mirror of
https://github.com/minetest-mods/technic.git
synced 2025-03-14 08:30:34 +01:00
Use MT-5 translation system for cnc mod
This commit is contained in:
parent
25eb55f786
commit
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@ -7,7 +7,7 @@
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-- I could imagine some form of API allowing modders to come with their own node
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-- box definitions and easily stuff it in the this machine for production.
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local S = technic_cnc.getter
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local S = minetest.get_translator("technic_cnc")
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local allow_metadata_inventory_put
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local allow_metadata_inventory_take
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@ -29,7 +29,7 @@ if technic_cnc.use_technic then
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allow_metadata_inventory_take = technic.machine_inventory_take
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allow_metadata_inventory_move = technic.machine_inventory_move
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can_dig = technic.machine_can_dig
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desc_tr = S("%s CNC Machine"):format("LV")
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desc_tr = S("@1 CNC Machine", S("LV"))
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else
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minetest.register_craft({
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output = 'technic:cnc',
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@ -122,6 +122,7 @@ local cnc_formspec =
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"label[1,3.5;"..S("Slim Elements half / normal height:").."]"..
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-- TODO: do not use image because this is bad for translation
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"image_button[1,4;1,0.5;technic_cnc_full.png;full; ]"..
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"image_button[1,4.5;1,0.5;technic_cnc_half.png;half; ]"..
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"image_button[2,4;1,1;technic_cnc_element_straight.png;element_straight; ]"..
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@ -131,7 +132,7 @@ local cnc_formspec =
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"image_button[6,4;1,1;technic_cnc_element_edge.png;element_edge; ]"..
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"label[0, 5.5;"..S("In:").."]"..
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"list[current_name;src;0.5,5.5;1,1;]"..
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"list[current_name;src;1.0,5.5;1,1;]"..
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"label[4, 5.5;"..S("Out:").."]"..
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"list[current_name;dst;5,5.5;4,1;]"..
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@ -221,7 +222,7 @@ local run = function(pos, node)
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(not minetest.registered_nodes[result]) or
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(not inv:room_for_item("dst", result)) then
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technic.swap_node(pos, machine_node)
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meta:set_string("infotext", S("%s Idle"):format(machine_name))
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meta:set_string("infotext", S("@1 Idle", machine_name))
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meta:set_string("cnc_product", "")
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meta:set_int("LV_EU_demand", 0)
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return
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@ -229,10 +230,10 @@ local run = function(pos, node)
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if eu_input < demand then
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technic.swap_node(pos, machine_node)
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meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
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meta:set_string("infotext", S("@1 Unpowered", machine_name))
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elseif eu_input >= demand then
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technic.swap_node(pos, machine_node.."_active")
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meta:set_string("infotext", S("%s Active"):format(machine_name))
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meta:set_string("infotext", S("@1 Active", machine_name))
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meta:set_int("src_time", meta:get_int("src_time") + 1)
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if meta:get_int("src_time") >= 3 then -- 3 ticks per output
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meta:set_int("src_time", 0)
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@ -1,7 +1,7 @@
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-- API for the technic CNC machine
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-- Again code is adapted from the NonCubic Blocks MOD v1.4 by yves_de_beck
