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Partial rewrite
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71
technic/machines/LV/cnc_nodes.lua
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71
technic/machines/LV/cnc_nodes.lua
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-- REGISTER MATERIALS AND PROPERTIES FOR NONCUBIC ELEMENTS:
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-----------------------------------------------------------
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-- DIRT
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-------
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technic.cnc.register_all("default:dirt",
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{snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
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{"default_grass.png", "default_dirt.png", "default_grass.png"},
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"Dirt")
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technic.cnc.programs_disable["default:dirt"] = {"technic_cnc_sphere", "technic_cnc_slope_upsdown",
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"technic_cnc_edge", "technic_cnc_inner_edge",
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"technic_cnc_slope_edge_upsdown", "technic_cnc_slope_inner_edge_upsdown",
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"technic_cnc_stick", "technic_cnc_cylinder_horizontal"}
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-- TREE
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-------
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technic.cnc.register_all("default:tree",
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{snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
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{"default_tree.png"},
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"Wooden")
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-- WOOD
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-------
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technic.cnc.register_all("default:wood",
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{snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
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{"default_wood.png"},
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"Wooden")
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-- STONE
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--------
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technic.cnc.register_all("default:stone",
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{cracky=3, not_in_creative_inventory=1},
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{"default_stone.png"},
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"Stone")
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-- COBBLE
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---------
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technic.cnc.register_all("default:cobble",
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{cracky=3, not_in_creative_inventory=1},
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{"default_cobble.png"},
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"Cobble")
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-- BRICK
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--------
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technic.cnc.register_all("default:brick",
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{cracky=3, not_in_creative_inventory=1},
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{"default_brick.png"},
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"Brick")
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-- SANDSTONE
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------------
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technic.cnc.register_all("default:sandstone",
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{crumbly=2, cracky=2, not_in_creative_inventory=1},
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{"default_sandstone.png"},
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"Sandstone")
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-- LEAVES
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---------
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technic.cnc.register_all("default:leaves",
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{snappy=2, choppy=2, oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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{"default_leaves.png"},
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"Leaves")
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-- TREE
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-------
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technic.cnc.register_all("default:tree",
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{snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3, wood=1, not_in_creative_inventory=1},
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{"default_tree.png"},
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"Tree")
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-- STEEL
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--------
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technic.cnc.register_all("default:steel",
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{snappy=1, bendy=2, cracky=1, melty=2, level=2, not_in_creative_inventory=1},
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{"default_steel_block.png"},
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"Steel")
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