LV led lighting

This commit is contained in:
h-v-smacker 2018-04-09 12:20:45 +03:00 committed by Thomas Rudin
parent 557cb1bc8f
commit c4843132e6
8 changed files with 253 additions and 0 deletions

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@ -27,3 +27,4 @@ dofile(path.."/cnc.lua")
dofile(path.."/cnc_api.lua")
dofile(path.."/cnc_nodes.lua")
dofile(path.."/lamp.lua")

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@ -0,0 +1,250 @@
-- LV LED and LV LED Lamp
-- LED - a weak light source, intended primarily as a core component for LED lamps
-- LED Lamp - a powerful light source, illuminating a 7x7x3(H) volume below itself
-- with light bright as the sun.
local S = technic.getter
local illuminate = function(pos, mode)
local loc = {}
-- loc.x, loc.y, loc.z = pos.x, pos.y, pos.z
for y=1,3,1 do
for x=-3,3,1 do
for z = -3,3,1 do
loc = {x = pos.x - x, y = pos.y - y, z = pos.z - z}
if mode then
if minetest.get_node(loc).name == "air" then
minetest.swap_node(loc, {name = "technic:dummy_light_source"})
end
else
if minetest.get_node(loc).name == "technic:dummy_light_source" then
minetest.swap_node(loc, {name = "air"})
end
end
end
end
end
end
local led_on = function(pos, node)
local meta = minetest.get_meta(pos)
local eu_input = meta:get_int("LV_EU_input")
local machine_name = S("%s LED"):format("LV")
local machine_node = "technic:lv_led"
local demand = 5
if eu_input < demand then
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
elseif eu_input >= demand then
technic.swap_node(pos, machine_node.."_active")
meta:set_string("infotext", S("%s Active"):format(machine_name))
end
meta:set_int("LV_EU_demand", demand)
end
local led_off = function(pos, node)
local meta = minetest.get_meta(pos)
local eu_input = meta:get_int("LV_EU_input")
local machine_name = S("%s LED"):format("LV")
local machine_node = "technic:lv_led"
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
meta:set_int("LV_EU_demand", 0)
end
local lamp_on = function(pos, node)
local meta = minetest.get_meta(pos)
local eu_input = meta:get_int("LV_EU_input")
local machine_name = S("%s Lamp"):format("LV")
local machine_node = "technic:lv_lamp"
local demand = 50
if eu_input < demand then
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
illuminate(pos, false)
elseif eu_input >= demand then
technic.swap_node(pos, machine_node.."_active")
meta:set_string("infotext", S("%s Active"):format(machine_name))
illuminate(pos, true)
end
meta:set_int("LV_EU_demand", demand)
end
local lamp_off = function(pos, node)
local meta = minetest.get_meta(pos)
local eu_input = meta:get_int("LV_EU_input")
local machine_name = S("%s Lamp"):format("LV")
local machine_node = "technic:lv_lamp"
illuminate(pos, false)
technic.swap_node(pos, machine_node)
meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
meta:set_int("LV_EU_demand", 0)
end
minetest.register_node("technic:dummy_light_source", {
description = S("Dummy light source node"),
node_box = {
type = "fixed",
fixed = {}
},
collision_box = {
type = "fixed",
fixed = {}
},
selection_box = {
type = "fixed",
fixed = {}
},
drawtype = "airlike",
buildable_to = true,
light_source = 14,
sunlight_propagates = true,
diggable = false,
walkable = false,
groups = { not_in_creative_inventory = 1 }
})
minetest.register_node("technic:lv_led", {
description = S("LV LED"),
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {0.2,0.2,0.2,-0.2,-0.2,-0.2}
},
collision_box = {
type = "fixed",
fixed = {0.2,0.2,0.2,-0.2,-0.2,-0.2}
},
selection_box = {
type = "fixed",
fixed = {0.2,0.2,0.2,-0.2,-0.2,-0.2}
},
tiles = {"technic_lv_led.png"},
inventory_image = "technic_lv_led_inv.png",
sunlight_propagates = true,
