Zefram
60c75bce74
Fix flashlight light node declarations
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The light and light_off node types should be not_in_creative_inventory,
and should drop nothing.
2014-04-27 14:43:31 -04:00
Zefram
f504178421
Fix drops for active machines
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Active machine nodes need to drop their inactive counterpart. Some were
missing that declaration.
2014-04-27 14:43:00 -04:00
Zefram
e748af927a
Fix drill charge usage
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The drills weren't taking the variable usage cost into account (either
the per-type base cost or the per-mode multiplier) when deciding whether
they have sufficient charge to use. This could cause them to overshoot in
charge usage, although they would then clamp to zero rather than record
negative charge. Also, for the Mk1 drill where the cost was assessed
correctly, the drill would refuse to discharge to exactly zero charge.
2014-04-27 14:43:00 -04:00
Zefram
04c6f5bea3
Improve message about drill control
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The message to "hold shift" makes an unwarranted assumption about the
user's keybindings. Messages from the server should refer to a key's
game function, rather than its extragame identity.
2014-04-27 14:42:59 -04:00
RealBadAngel
18cae761af
The code to connect an electrical machine to cables would only consider
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the first-seen tier for which the machine was registered. So the
switching station, which is uniquely registered for all tiers, would
only visually connect to LV cable when placed, not to MV or HV cable.
(It would function nevertheless, and cable would connect to the switching
station if placed later.) Change to consider all tiers. Incidentally
avoid a gratuitous iteration through all registered machines.
2014-04-27 15:57:11 +02:00
asl97
628a18977b
Add fir leaves to the chainsaw's timber_nodenames
2014-04-22 16:34:14 -04:00
Xanthin
39c41a06f4
Add german translations for all mods
2014-04-22 16:30:27 -04:00
Zefram
db20250371
Fix laser discharging
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Commit a6dae893d6
introduced per-version
charge cost for firing mining lasers, but applies this in addition to
the old fixed cost which it was meant to replace. Fix by removing the
application of the fixed cost.
The same commit did successfully change the check for a laser having
sufficient charge to fire, so that's based purely on the variable cost.
As a consequence, firing a laser that has just enough charge to cover the
variable cost could cause its charge to go negative. (For example, by
fully charging a Mk1 laser and then firing it until it empties, resulting
in a charge of -400.) It turned out that set_RE_wear handled that badly,
producing an over-100% wear value that would wrap to a *low* wear value,
leading to the laser's wear bar looking as if it's fully charged.
To protect against silly wear values, make set_RE_wear clamp the wear
value to avoid wrapping. Handle specially the case of a fully-discharged
tool, where there was desirable wrapping to zero.
2014-04-22 12:48:55 -04:00
Boba
44dbc75b61
Fix typo in frame and template motor recipes
2014-04-14 20:54:28 -04:00
Boba
061d1a3ab4
Fix crash when using the template tool
2014-04-14 20:52:57 -04:00
ShadowNinja
7dc21cec40
Fix steel ingot item name in laser Mk1 crafting recipe
2014-04-02 23:03:51 -04:00
Bryant Mairs
5dd09aeff4
Modify mining drill charges and power usage. Also fix bug with mk3 power usage.
2014-03-30 17:40:54 -04:00
Bryant Mairs
9ab5846d56
Make the charge stored by every battery box consistent with the input ingredients.
2014-03-30 17:40:54 -04:00
Bryant Mairs
1b7fa38082
Reduce the charge stored by each type of crystal.
2014-03-30 17:40:54 -04:00
Bryant Mairs
a6dae893d6
Modify the cost, range, and cost-per-shot of all 3 lasers.
2014-03-30 17:40:54 -04:00
Bryant Mairs
49052d6f4a
Revised recipe for mk1 laser and added mk2 & mk3 laser recipes.