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local S = technic_cnc.getter
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local S = minetest.get_translator("technic_cnc")
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-- REGISTER NONCUBIC FORMS, CREATE MODELS AND RECIPES:
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------------------------------------------------------
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@ -11,12 +11,12 @@ local S = technic_cnc.getter
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technic_cnc.programs = {
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{ suffix = "technic_cnc_stick",
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model = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15},
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desc = S("Stick")
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desc = "@1 Stick"
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},
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{ suffix = "technic_cnc_element_end_double",
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model = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.5},
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desc = S("Element End Double")
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desc = "@1 Element End Double"
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},
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{ suffix = "technic_cnc_element_cross_double",
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@ -24,7 +24,7 @@ technic_cnc.programs = {
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{0.3, -0.5, -0.3, 0.5, 0.5, 0.3},
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{-0.3, -0.5, -0.5, 0.3, 0.5, 0.5},
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{-0.5, -0.5, -0.3, -0.3, 0.5, 0.3}},
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desc = S("Element Cross Double")
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desc = "@1 Element Cross Double"
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},
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{ suffix = "technic_cnc_element_t_double",
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@ -32,24 +32,24 @@ technic_cnc.programs = {
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{-0.3, -0.5, -0.5, 0.3, 0.5, 0.3},
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{-0.5, -0.5, -0.3, -0.3, 0.5, 0.3},
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{0.3, -0.5, -0.3, 0.5, 0.5, 0.3}},
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desc = S("Element T Double")
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desc = "@1 Element T Double"
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},
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{ suffix = "technic_cnc_element_edge_double",
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model = {
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{-0.3, -0.5, -0.5, 0.3, 0.5, 0.3},
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{-0.5, -0.5, -0.3, -0.3, 0.5, 0.3}},
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desc = S("Element Edge Double")
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desc = "@1 Element Edge Double"
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},
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{ suffix = "technic_cnc_element_straight_double",
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model = {-0.3, -0.5, -0.5, 0.3, 0.5, 0.5},
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desc = S("Element Straight Double")
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desc = "@1 Element Straight Double"
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},
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{ suffix = "technic_cnc_element_end",
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model = {-0.3, -0.5, -0.3, 0.3, 0, 0.5},
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desc = S("Element End")
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desc = "@1 Element End"
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},
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{ suffix = "technic_cnc_element_cross",
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@ -57,7 +57,7 @@ technic_cnc.programs = {
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{0.3, -0.5, -0.3, 0.5, 0, 0.3},
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{-0.3, -0.5, -0.5, 0.3, 0, 0.5},
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{-0.5, -0.5, -0.3, -0.3, 0, 0.3}},
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desc = S("Element Cross")
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desc = "@1 Element Cross"
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},
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{ suffix = "technic_cnc_element_t",
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@ -65,24 +65,24 @@ technic_cnc.programs = {
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{-0.3, -0.5, -0.5, 0.3, 0, 0.3},
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{-0.5, -0.5, -0.3, -0.3, 0, 0.3},
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{0.3, -0.5, -0.3, 0.5, 0, 0.3}},
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desc = S("Element T")
