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https://github.com/minetest-mods/technic.git
synced 2025-06-30 15:20:37 +02:00
Update chests protection to current minetest_game
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@ -26,12 +26,7 @@ technic.chests.can_dig = function(pos, player)
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end
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local function inv_change(pos, count, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked chest belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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if not default.can_interact_with_node(player, pos) then
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return 0
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end
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return count
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@ -54,42 +49,14 @@ function technic.chests.on_inv_move(pos, from_list, from_index, to_list, to_inde
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end
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function technic.chests.on_inv_put(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" puts stuff in to chest at "
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..minetest.pos_to_string(pos))
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minetest.log("action", player:get_player_name() ..
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" moves " .. stack:get_name() ..
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" to chest at " .. minetest.pos_to_string(pos))
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end
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function technic.chests.on_inv_take(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from chest at "
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..minetest.pos_to_string(pos))
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end
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local function has_locked_chest_privilege(meta, player)
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if player then
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if minetest.check_player_privs(player, "protection_bypass") then
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return true
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end
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else
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return false
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end
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-- is player wielding the right key?
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local item = player:get_wielded_item()
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if item:get_name() == "default:key" then
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local key_meta = minetest.parse_json(item:get_metadata())
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local secret = meta:get_string("key_lock_secret")
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if secret ~= key_meta.secret then
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return false
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end
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return true
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end
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if player:get_player_name() ~= meta:get_string("owner") then
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return false
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end
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return true
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minetest.log("action", player:get_player_name() ..
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" takes " .. stack:get_name() ..
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" from chest at " .. minetest.pos_to_string(pos))
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end
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