Commit Graph

747 Commits

Author SHA1 Message Date
587418b70e Merge branch 'master' of github.com:petermaloney/technic 2015-09-05 08:11:21 +02:00
c4bf3bdae0 just indentation to make some vector.xxx easier to read 2015-09-05 08:09:21 +02:00
ab9122b850 fixed another forward declaration issue 2015-09-05 08:09:21 +02:00
ab267d1e50 moved compute_forceload_positions_between_points above compute_forceload_positions since apparently sometimes you need forward declaration 2015-09-05 08:09:21 +02:00
cec59b2e42 fixed some undeclared variable warnings 2015-09-05 08:09:21 +02:00
768a229e50 made lasers 10x more precise 2015-09-05 08:09:21 +02:00
c8febd8093 disabled some debug output 2015-09-05 08:09:21 +02:00
ae879c0030 added automatic forceloading 2015-09-05 08:09:21 +02:00
91e04b80f8 added comments to some functions 2015-09-05 08:09:21 +02:00
a861362605 added multi-tier geothermal 2015-09-05 08:09:21 +02:00
385bd946a9 added textures for multi-tier geothermal 2015-09-05 08:09:21 +02:00
f71abf7a30 handling exceptions when quarry digs (eg. when player is nil)
issues 172, 231, for example with item bones:bones
2015-09-05 08:09:21 +02:00
4f0af9c744 just indentation to make some vector.xxx easier to read 2015-09-05 07:53:57 +02:00
32d776293b Update my name in README.md 2015-07-24 11:46:34 +02:00
05b098141a fixed another forward declaration issue 2015-07-20 00:00:38 +02:00
821e36718e moved compute_forceload_positions_between_points above compute_forceload_positions since apparently sometimes you need forward declaration 2015-07-19 23:22:19 +02:00
d059bca61a fixed some undeclared variable warnings 2015-07-16 23:50:56 +02:00
4940c85669 made lasers 10x more precise 2015-07-16 23:33:56 +02:00
b474ca8643 disabled some debug output 2015-07-16 23:15:43 +02:00
4ac4460a01 added automatic forceloading 2015-07-16 19:57:11 +02:00
1f3ecf6d09 added comments to some functions 2015-07-16 11:53:27 +02:00
f97367b577 added multi-tier geothermal 2015-07-14 17:05:44 -04:00
d4863efa66 added textures for multi-tier geothermal 2015-07-14 21:52:42 +02:00
a529baba47 Machines should become inactive when output slots are full 2015-07-12 20:43:01 +02:00
1f111c55e5 handling exceptions when quarry digs (eg. when player is nil)
issues 172, 231, for example with item bones:bones
2015-07-10 20:33:49 +02:00
a793747d92 Move coal furnaces to other/
They don't use power, move them to where they belong.
2015-06-18 04:16:47 +02:00
d732c8dfbd Add listring functionality
Add shift-click functionality
2015-06-18 04:09:27 +02:00
7cd848a050 default:mese_block is now default:mese
https://github.com/minetest-technic/technic/blob/master/technic/crafts.lua#L189
2015-06-17 17:10:03 -04:00
fcef0ef987 Make chests usable if pipeworks is not installed 2015-06-17 17:06:49 -04:00
ae7f49de38 Make chests usable without moreores (& add soft dependency) 2015-06-17 17:06:49 -04:00
84812d2307 Make technic_chests not (implicitly) depend on technic
(by moving two images that are used for chests only, from technic/textures
 to technic_chests/textures)
2015-06-17 17:06:49 -04:00
055ee23431 Readd myself 2015-06-06 10:39:47 -04:00
a4f7996b56 Readd myself
a large amount of the 16x16 textures were mine but when RealBad put them back in the information on them mustve been scattered to the winds, just fixing this.
2015-06-06 10:34:45 -04:00
24eca043d0 allow form backgrounds for chests to be textured separately 2015-05-03 15:13:45 -04:00
e393617fa1 Fix undefined global warning 2015-04-26 18:17:04 -04:00
35b0f068af Fix grinder name in recipe 2015-04-26 18:00:20 -04:00
4cf1e63adb put marble block into group marble=1 2015-04-18 17:12:06 -04:00
1615681e89 Fix autoloading for solar arrays
This autoloads the node above a solar array, so that its light value can be determined.
Previously, solar arrays in unloaded blocks would report an input of 0 to the switching station.
2015-03-23 03:41:03 +01:00
3f179e4c53 Make rubber leaves yield rubber leaves
Previously, you wouldn't get any leaves items from mining rubber tree leaves.
Leafdecay still doesn't drop the leaves, only the saplings, just like with normal trees.
2015-03-22 19:35:51 +01:00
6b800758fb Rename technic.cables and make it private
Give it a more descriptive name.
Previous use outside cables.lua isn't neccessary and gets removed.
2015-03-22 19:35:50 +01:00
Tim
137695ea67 allow activation/deactivation of frames/templates by config
have them deactivated by default due to a larger collection of associated issues
including but not limited to
* #170
* #216
* item duplication involving templates
* runaway machines
* traversal loop issues with huge machines leading to lag-outs
2015-03-16 18:58:41 -04:00
b00e942824 don't run the damage ABM if damage is disabled on the server. 2015-03-15 18:21:28 -04:00
cf75916ea7 Add spheres to the CNC machine
Note: this required renaming the base node name for the oblate spheroid
object, which previously had been named simply "sphere".  The result is
that all such nodes in an old world will change to actual spheres.

Since this includes a formspec change, machines will have to be dug and
re-placed to get the new program button to show up, and/or if the image
on the Oblate Spheroid button shows wrongly.
2015-03-12 00:02:23 -04:00
4874e29025 Wrench: fix restore of furnace (contents were not restored) 2015-03-11 18:10:16 -04:00
78bfa4f893 Wrench: when restoring picked_up_<item> to <item>, preserve rotation 2015-03-11 18:10:16 -04:00
ab6f2b2556 Make wrench usable independently of technic 2015-03-11 18:10:16 -04:00
b8c9028681 Tools don't wear in creative mode v2
- Removed cans (will add again per request)
- Added creative check to global namespace (checking only once as
requested by VanessaE)
2015-03-11 18:08:16 -04:00
19f74d11ba Change height_ to y_ in ore registrations 2015-03-11 18:08:16 -04:00
3624aabcf9 Update and rename wrench/locale to wrench/locale/tr.txt 2015-03-11 18:08:16 -04:00
e6f715062d Update and rename technic_worldgen/locale to technic_worldgen/locale/tr.txt 2015-03-11 18:08:16 -04:00