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desc = "@1 Element T"
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},
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{ suffix = "technic_cnc_element_edge",
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model = {
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{-0.3, -0.5, -0.5, 0.3, 0, 0.3},
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{-0.5, -0.5, -0.3, -0.3, 0, 0.3}},
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desc = S("Element Edge")
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desc = "@1 Element Edge"
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},
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{ suffix = "technic_cnc_element_straight",
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model = {-0.3, -0.5, -0.5, 0.3, 0, 0.5},
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desc = S("Element Straight")
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desc = "@1 Element Straight"
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},
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{ suffix = "technic_cnc_oblate_spheroid",
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model = "technic_cnc_oblate_spheroid.obj",
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desc = S("Oblate spheroid"),
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desc = "@1 Oblate spheroid",
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cbox = {
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type = "fixed",
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fixed = {
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@ -95,32 +95,32 @@ technic_cnc.programs = {
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{ suffix = "technic_cnc_sphere",
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model = "technic_cnc_sphere.obj",
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desc = S("Sphere")
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desc = "@1 Sphere"
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},
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{ suffix = "technic_cnc_cylinder_horizontal",
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model = "technic_cnc_cylinder_horizontal.obj",
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desc = S("Horizontal Cylinder")
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desc = "@1 Horizontal Cylinder"
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},
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{ suffix = "technic_cnc_cylinder",
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model = "technic_cnc_cylinder.obj",
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desc = S("Cylinder")
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desc = "@1 Cylinder"
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},
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{ suffix = "technic_cnc_twocurvededge",
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model = "technic_cnc_two_curved_edge.obj",
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desc = S("Two Curved Edge/Corner Block")
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desc = "@1 Two Curved Edge/Corner Block"
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},
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{ suffix = "technic_cnc_onecurvededge",
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model = "technic_cnc_one_curved_edge.obj",
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desc = S("One Curved Edge Block")
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desc = "@1 One Curved Edge Block"
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},
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{ suffix = "technic_cnc_spike",
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model = "technic_cnc_pyramid_spike.obj",
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desc = S("Spike"),
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desc = "@1 Spike",
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cbox = {
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type = "fixed",
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fixed = {
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@ -134,7 +134,7 @@ technic_cnc.programs = {
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{ suffix = "technic_cnc_pyramid",
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model = "technic_cnc_pyramid.obj",
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desc = S("Pyramid"),
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desc = "@1 Pyramid",
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cbox = {
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type = "fixed",
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fixed = {
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@ -148,7 +148,7 @@ technic_cnc.programs = {
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{ suffix = "technic_cnc_slope_inner_edge_upsdown",
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model = "technic_cnc_innercorner_upsdown.obj",
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desc = S("Slope Upside Down Inner Edge/Corner"),
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desc = "@1 Slope Upside Down Inner Edge/Corner",
