_index=stargate_network["players"][player_name]["current_index"]
local page=math.floor(list_index / (30) + 1)
local pagemax = math.floor((stargate_network["players"][player_name]["own_gates_count"]+1) / (30) + 1)
local page=math.floor(list_index / 24 + 1)
local pagemax = math.floor((stargate_network["players"][player_name]["own_gates_count"] / 24) + 1)
local x,y
for y=0,7,1 do
for x=0,2,1 do
local gate_temp=stargate_network["players"][player_name]["own_gates"][list_index+1]
@ -162,6 +160,7 @@ stargate.get_formspec = function(player_name,page)
formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.9)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["type"].."]"
formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.9)..";"..gate_temp["description"].."]"
end
print(dump(list_index))
list_index=list_index+1
end
end
@ -173,8 +172,7 @@ end
-- register_on_player_receive_fields
minetest.register_on_player_receive_fields(function(player, formname, fields)
print(dump(formname))
--if formname ~= "stargate:main" then return end
if not formname == "stargate_main" then return "" end
local player_name = player:get_player_name()
local current_gate=stargate_network["players"][player_name]["current_gate"]
local formspec
@ -185,7 +183,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
else current_gate["type"] = "private" end
formspec= stargate.get_formspec(player_name,"main")
stargate_network["players"][player_name]["formspec"] = formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
minetest.show_formspec(player_name, "stargate_main", formspec)
minetest.sound_play("click", {to_player=player_name, gain = 0.5})
return
end
@ -196,14 +194,14 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
stargate_network["players"][player_name]["current_index"] = 0
formspec = stargate.get_formspec(player_name,"main")
stargate_network["players"][player_name]["formspec"] = formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
minetest.show_formspec(player_name, "stargate_main", formspec)
minetest.sound_play("click", {to_player=player_name, gain = 0.5})
return
end
if fields.edit_desc then
formspec= stargate.get_formspec(player_name,"edit_desc")
stargate_network["players"][player_name]["formspec"]=formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
minetest.show_formspec(player_name, "stargate_main", formspec)
minetest.sound_play("click", {to_player=player_name, gain = 0.5})
return
end
@ -212,25 +210,25 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
current_gate["description"]=fields.desc_box
formspec= stargate.get_formspec(player_name,"main")
stargate_network["players"][player_name]["formspec"]=formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
minetest.show_formspec(player_name, "stargate_main", formspec)
minetest.sound_play("click", {to_player=player_name, gain = 0.5})
return
end
-- page controls
local start=math.floor(stargate_network["players"][player_name]["current_index"]/30 +1 )
local start=math.floor(stargate_network["players"][player_name]["current_index"]/24 +1 )
local start_i=start
local pagemax = math.floor((stargate_network["players"][player_name]["own_gates_count"]) / (30) + 1)
local pagemax = math.floor(((stargate_network["players"][player_name]["own_gates_count"]-1) / 24) + 1)
if fields.page_left then
minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
start_i = start_i - 1
if start_i < 1 then start_i = 1 end
if not (start_i == start) then
stargate_network["players"][player_name]["current_index"] = (start_i-1)*30+1
stargate_network["players"][player_name]["current_index"] = (start_i-1)*24
formspec = stargate.get_formspec(player_name,"main")
stargate_network["players"][player_name]["formspec"] = formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
minetest.show_formspec(player_name, "stargate_main", formspec)
end
end
if fields.page_right then
@ -238,10 +236,24 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
start_i = start_i + 1
if start_i > pagemax then start_i = pagemax end
if not (start_i == start) then
stargate_network["players"][player_name]["current_index"] = (start_i-1)*30+1
stargate_network["players"][player_name]["current_index"] = (start_i-1)*24
formspec = stargate.get_formspec(player_name,"main")
stargate_network["players"][player_name]["formspec"] = formspec
minetest.show_formspec(player_name, "stargate:main", formspec)
minetest.show_formspec(player_name, "stargate_main", formspec)
end
end
local list_index=stargate_network["players"][player_name]["current_index"]
local i
for i=0,23,1 do
local button="list_button"..i+list_index
if fields[button] then
local gate=stargate_network["players"][player_name]["current_gate"]
local dest_gate=stargate_network["players"][player_name]["own_gates"][list_index+i+1]
gate["destination"]={}
gate["destination"].x=dest_gate["pos"].x
gate["destination"].y=dest_gate["pos"].y
gate["destination"].z=dest_gate["pos"].z
activateGate (player,gate["pos"])
end
end
end)