2014-03-30 17:40:54 -04:00
Tim
252156d653
Fix CNC steel block groups
2014-03-30 14:13:11 -04:00
Tim
8684fa1733
Fix constructor description
2014-03-30 14:13:04 -04:00
Tim
8a88812b8b
Make marble, granite, bronze and stainless steel blocks CNC-millable
2014-03-30 14:12:34 -04:00
Tim
0201135231
Remove duplicate CNC registration of default:tree
2014-03-30 14:09:24 -04:00
Tim
8bdbe1e451
Fix steel block node name in the CNC
2014-03-30 14:08:56 -04:00
ShadowNinja
821fba9b02
Fix CNC power drain
2014-03-26 22:34:17 -04:00
ShadowNinja
187fd90a7c
Make some headers smaller in the READMEs
2014-02-27 00:32:37 -05:00
ShadowNinja
2db9121bdb
Update READMEs
2014-02-27 00:30:29 -05:00
Novatux
b28001e36f
Infinite stacks fix
2014-01-18 13:29:06 +01:00
Novatux
e1c995f654
Actually call the mvps callback
2014-01-18 13:29:06 +01:00
Novatux
52e7014b7c
Mesecons mvps support, better frames
2014-01-18 13:29:06 +01:00
Novatux
8c1be3b48e
A few fixes
2014-01-18 13:29:06 +01:00
Novatux
8fba5e1140
Make those frames able to move
2014-01-18 13:29:06 +01:00
Novatux
68f7d34e1b
First tests
2014-01-18 13:29:06 +01:00
Carter Kolwey
ebc114df71
Fixed music player
2014-01-11 12:30:10 -05:00
Vanessa Ezekowitz
dc324816db
fix a few more tube-based recipes
2014-01-03 22:05:35 -05:00
Vanessa Ezekowitz
749df3b581
Fix all recipes that use pipeworks pneumatic tubes to follow latest changes
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in pipeworks node namining conventions.
2014-01-01 23:27:51 -05:00
ShadowNinja
93b0d25cbc
Use get_string for owner string
2013-12-29 10:59:04 -05:00
ShadowNinja
8e2cb0121b
Fix mining drill digging in the wrong direction
2013-12-23 16:54:21 -05:00
ShadowNinja
2df417feb7
Localize generator fuel
2013-12-23 16:38:05 -05:00
Vanessa Ezekowitz
018b248d51
fix crash in constructor
2013-12-21 02:26:19 -05:00
Vanessa Ezekowitz
f3bba0aaac
move inject_items to top of file (so that it's above the abm that calls it)
2013-12-18 20:41:08 -05:00
ShadowNinja
92db8e1f76
Remove config file creation
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This made it difficult to change default settings
2013-12-17 20:01:01 -05:00
ShadowNinja
dd2962aba6
Rewrite flashlight
2013-12-17 19:57:24 -05:00
ShadowNinja
d8437faebc
More global localiztions
2013-12-17 19:56:01 -05:00
ShadowNinja
c5d287f5f5
Make tube sending faster
2013-12-17 14:37:02 -05:00
ShadowNinja
64db3d14d8
Remove duplicate ABM
2013-12-17 14:24:06 -05:00
ShadowNinja
bab8517b2a
Add protection support to tools
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This adds support to the chainsaw, mining drill, mining laser,
sonic screwdriver, and tree tap.
2013-12-17 14:22:10 -05:00
ShadowNinja
5cf765b2f1
Localize most variables
2013-12-17 13:56:37 -05:00
ShadowNinja
0ea1bd1fa2
Fix music player
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Sounds not included
2013-12-16 18:57:56 -05:00
Vanessa Ezekowitz
ae235ee8f3
more pipeworks API-change updates
2013-12-15 15:49:28 -05:00
Vanessa Ezekowitz
8ef3f20c3c
adapt to changes in Pipeworks API
2013-12-15 15:03:41 -05:00
ShadowNinja
f3d8b47b20
Add support for minetest.swap_node
2013-12-10 20:14:39 -05:00
ShadowNinja
818a0e5ff0
Add protection support to the sonic screwdriver
2013-12-10 19:52:40 -05:00
ShadowNinja
47b0b59884
Generators don't send items
2013-12-03 15:30:09 -05:00
SmallJoker
7a3cd49597
Add pipeworks support to generators
2013-12-03 11:22:48 -05:00
Bryant Mairs
ef70cbfbf2
Fix lava can being able to hold 16 sources
2013-12-03 11:00:41 -05:00
Bryant Mairs
37acdc77f7
Move production percentage for geothermal generators to infotext
2013-12-03 10:57:16 -05:00
ShadowNinja
a35db449b3
Fix generators
2013-11-27 16:56:09 -05:00
ShadowNinja
354ee6f313
Add missing translations
2013-11-27 16:18:52 -05:00
ShadowNinja
0809dd747e
Externalize common functions and protect inventories
2013-11-27 12:28:56 -05:00
ShadowNinja
76a8acbe5b
Use upvalues in registrations
2013-11-26 16:53:52 -05:00
ShadowNinja
08db41ee4d
Don't allow tubing items into LV machines
2013-11-26 16:33:27 -05:00
ShadowNinja
bde49aca61
Fix crash when quarrying a protected area
2013-11-18 15:27:17 -05:00
ShadowNinja
2d8ff45d9a
Fix crash with invalid radius
2013-11-15 00:54:17 -05:00
Novatux
6d31965b36
Fix bug with translations.
2013-11-11 15:37:30 +01:00
Vanessa Ezekowitz
9bc99a5d04
fix chainsaw not working
2013-11-06 23:08:28 -05:00
Novatux
f6b1d075c2
Fix crash.