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sbox = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
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@ -169,7 +169,7 @@ technic_cnc.programs = {
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{ suffix = "technic_cnc_slope_edge_upsdown",
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model = "technic_cnc_outercorner_upsdown.obj",
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desc = S("Slope Upside Down Outer Edge/Corner"),
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desc = "@1 Slope Upside Down Outer Edge/Corner",
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cbox = {
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type = "fixed",
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fixed = {
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@ -183,7 +183,7 @@ technic_cnc.programs = {
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{ suffix = "technic_cnc_slope_inner_edge",
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model = "technic_cnc_innercorner.obj",
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desc = S("Slope Inner Edge/Corner"),
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desc = "@1 Slope Inner Edge/Corner",
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sbox = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
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@ -204,7 +204,7 @@ technic_cnc.programs = {
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{ suffix = "technic_cnc_slope_edge",
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model = "technic_cnc_outercorner.obj",
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desc = S("Slope Outer Edge/Corner"),
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desc = "@1 Slope Outer Edge/Corner",
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cbox = {
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type = "fixed",
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fixed = {
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@ -218,7 +218,7 @@ technic_cnc.programs = {
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{ suffix = "technic_cnc_slope_upsdown",
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model = "technic_cnc_slope_upsdown.obj",
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desc = S("Slope Upside Down"),
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desc = "@1 Slope Upside Down",
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cbox = {
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type = "fixed",
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fixed = {
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@ -232,7 +232,7 @@ technic_cnc.programs = {
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{ suffix = "technic_cnc_slope_lying",
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model = "technic_cnc_slope_horizontal.obj",
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desc = S("Slope Lying"),
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desc = "@1 Slope Lying",
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cbox = {
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type = "fixed",
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fixed = {
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@ -246,7 +246,7 @@ technic_cnc.programs = {
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{ suffix = "technic_cnc_slope",
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model = "technic_cnc_slope.obj",
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desc = S("Slope"),
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desc = "@1 Slope",
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cbox = {
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type = "fixed",
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fixed = {
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@ -320,7 +320,7 @@ function technic_cnc.register_all(recipeitem, groups, images, description)
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-- Create the node if it passes the test
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if do_register then
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technic_cnc.register_program(recipeitem, data.suffix, data.model,
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groups, images, description.." "..data.desc, data.cbox, data.sbox)
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groups, images, S(data.desc, description), data.cbox, data.sbox)
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end
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end
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end
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@ -1,7 +1,7 @@
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-- REGISTER MATERIALS AND PROPERTIES FOR NONCUBIC ELEMENTS:
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-----------------------------------------------------------
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local S = technic_cnc.getter
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local S = minetest.get_translator("technic_cnc")
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-- DIRT
