Thomas--S
0fcc7a14c2
Replace old nodeupdate() with new minetest.check_for_falling() ( #391 )
2018-07-16 17:25:43 +02:00
thetaepsilon-gamedev
c93bfefd9f
machines/HV/quarry.lua: [modification] provide a basic digger object to can_dig callbacks to prevent nil object errors ( #425 )
...
Minetest game's doors mod was known to cause server errors when passed a nil digger in it's can_dig callback,
due to always attempting to invoke digger:get_player_name().
Fix this by providing a basic fake player which provides this method to can_dig callbacks.
(It should be noted that currently this fix causes doors to be undiggable by quarries.)
2018-05-19 22:06:00 +02:00
Vitaliy
689766f15a
Remove unused values ( #407 )
2018-02-17 11:00:15 -08:00
Jordan Irwin
a5db87f0f1
Test local variable 'have_ui' before calling 'unified_inventory' ( #368 )
2018-02-16 17:32:47 -08:00
number Zero
86fb981b44
Fix O(n^2) network traversal
2018-02-13 18:25:44 +01:00
Ekdohibs
215de5487b
Fix redundant_warn
2018-01-13 10:30:22 +01:00
DS
37d49142cf
supply_converter: avoid crashes caused by wrong digiline message types ( #397 )
2017-10-31 13:56:10 -04:00
DS
e056800cea
nuclear_reactor: do not set structure_accumulated_badness to less than 0
2017-09-07 07:43:20 +02:00
Vanessa Ezekowitz
a84b5f3b28
print warning to console if redundant switching station is found
...
and where it is
only prints the warning once per redundant station, per minetest
session. if there are multiple redundant stations on a network, digging
one should cause the warning to appear for the next one technic finds,
if it doesn't show them all right away.
2017-07-03 18:05:52 -04:00
Vanessa Ezekowitz
9d5bd90b57
add chat command to allow disabling of switching station ABM
...
(for situations where a user creates a laggy machine on a public server, use
this to suspend power distribution until the machine is found and disabled)
`/powerctrl off` to disable
`/powerctrl on` to reenable
(actually, anything but "on" disables it)
2017-07-03 17:35:19 -04:00
Vanessa Ezekowitz
db480011fb
only try to clear/redefine recipes for teleport and accel tube
...
if they are enabled in pipeworks' config
2017-06-13 00:17:52 -04:00
Jordan Irwin
4cc124ff9e
Replace deprecated call to 'minetest.env' ( #371 )
2017-06-08 03:30:41 -04:00
DS
bf58c77316
digilinize nuclear_reactor ( #341 )
...
* start digilinizing
* add self 💥 destruction and co.
* add start button and command
* fix some things
* add possibility to disable nuclear reactor in formspec
* oops
* some style
* improve connectivity
* add protection
2017-06-05 11:02:05 -04:00
DS
1a75cd9254
add sulfur-lead crafting recipe(s) for battery ( #353 )
2017-06-05 10:56:51 -04:00
DS
51f9df2cf2
make some forcefield improvements ( #344 )
...
* mkae some forcefield improvements
* add emitter on_blast
2017-06-05 10:56:03 -04:00
you
987cc5a6a4
Add api documentation ( #361 )
2017-06-05 10:51:59 -04:00
numberZero
83a4bb60ca
Fix flowing corium textures ( #364 )
2017-06-05 10:51:24 -04:00
Jordan Irwin
97e1c8b7f2
Replace deprecated method 'setting_getbool' with 'settings:get_bool' ( #369 )
2017-06-05 10:50:30 -04:00
DS
9cc1a78371
advanced cable plate placing ( #357 )
...
* advanced cable plate placing
* make also sneak possible
* add screwdriver support
2017-06-05 10:50:15 -04:00
Vanessa Ezekowitz
557dc4db1b
Battery boxes no longer connect to tubes from bottom
...
(since a power cable needs to go there)
items destined for "discharge" still come from the top, but items bound for the
"charge" slot must come in from the left, right or back
2017-04-14 05:16:14 -04:00
Vanessa Ezekowitz
e65c8b7130
Don't allow constructor to operate if bad facedir ( fixes #328 )
...
Also, use "simple" screwdriver mode for "off" constructor, and disable screwdriver for "on" one.
