Commit Graph

8 Commits

Author SHA1 Message Date
SmallJoker 86e083c409 Document a few derived textures
Thanks to cx384 for providing this input
2023-01-11 20:43:06 +01:00
Adrian 904800abde Add river water can (#527) 2020-01-26 14:29:44 +01:00
veikk0 2258adb2a9 Replace nuclear reactor alarm sound 2016-03-30 22:53:29 +03:00
sdzen a4f7996b56 Readd myself
a large amount of the 16x16 textures were mine but when RealBad put them back in the information on them mustve been scattered to the winds, just fixing this.
2015-06-06 10:34:45 -04:00
Zefram e64fdbf03b Fix celeron55 credit 2014-07-23 18:47:04 -04:00
Zefram 366fc3bc65 Better reactor meltdown
Reactor `explosion' now replaces the reactor core with a corium source
node.  Corium is a new liquid, which flows a bit like lava, but has
the additional feature of destroying nodes to which it is adjacent.
It also randomly turns into a solid form, chernobylite, which makes an
attractive building block.  It thus gradually melts its way through the
reactor shielding layers; a meltdown gets worse over time if not cleaned
up promptly.

The mechanism for an active reactor core to damage nearby players is
generalised into a "radioactive" node group.  Corium and chernobylite
are radioactive, to varying degrees.  Players receive a varying amount of
damage from a radioactive node, depending on proximity.  Staying outside
a reactor cube is sufficient to be safe from the active core, but not
sufficient to be safe from a melted core.
2014-07-23 20:21:59 +01:00
ShadowNinja 187fd90a7c Make some headers smaller in the READMEs 2014-02-27 00:32:37 -05:00
ShadowNinja 2db9121bdb Update READMEs 2014-02-27 00:30:29 -05:00