RealBadAngel
1cbe991a57
item pick-up overhaul
2013-04-20 05:39:41 +02:00
RealBadAngel
76c2d8132c
FIX THAT AGAIN :P
2013-04-18 00:16:32 +02:00
Vanessa Ezekowitz
3e36899e11
Merge branch 'indev' of git://github.com/RealBadAngel/technic into indev
2013-04-15 04:49:25 -04:00
Vanessa Ezekowitz
a9f73e53d9
removed aaa_recipeshook from depends.txt as it is not used anymore.
2013-04-15 02:49:22 -04:00
RealBadAngel
595ed50451
avoid nil
2013-04-15 08:33:01 +02:00
RealBadAngel
642b8bec16
Update crafting guide
2013-04-15 08:28:17 +02:00
RealBadAngel
41af016603
change registering crafting recipes in UI
2013-04-15 07:56:31 +02:00
RealBadAngel
3d8b2a365d
Bugfix
2013-04-15 07:54:00 +02:00
RealBadAngel
cdb368913b
Update recipes
2013-04-15 07:52:11 +02:00
Vanessa Ezekowitz
106e1816dc
deleted undesired backup file
2013-04-14 22:53:30 -04:00
Vanessa Ezekowitz
05131f8b07
aliased diamong block back to default one.
2013-04-14 22:24:55 -04:00
Vanessa Ezekowitz
17fbd2c335
remove aaa_recipeshook from unified inventory depends (it isn't needed anymore)
2013-04-14 03:40:34 -04:00
RealBadAngel
69ae366f60
changes to CraftingGuide
2013-04-14 06:12:49 +02:00
RealBadAngel
895ee322d2
Create README.md
2013-04-14 07:09:04 +03:00
RealBadAngel
fb6111a3f6
Merge pull request #13 from Novatux/master
...
Change selection box of frames.
2013-04-13 19:38:57 -07:00
Novatux
3a52153cd7
Change selection_box of frames so it is easier to select them.
2013-04-13 18:17:27 +02:00
RealBadAngel
69d36f0a6b
item drop sounds
2013-04-12 02:33:11 +02:00
RealBadAngel
e139fff8fb
Updated item_drop (now as modpack component)
2013-04-08 23:52:20 +02:00
RealBadAngel
6cb1f56fb4
dust texture
2013-04-06 14:52:36 +02:00
RealBadAngel
bfcdd0288b
mithril dust texture moved
2013-04-06 14:52:16 +02:00
RealBadAngel
4139e91866
missing chests textures
2013-04-06 14:50:46 +02:00
RealBadAngel
8d092c9ec8
fix grinding recipes and craft recipe for tool workshop
2013-04-05 22:05:54 +02:00
RealBadAngel
fd3f25b5e0
split chests off into a separate modpack component
2013-04-05 04:30:33 +02:00
RealBadAngel
dca23bbdb3
Update 0.4.6-0
2013-04-04 01:58:07 +02:00
RealBadAngel
724f1a04b9
Update 0.4.6-0
2013-04-04 01:54:54 +02:00
RealBadAngel
994d402a2a
Update 0.4.6-0
2013-04-04 01:52:18 +02:00
RealBadAngel
70e27ad507
Update 0.4.6-0
2013-04-04 01:33:54 +02:00
RealBadAngel
83d4cdb630
Update 0.4.6-0
2013-04-04 01:19:57 +02:00
RealBadAngel
0ca19dacb0
Update 0.4.6-0
2013-04-04 01:17:39 +02:00
RealBadAngel
1668d84b04
add missing dep file
2013-03-31 19:36:18 +02:00
RealBadAngel
fad68d10e0
textures moved from main mod to worldgen
2013-03-30 20:18:50 +01:00
RealBadAngel
279776ff62
update
2013-03-30 11:36:45 +01:00
RealBadAngel
edd6f8c7e9
New ores code
2013-03-28 15:50:34 +01:00
RealBadAngel
52138943ee
back to old ways
2013-03-24 17:46:30 +01:00
ShadowNinja
f552406e74
Remove backup files
2013-03-24 00:05:46 -04:00
Vanessa
501b4c0d2b
Screwdriver tool is obsolete now, deleted.
2013-03-23 20:59:48 -04:00
Vanessa
195e2f2229
Merge branch 'master' of git://github.com/RealBadAngel/technic
2013-03-23 13:44:26 -04:00
Vanessa
9cc10fd61b
fixed ore generation. generate_ore() calls were missing the chunk size
...
parameter.
2013-03-23 13:40:03 -04:00
ShadowNinja
e5d48e9492
Remove unnescescary function calls from forcefields and add an enable/disable button
2013-03-21 16:06:13 -04:00
Vanessa Ezekowitz
cbe78c13c1
Merge branch 'master' of git://github.com/RealBadAngel/technic
2013-03-20 10:55:47 -04:00
Vanessa Ezekowitz
6d1e9b4d61
Multiple changes, see below:
...
removed concrete, marble, marble brick, granite, obsidian
stairs/etc from creative inventory, made them work with circular saw in
moreblocks since this mod depends on that one anyway. Removed technic obsidian
block entirely and aliased it to the default obsidian block; all stairs/slabs
for obsidian are under the default: namespace.
This depends on a small fix to the circular saw that was just added by
Sokomine. If your copy of circular saw doesn't have this fix, you can still
use /giveme to get the blocks you need.
Removed custom generate_ore code and made generate-ore calls use
default.generate_ore() since that is the same function anyway. This is so that
technic can use the C++ version of that function when it is moved back into the
engine.
2013-03-20 10:50:51 -04:00
RealBadAngel
c6da0a6713
Added Forcefield generator by ShadowNinja
2013-03-20 03:46:35 +01:00
RealBadAngel
989b35f365
bugfix
2013-03-17 07:13:10 +01:00
RealBadAngel
1d101ca1e5
Update Stargates v1.0
2013-03-16 19:47:57 +01:00
RealBadAngel
92c9f662ba
update stargates
2013-03-15 12:53:55 +01:00
RealBadAngel
e7b7eb4578
update
2013-03-14 00:27:32 +01:00
RealBadAngel
832137c5c0
update
2013-03-12 01:51:39 +01:00
RealBadAngel
d01564a19d
update
2013-03-11 21:24:41 +01:00
RealBadAngel
773382cf2c
initial stargate code
2013-03-10 18:37:29 +01:00
Vanessa Ezekowitz
9b54837f99
fixed incorrect dependency for moreblocks/stairsplus
...
(moreblocks contains stairsplus now)
2013-03-09 13:37:45 -05:00