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-------
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@ -7,12 +7,6 @@ technic_cnc.technic_modpath = minetest.get_modpath("technic")
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technic_cnc.use_technic = technic_cnc.technic_modpath
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and minetest.settings:get_bool("technic_cnc_use_technic") ~= false
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if rawget(_G, "intllib") then
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technic_cnc.getter = intllib.Getter()
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else
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technic_cnc.getter = function(s,a,...)if a==nil then return s end a={a,...}return s:gsub("(@?)@(%(?)(%d+)(%)?)",function(e,o,n,c)if e==""then return a[tonumber(n)]..(o==""and c or"")else return"@"..o..n..c end end) end
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end
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dofile(modpath.."/cnc.lua")
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dofile(modpath.."/cnc_api.lua")
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dofile(modpath.."/cnc_materials.lua")
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@ -1,36 +0,0 @@
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## CNC
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CNC Machine = CNC-Maschine
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%s CNC Machine = %s CNC-Maschine
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Cylinder = Zylinder
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Element Cross = Halbes Kreuzelement
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Element Cross Double = Kreuzelement
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Element Edge = Halbes Eckelement
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Element Edge Double = Eckelement
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Element End = Halbes Endelement
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Element End Double = Endelement
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Element Straight = Halbes aufrechtes Element
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Element Straight Double = Aufrechtes Element
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Element T = Halbes T-Element
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Element T Double = T-Element
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Horizontal Cylinder = Liegender Zylinder
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One Curved Edge Block = Block mit einer abgerundeten Kante
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Pyramid = Pyramide
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Slope = Schraege
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Slope Edge = Schraege mit Ecke
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Slope Inner Edge = Schraege mit Innenecke
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Slope Lying = Liegende Schraege
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Slope Upside Down = Umgedrehte Schraege
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Slope Upside Down Edge = Umgedrehte Schraege mit Ecke
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Slope Upside Down Inner Edge = Umgedrehte Schraege mit Innenecke
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Sphere = Kugel
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Spike = Spitze
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Stick = Stange
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Two Curved Edge Block = Block mit zwei abgerundeten Kanten
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Brick = Ziegel:
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Cobble = Pflasterstein:
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Dirt = Erde:
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Leaves = Laub:
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Sandstone = Sandstein:
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Stone = Stein:
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Tree = Baumstamm:
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Wooden = Holz:
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@ -1,35 +0,0 @@
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## CNC
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CNC Machine = Maquina CNC
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%s CNC Machine = Maquina CNC %s
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Element Edge = Elemento Borde
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Tree = Arbol
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Element Cross Double = Elemento Cruz Doble
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Spike = Pica
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Element Edge Double = Elemento Borde Doble
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Two Curved Edge Block = Dos Bloques de Borde Curvados
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Pyramid = Piramide
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Slope Upside Down Inner Edge = Borde Interno de Rampa Al Reves
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Slope Upside Down Edge = Borde de Rampa Al Reves