2013-11-02 15:44:55 +01:00
Novatux
5ed47abee6
Remove default bronze recipe.
2013-11-01 16:16:11 +01:00
pagliaccio
f64956be4d
add italian translation
2013-10-31 15:53:14 -04:00
ShadowNinja
2d7c1d7252
Readd craft recipe for the Mk1 mining laser
2013-10-30 15:18:18 -04:00
HybridDog
f90915c408
Add Mk2 and Mk3 mining lasers
2013-10-30 15:09:31 -04:00
ShadowNinja
0a5e521f2d
Fix comment
2013-10-30 13:50:24 -04:00
kaeza
6df3b87290
Add spanish translation
2013-10-30 13:48:39 -04:00
ShadowNinja
be2f30a1a2
Add support for translations via intllib
2013-10-30 13:48:39 -04:00
ShadowNinja
9aee83f921
Fix generator nodemane
2013-10-28 14:37:40 -04:00
ShadowNinja
cee65bdd2a
Fix crash when entering a non-number for forcefield range
2013-10-27 14:39:45 -04:00
pagliaccio
704925aa7b
Add MV and HV generators and make coal dust a fuel
2013-10-27 14:39:44 -04:00
Vanessa Ezekowitz
4a35d5dd98
fix typo
2013-10-26 07:14:35 -04:00
Novatux
76879424ae
Add crafts for frames and templates.
2013-10-26 09:13:55 +02:00
RealBadAngel
2a54e00677
fix typo
2013-10-25 19:45:06 +02:00
Novatux
808d382867
Better tempaltes
2013-10-19 11:28:16 +02:00
ShadowNinja
eac4844175
Fix negative tool discharging and a few other tweaks...
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Disable the flashlight by default.
Use itemstack:{get,set}_{metadata,name,wear,...} rather than {to,from}_table.
Improve the style of part of the code of mischelaneous tools
2013-10-18 22:28:32 -04:00
Novatux
66e4b5ede4
Remove remaining frames.addVect
2013-10-17 18:33:21 +02:00
Novatux
a73d568e58
Bugfix
2013-10-13 16:24:17 +02:00
Novatux
48d571bd90
Add drop to templates
2013-10-13 11:09:08 +02:00
Novatux
3cf0d331f0
Make template motors have an owner and check area protection
2013-10-13 10:34:58 +02:00
Novatux
c06cdf603e
Add templates
2013-10-13 10:30:14 +02:00
ShadowNinja
363f033278
Disable wind mill by default because it isn't ready yet
2013-10-06 12:42:41 -04:00
Novatux
a579ee829a
Make frame motors have an owner and check area protection
2013-10-06 14:20:13 +02:00
Novatux
468d79db61
Bugfixes with energy branch.
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Conflicts:
technic/machines/switching_station.lua
2013-10-04 10:50:51 -04:00
Novatux
12d29c2139
Forgot to update on cable add/destroy+use minetest.hash_node_position because else it did not work.
2013-10-04 10:49:06 -04:00
Novatux
f4ac2b8c1e
Make power distribution more efficient.
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Conflicts:
technic/machines/register/cables.lua
2013-10-04 10:48:39 -04:00
ShadowNinja
90208930e5
Create technic config file if it doesn't exist
2013-10-03 16:33:07 -04:00
ShadowNinja
562d0db20c
Remove item_drop from config.lua
2013-10-03 00:27:08 -04:00
ShadowNinja
bd3cc74d05
Don't consume items or drain power when there isn't room for the results
2013-09-24 17:09:20 -04:00
ShadowNinja
ee0765804c
Partial rewrite
2013-09-17 16:37:56 -04:00
Novatux
48ea6fb99d
Use only 1 node for frame motors.
2013-08-31 15:04:08 +02:00
GloopMaster
f8132c13a2
Update grinder_gloopores.lua
2013-08-24 18:20:11 -04:00
sdzen
df644d7f77
Merge pull request #76 from kol0/patch-2
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correct amount of energy produced
2013-08-06 17:08:22 -07:00
kol0
57dc8904a0
correction amount of energy produced
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I correct amount of energy produced with descripton value.
2013-07-30 11:30:12 +02:00
Jonathan Raphael Joachim Kolberg
91329b19a4
Fixed the crafting for mining_drill mk3
2013-07-28 12:45:53 +02:00
Jonathan Raphael Joachim Kolberg
50b8aed01c
Finaly fixed the statements
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The idle condition for mv mashines is changed to what it should be
because sending items into the tube is done in idle, so we only care
if there is something left in src
2013-07-26 19:29:16 +02:00
RealBadAngel
d8ec3f8bbe
Deployer and node breaker are now moved to pipeworks.
2013-07-25 07:59:00 +02:00