Fix flowing corium textures (#364)

This commit is contained in:
numberZero 2017-06-05 17:51:24 +03:00 committed by Vanessa Ezekowitz
parent 97e1c8b7f2
commit 83a4bb60ca
1 changed files with 23 additions and 1 deletions

View File

@ -384,7 +384,7 @@ for _, state in pairs({"flowing", "source"}) do
minetest.register_node("technic:corium_"..state, {
description = S(state == "source" and "Corium Source" or "Flowing Corium"),
drawtype = (state == "source" and "liquid" or "flowingliquid"),
[state == "source" and "tiles" or "special_tiles"] = {{
tiles = {{
name = "technic_corium_"..state.."_animated.png",
animation = {
type = "vertical_frames",
@ -393,6 +393,28 @@ for _, state in pairs({"flowing", "source"}) do
length = 3.0,
},
}},
special_tiles = {
{
name = "technic_corium_"..state.."_animated.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 3.0,
},
},
{
name = "technic_corium_"..state.."_animated.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 3.0,
},
},
},
paramtype = "light",
paramtype2 = (state == "flowing" and "flowingliquid" or nil),
light_source = (state == "source" and 8 or 5),