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Element Straight Double = Elemento Doble Recto
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Sphere = Esfera
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Element End Double = Doble Fin de Elemento
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Element Straight = Recta de Elemento
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Horizontal Cylinder = Cilindro Horizontal
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Slope Inner Edge = Borde Interno de Rampa
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One Curved Edge Block = Un Bloque de Borde Curvado
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Element Cross = Cruce de Elementos
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Stick = Varita
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Element End = Fin de Elemento
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Slope Lying = Rampa en Reposo
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Slope Upside Down = Rampa Al Reves
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Slope Edge = Borde de Rampa
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Slope = Rampa
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Element T = Elemento T
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Cylinder = Cilindro
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Cobble = Adoquines
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Stone = Piedra
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Brick = Ladrillo
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Dirt = Tierra
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Sandstone = Arenisca
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Wooden = Madera
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Leaves = Hojas
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@ -1,36 +0,0 @@
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## CNC
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CNC Machine = Tornio CNC
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%s CNC Machine = Tornio CNC %s
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Cylinder = Cilindro
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Element Cross = Elemento a croce
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Element Cross Double = Elemento a croce doppio
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Element Edge = Elemento bordo
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Element Edge Double = Elemento bordo doppio
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Element End = Elemento finale
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Element End Double = Elemento finale doppio
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Element Straight = Elemento dritto
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Element Straight Double = Elemento dritto doppio
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Element T = Elemento a T
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Element T Double = Elemento a T doppio
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Horizontal Cylinder = Cilindro orizzontale
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One Curved Edge Block = Blocco con bordo curvo
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Pyramid = Piramide
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Slope = Inclinato
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Slope Edge = Bordo inclinato
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Slope Inner Edge = Bordo interno inclinato
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Slope Lying = Pendenza bugiarda
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Slope Upside Down = Pendenza capovolta
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Slope Upside Down Edge = Bordo inclinato capovolto
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Slope Upside Down Inner Edge = Bordo interno inclinato capovolto
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Sphere = Sfera
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Spike = Spuntone
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Stick = Bastone
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Two Curved Edge Block = Blocco con bordo a doppia curva
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Brick = Mattone
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Cobble = Ciottolato
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Dirt = Terra
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Leaves = Foglie
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Sandstone = Arenaria
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Stone = Pietra
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Tree = Albero
|
||||
Wooden = Legno
|
@ -1,36 +0,0 @@
|
||||
## CNC
|
||||
CNC Machine = Obrabiarka CNC
|
||||
%s CNC Machine = %s Obrabiarka CNC
|
||||
Cylinder = Walec
|
||||
Element Cross = Część krzyżowa
|
||||
Element Cross Double = Podwójna część krzyżowa
|
||||
Element Edge = Krawędź części
|
||||
Element Edge Double = Podwójna krawędź części
|
||||
Element End = Końcowa część
|
||||
Element End Double = Podwójna końcowa część
|
||||
Element Straight = Prosta część
|
||||
Element Straight Double = Podwójna prosta część
|
||||