groups = {cracky=2, technic_machine=1, technic_lv=1},
connect_sides = {"front", "back", "left", "right", "top", "bottom"},
can_dig = technic.machine_can_dig,
technic_run = led_on,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("%s LED"):format("LV"))
end,
drop = "technic:lv_led"
})
minetest.register_node("technic:lv_led_active", {
description = S("LV LED Active"),
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {0.2,0.2,0.2,-0.2,-0.2,-0.2}
},
collision_box = {
type = "fixed",
fixed = {0.2,0.2,0.2,-0.2,-0.2,-0.2}
},
selection_box = {
type = "fixed",
fixed = {0.2,0.2,0.2,-0.2,-0.2,-0.2}
},
tiles = {"technic_lv_led.png"},
light_source = 9,
sunlight_propagates = true,
groups = {cracky=2, technic_machine=1, technic_lv=1, not_in_creative_inventory=1},
connect_sides = {"front", "back", "left", "right", "top", "bottom"},
can_dig = technic.machine_can_dig,
technic_run = led_on,
technic_on_disable = led_off,
drop = "technic:lv_led"
})
minetest.register_node("technic:lv_lamp", {
description = S("%s Lamp"):format("LV"),
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {0.5,0.5,0.5,-0.5,-0.2,-0.5}
},
collision_box = {
type = "fixed",
fixed = {0.5,0.5,0.5,-0.5,-0.2,-0.5}
},
selection_box = {
type = "fixed",
fixed = {0.5,0.5,0.5,-0.5,-0.2,-0.5}
},
tiles = {"technic_lv_lamp_top.png", "technic_lv_lamp_bottom.png", "technic_lv_lamp_side.png",
"technic_lv_lamp_side.png", "technic_lv_lamp_side.png", "technic_lv_lamp_side.png"},
groups = {cracky=2, technic_machine=1, technic_lv=1},
connect_sides = {"front", "back", "left", "right", "top",},
can_dig = technic.machine_can_dig,
technic_run = lamp_on,
on_destruct = lamp_off,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("%s Lamp"):format("LV"))
end,
})
minetest.register_node("technic:lv_lamp_active", {
description = S("%s Lamp Active"):format("LV"),
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {0.5,0.5,0.5,-0.5,-0.2,-0.5}
},
collision_box = {
type = "fixed",
fixed = {0.5,0.5,0.5,-0.5,-0.2,-0.5}
},
selection_box = {
type = "fixed",
fixed = {0.5,0.5,0.5,-0.5,-0.2,-0.5}
},
tiles = {"technic_lv_lamp_top.png", "technic_lv_lamp_bottom.png", "technic_lv_lamp_side.png",
"technic_lv_lamp_side.png", "technic_lv_lamp_side.png", "technic_lv_lamp_side.png"},
groups = {cracky=2, technic_machine=1, technic_lv=1, not_in_creative_inventory=1},
connect_sides = {"front", "back", "left", "right", "top"},
light_source = 1,
can_dig = technic.machine_can_dig,
technic_run = lamp_on,
on_destruct = lamp_off,
technic_on_disable = lamp_off,
})
minetest.register_craft({
output = 'technic:lv_led 2',
recipe = {
{'', 'homedecor:plastic_sheeting', ''},
{'homedecor:plastic_sheeting', 'technic:doped_silicon_wafer', 'homedecor:plastic_sheeting'},
{'', 'technic:fine_silver_wire', ''},
},
})
minetest.register_craft({
output = 'technic:lv_lamp',
recipe = {
{'default:glass', 'default:glass', 'default:glass'},
{'technic:lv_led', 'technic:lv_led', 'technic:lv_led'},
{'mesecons_materials:glue', 'technic:lv_cable', 'mesecons_materials:glue'},
},
})
technic.register_machine("LV", "technic:lv_lamp", technic.receiver)
technic.register_machine("LV", "technic:lv_lamp_active", technic.receiver)
technic.register_machine("LV", "technic:lv_led", technic.receiver)
technic.register_machine("LV", "technic:lv_led_active", technic.receiver)

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@ -7,6 +7,8 @@ dofile(path.."/LV/init.lua")
dofile(path.."/MV/init.lua")
dofile(path.."/HV/init.lua")
dofile(path.."/switching_station.lua")
dofile(path.."/power_monitor.lua")
dofile(path.."/supply_converter.lua")

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