Element T = Część T
|
||||
Element T Double = Podwójna część T
|
||||
Horizontal Cylinder = Poziomy walec
|
||||
One Curved Edge Block = Blok z zagiętą krawędzią
|
||||
Pyramid = Ostrosłup
|
||||
Slope = Spad
|
||||
Slope Edge = Krawędź spadu
|
||||
Slope Inner Edge = Wewnętrzna krawędź spadu
|
||||
Slope Lying = Leżący spad
|
||||
Slope Upside Down = Odwrócony spad
|
||||
Slope Upside Down Edge = Krawędź odwróconego spadu
|
||||
Slope Upside Down Inner Edge = Wewnętrzna krawędz odwróconego spadu
|
||||
Sphere = Kula
|
||||
Spike = Kolec
|
||||
Stick = Patyk
|
||||
Two Curved Edge Block = Blok z dwoma zagiętymi krawędziami
|
||||
Brick = Cegła
|
||||
Cobble = Bruk
|
||||
Dirt = Ziemia
|
||||
Leaves = Liście
|
||||
Sandstone = Piaskowiec
|
||||
Stone = Kamień
|
||||
Tree = Drzewo
|
||||
Wooden = Drewniany
|
38
technic_cnc/locale/technic_cnc.de.tr
Normal file
38
technic_cnc/locale/technic_cnc.de.tr
Normal file
@ -0,0 +1,38 @@
|
||||
# textdomain: technic_cnc
|
||||
|
||||
## CNC
|
||||
CNC Machine=CNC-Maschine
|
||||
@1 CNC Machine=@1 CNC-Maschine
|
||||
@1 Cylinder=@1 Zylinder
|
||||
@1 Element Cross=@1 Halbes Kreuzelement
|
||||
@1 Element Cross Double=@1 Kreuzelement
|
||||
@1 Element Edge=@1 Halbes Eckelement
|
||||
@1 Element Edge Double=@1 Eckelement
|
||||
@1 Element End=@1 Halbes Endelement
|
||||
@1 Element End Double=@1 Endelement
|
||||
@1 Element Straight=@1 Halbes aufrechtes Element
|
||||
@1 Element Straight Double=@1 Aufrechtes Element
|
||||
@1 Element T=@1 Halbes T-Element
|
||||
@1 Element T Double=@1 T-Element
|
||||
@1 Horizontal Cylinder=@1 Liegender Zylinder
|
||||
@1 One Curved Edge Block=@1 Block mit einer abgerundeten Kante
|
||||
@1 Pyramid=@1 Pyramide
|
||||
@1 Slope=@1 Schraege
|
||||
@1 Slope Edge=@1 Schraege mit Ecke
|
||||
@1 Slope Inner Edge=@1 Schraege mit Innenecke
|
||||
@1 Slope Lying=@1 Liegende Schraege
|
||||
@1 Slope Upside Down=@1 Umgedrehte Schraege
|
||||
@1 Slope Upside Down Edge=@1 Umgedrehte Schraege mit Ecke
|
||||
@1 Slope Upside Down Inner Edge=@1 Umgedrehte Schraege mit Innenecke
|
||||
@1 Sphere=@1 Kugel
|
||||
@1 Spike=@1 Spitze
|
||||
@1 Stick=@1 Stange
|
||||
@1 Two Curved Edge Block=@1 Block mit zwei abgerundeten Kanten
|
||||
Brick=Ziegel:
|
||||
Cobble=Pflasterstein:
|
||||
Dirt=Erde:
|
||||
Leaves=Laub:
|
||||
Sandstone=Sandstein:
|
||||
Stone=Stein:
|
||||
Tree=Baumstamm:
|
||||
Wooden=Holz:
|
37
technic_cnc/locale/technic_cnc.es.tr
Normal file
37
technic_cnc/locale/technic_cnc.es.tr
Normal file
@ -0,0 +1,37 @@
|
||||
# textdomain: technic_cnc
|
||||
|
||||
## CNC
|
||||
CNC Machine=Maquina CNC
|
||||
@1 CNC Machine=Maquina CNC @1
|
||||
@1 Element Edge=@1 Elemento Borde
|
||||
@1 Element Cross Double=@1 Elemento Cruz Doble
|
||||
@1 Spike=@1 Pica
|
||||
@1 Element Edge Double=@1 Elemento Borde Doble
|
||||
@1 Two Curved Edge Block=@1 Dos Bloques de Borde Curvados
|
||||
@1 Pyramid=@1 Piramide
|
||||
@1 Slope Upside Down Inner Edge=@1 Borde Interno de Rampa Al Reves
|
||||
@1 Slope Upside Down Edge=@1 Borde de Rampa Al Reves
|
||||
@1 Element Straight Double=@1 Elemento Doble Recto
|
||||
@1 Sphere=@1 Esfera
|
||||
@1 Element End Double=@1 Doble Fin de Elemento
|
||||
@1 Element Straight=@1 Recta de Elemento
|
||||
@1 Horizontal Cylinder=@1 Cilindro Horizontal
|
||||
@1 Slope Inner Edge=@1 Borde Interno de Rampa
|
||||
@1 One Curved Edge Block=@1 Un Bloque de Borde Curvado
|
||||
@1 Element Cross=@1 Cruce de Elementos
|
||||
@1 Stick=@1 Varita
|
||||
@1 Element End=@1 Fin de Elemento
|
||||
@1 Slope Lying=@1 Rampa en Reposo
|
||||
@1 Slope Upside Down=@1 Rampa Al Reves
|
||||
@1 Slope Edge=@1 Borde de Rampa
|
||||
@1 Slope=@1 Rampa
|
||||
Element T=Elemento T
|
||||
Cylinder=Cilindro
|
||||
Cobble=Adoquines
|
||||
Stone=Piedra
|
||||
Brick=Ladrillo
|
||||
Dirt=Tierra
|
||||
Sandstone=Arenisca
|
||||
Wooden=Madera
|
||||
Leaves=Hojas
|
||||
Tree=Arbol
|
47
technic_cnc/locale/technic_cnc.fr.tr
Normal file
47
technic_cnc/locale/technic_cnc.fr.tr
Normal file
@ -0,0 +1,47 @@
|
||||
# textdomain: technic_cnc
|
||||
|
||||
## CNC
|
||||
CNC Machine=Machine CNC
|
||||
@1 CNC Machine=Machine CNC @1
|
||||
@1 Cylinder=Cylindre @1
|
||||
@1 Element Cross=Croix @1
|
||||
@1 Element Cross Double=Croix double @1
|
||||
@1 Element Edge=Coin @1
|
||||
@1 Element Edge Double=Coin double @1
|
||||
@1 Element End=Embout @1
|
||||
@1 Element End Double=Double enbout @1
|
||||
@1 Element Straight=Élément droit @1
|
||||
@1 Element Straight Double=Double élément droit @1
|
||||
@1 Element T=T @
|
||||
@1 Element T Double=Double T @1
|
||||
@1 Horizontal Cylinder=Cylindre horizontal @1
|
||||
@1 One Curved Edge Block=Coin incurvé @1
|
||||
@1 Oblate spheroid=Sphéroïde aplati @1
|
||||
@1 Pyramid=Pyramide @1
|
||||
@1 Slope=Pente @1
|
||||
@1 Slope Edge=Coin en pente @1
|
||||
@1 Slope Inner Edge=Coin intérieur en pente @1
|
||||
@1 Slope Lying=Pente couchée @1
|
||||
@1 Slope Upside Down=Pente retournée @1
|
||||
@1 Slope Upside Down Edge=Pente retournée en coin @1
|
||||
@1 Slope Upside Down Inner Edge=Pente retournée en coin intérieur @1
|
||||
@1 Sphere=Sphère @1
|
||||
@1 Spike=Pique @1
|
||||
@1 Stick=Baton @1
|
||||
@1 Two Curved Edge Block=Coin doublement incurvé @1
|
||||
Brick=en brique
|
||||
Cobble=en pierre taillée
|
||||
Dirt=en terre
|
||||
Leaves=en feuilles
|
||||
Sandstone=en grès
|
||||
Stone=en pierre
|
||||
Tree=en bloc d’arbre
|
||||
Wooden=en bois
|
||||
LV=faible tension
|
||||
Choose Milling Program:=Choisissez le programme de faisage
|
||||
Slim Elements half / normal height:=Épaisseur de l’élément (moitié / normale)
|
||||
In:=Entrée
|
||||
Out:=Sortie
|
||||
@1 Idle=@1 inactive
|
||||
@1 Unpowered=@1 hors-tension
|
||||
@1 Active=@1 active
|
38
technic_cnc/locale/technic_cnc.it.tr
Normal file
38
technic_cnc/locale/technic_cnc.it.tr
Normal file
@ -0,0 +1,38 @@
|
||||
# textdomain: technic_cnc
|
||||
|
||||
## CNC
|
||||
CNC Machine=Tornio CNC
|
||||
@1 CNC Machine=Tornio CNC @1
|
||||
@1 Cylinder=@1 Cilindro
|
||||
@1 Element Cross=@1 Elemento a croce
|
||||
@1 Element Cross Double=@1 Elemento a croce doppio
|
||||
@1 Element Edge=@1 Elemento bordo
|
||||
@1 Element Edge Double=@1 Elemento bordo doppio
|
||||
@1 Element End=@1 Elemento finale
|
||||
@1 Element End Double=@1 Elemento finale doppio
|
||||
@1 Element Straight=@1 Elemento dritto
|
||||
@1 Element Straight Double=@1 Elemento dritto doppio
|
||||
@1 Element T=@1 Elemento a T
|
||||
@1 Element T Double=@1 Elemento a T doppio
|
||||
@1 Horizontal Cylinder=@1 Cilindro orizzontale
|
||||
@1 One Curved Edge Block=@1 Blocco con bordo curvo
|
||||
@1 Pyramid=@1 Piramide
|
||||
@1 Slope=@1 Inclinato
|
||||
@1 Slope Edge=@1 Bordo inclinato
|
||||
@1 Slope Inner Edge=@1 Bordo interno inclinato
|
||||
@1 Slope Lying=@1 Pendenza bugiarda
|
||||
@1 Slope Upside Down=@1 Pendenza capovolta
|
||||
@1 Slope Upside Down Edge=@1 Bordo inclinato capovolto
|
||||
@1 Slope Upside Down Inner Edge=@1 Bordo interno inclinato capovolto
|
||||
@1 Sphere=@1 Sfera
|
||||
@1 Spike=@1 Spuntone
|
||||
@1 Stick=@1 Bastone
|
||||
@1 Two Curved Edge Block=@1 Blocco con bordo a doppia curva
|
||||
Brick=Mattone
|
||||
Cobble=Ciottolato
|
||||
Dirt=Terra
|
||||
Leaves=Foglie
|
||||
Sandstone=Arenaria
|
||||
Stone=Pietra
|
||||
Tree=Albero
|
||||
Wooden=Legno
|
38
technic_cnc/locale/technic_cnc.pl.tr
Normal file
38
technic_cnc/locale/technic_cnc.pl.tr
Normal file
@ -0,0 +1,38 @@
|
||||
# textdomain: technic_cnc
|
||||
|
||||
## CNC
|
||||
CNC Machine=Obrabiarka CNC
|
||||
@1 CNC Machine=@1 Obrabiarka CNC
|
||||
@1 Cylinder=@1 Walec
|
||||
@1 Element Cross=@1 Część krzyżowa
|
||||
@1 Element Cross Double=@1 Podwójna część krzyżowa
|
||||
@1 Element Edge=@1 Krawędź części
|
||||
@1 Element Edge Double=@1 Podwójna krawędź części
|
||||
@1 Element End=@1 Końcowa część
|
||||
@1 Element End Double=@1 Podwójna końcowa część
|
||||
@1 Element Straight=@1 Prosta część
|
||||
@1 Element Straight Double=@1 Podwójna prosta część
|
||||
@1 Element T=@1 Część T
|
||||
@1 Element T Double=@1 Podwójna część T
|
||||
@1 Horizontal Cylinder=@1 Poziomy walec
|
||||
@1 One Curved Edge Block=@1 Blok z zagiętą krawędzią
|
||||
@1 Pyramid=@1 Ostrosłup
|
||||
@1 Slope=@1 Spad
|
||||
@1 Slope Edge=@1 Krawędź spadu
|
||||
@1 Slope Inner Edge=@1 Wewnętrzna krawędź spadu
|
||||
@1 Slope Lying=@1 Leżący spad
|
||||
@1 Slope Upside Down=@1 Odwrócony spad
|
||||
@1 Slope Upside Down Edge=@1 Krawędź odwróconego spadu
|
||||
@1 Slope Upside Down Inner Edge=@1 Wewnętrzna krawędz odwróconego spadu
|
||||
@1 Sphere=@1 Kula
|
||||
@1 Spike=@1 Kolec
|
||||
@1 Stick=@1 Patyk
|
||||
@1 Two Curved Edge Block=@1 Blok z dwoma zagiętymi krawędziami
|
||||
Brick=Cegła
|
||||
Cobble=Bruk
|
||||
Dirt=Ziemia
|
||||
Leaves=Liście
|
||||
Sandstone=Piaskowiec
|
||||
Stone=Kamień
|
||||
Tree=Drzewo
|
||||
Wooden=Drewniany
|
@ -1,36 +1,47 @@
|
||||
# textdomain: technic_cnc
|
||||
|
||||
## CNC
|
||||
CNC Machine =
|
||||
%s CNC Machine =
|
||||
Cylinder =
|
||||
Element Cross =
|
||||
Element Cross Double =
|
||||
Element Edge =
|
||||
Element Edge Double =
|
||||
Element End =
|
||||
Element End Double =
|
||||
Element Straight =
|
||||
Element Straight Double =
|
||||
Element T =
|
||||
Element T Double =
|
||||
Horizontal Cylinder =
|
||||
One Curved Edge Block =
|
||||
Pyramid =
|
||||
Slope =
|
||||
Slope Edge =
|
||||
Slope Inner Edge =
|
||||
Slope Lying =
|
||||
Slope Upside Down =
|
||||
Slope Upside Down Edge =
|
||||
Slope Upside Down Inner Edge =
|
||||
Sphere =
|
||||
Spike =
|
||||
Stick =
|
||||
Two Curved Edge Block =
|
||||
Brick =
|
||||
Cobble =
|
||||
Dirt =
|
||||
Leaves =
|
||||
Sandstone =
|
||||
Stone =
|
||||
Tree =
|
||||
Wooden =
|
||||
CNC Machine=
|
||||
@1 CNC Machine=
|
||||
@1 Cylinder=
|
||||
@1 Element Cross=
|
||||
@1 Element Cross Double=
|
||||
@1 Element Edge=
|
||||
@1 Element Edge Double=
|
||||
@1 Element End=
|
||||
@1 Element End Double=
|
||||
@1 Element Straight=
|
||||
@1 Element Straight Double=
|
||||
@1 Element T=
|
||||
@1 Element T Double=
|
||||
@1 Horizontal Cylinder=
|
||||
@1 One Curved Edge Block=
|
||||
@1 Oblate spheroid=
|
||||
@1 Pyramid=
|
||||
@1 Slope=
|
||||
@1 Slope Edge=
|
||||
@1 Slope Inner Edge=
|
||||
@1 Slope Lying=
|
||||
@1 Slope Upside Down=
|
||||
@1 Slope Upside Down Edge=
|
||||
@1 Slope Upside Down Inner Edge=
|
||||
@1 Sphere=
|
||||
@1 Spike=
|
||||
@1 Stick=
|
||||
@1 Two Curved Edge Block=
|
||||
Brick=
|
||||
Cobble=
|
||||
Dirt=
|
||||
Leaves=
|
||||
Sandstone=
|
||||
Stone=
|
||||
Tree=
|
||||
Wooden=
|
||||
LV=
|
||||
Choose Milling Program:=
|
||||
Slim Elements half / normal height:=
|
||||
In:=
|
||||
Out:=
|
||||
@1 Idle=
|
||||
@1 Unpowered=
|
||||
@1 Active=
|
||||
|
Loading…
x
Reference in New Issue
Block a user