2017-04-13 20:48:18 -04:00
Vanessa Ezekowitz
69feeef0af
use clear_craft to remove default sandstone recipe
...
get rid of the two grinder recipes from homedecor/fake_fire (obsolete)
2017-04-13 20:27:19 -04:00
Thomas--S
fc2f6d8976
Generalize check for cable below battery box
2017-04-13 22:36:52 +02:00
Vanessa Ezekowitz
06abe11dd0
check for cable plate under battery also
2017-04-13 16:25:42 -04:00
Vanessa Ezekowitz
1d20af1bcb
replace HV nuke reactor nodeboxes with comparable mesh model
...
model includes a flat extension on one "side" to fix #342
rotate the reactor with the screwdriver with shift-right-click before filling, to
line up the flat side with your cabling. Note that the reactor doesn't actually
care which side the cable comes from.
2017-04-12 22:22:29 -04:00
Vanessa Ezekowitz
7c11ff1876
LV fuel-fired gen should not have tube connection overlays
2017-04-12 21:04:37 -04:00
Vanessa Ezekowitz
a34ea59105
LV batbox should show charge on all X/Z sides
...
(also, fixup some other texture defs for readability)
2017-04-12 20:29:22 -04:00
Vanessa Ezekowitz
33455328bd
Make batteries only charge/discharge from the bottom
...
(they were already supposed to but would leech charge from sideways neighbors too)
2017-04-12 20:21:20 -04:00
Vanessa Ezekowitz
14e0c4c48c
revise cable connection overlay (make copper part look smaller)
2017-04-12 18:57:56 -04:00
Vanessa Ezekowitz
170d3e09c5
clean-up battery box images, make more consistent
...
added tube or cable entry overlays as appropriate.
deleted a couple of obsolete textures
2017-04-12 18:50:50 -04:00
DS
970f608078
use clear_craft ( #339 )
...
* use clear_craft
* fix it
* Update grinder_recipes.lua
2017-04-12 15:14:35 -04:00
Thomas--S
39bfb76cfb
Take Item from Cable Plate Stack on Place ( #345 )
...
(when not in Creative)
and
Change drop to recipe.
2017-04-12 15:13:39 -04:00
Vanessa Ezekowitz
fab2c492c4
pipeworks has button on/off, button label, and button "base" cached
...
used them wherever possible
2017-04-11 19:19:29 -04:00
Vanessa Ezekowitz
54004f4951
redo top/bottom textures for supply converter
...
delete back/bottom texture for power monitor
use "machine bottom" for bottom of force field generator
add cable connection overlay, use it on various machines' bottoms/sides, as appropriate
2017-04-11 08:48:16 -04:00
Vanessa Ezekowitz
8479a8c984
add pipeworks tube overlays to self-contained injector
...
also, gave it paramtype2 = "facedir" and removed the front connection
for consistency with other machines
2017-04-11 08:17:56 -04:00
Vanessa Ezekowitz
0e9caf069d
add pipeworks tube overlay to top of quarry
...
(and get rid of obsolete inventorycube() image)
2017-04-11 08:09:53 -04:00
Vanessa Ezekowitz
869d0597ef
add pipeworks tube entry overlay to tool workshop
2017-04-11 07:57:45 -04:00
Vanessa Ezekowitz
ca86550f26
added tube entry overlays to most MV machines
2017-04-11 07:54:00 -04:00
Vanessa Ezekowitz
a3a959ab5e
add pipeworks tube overlays to MV, HV battery boxes
2017-04-11 07:48:46 -04:00
Vanessa Ezekowitz
3f8478086d
fix crash in battery mod (missing meta check)
2017-04-11 07:45:31 -04:00
Vanessa Ezekowitz
092ab7e738
added tube entry overlays to fuel-fired generators
2017-04-11 07:37:18 -04:00
Vanessa Ezekowitz
bdd45f161a
fix broken ltier checks on MV/HV fuel-fired generators
2017-04-11 06:56:21 -04:00
Vanessa Ezekowitz
5d05f59482
allow per-node stack splitting on all other standard machines
...
(default off)
2017-04-11 06:26:11 -04:00
Vanessa Ezekowitz
a353a807bd
allow per-injector stack split
...
(default off)
2017-04-11 05:36:39 -04:00
Vanessa Ezekowitz
db0f8e04a1
fix wrong size of self-contained injector inv
2017-04-11 05:31:36 -04:00
Vanessa Ezekowitz
64f38f423e
tool workshop shouldn't ever allow stack splitting
...
(tools don't stack :) )
2017-04-11 05:25:25 -04:00
Vanessa Ezekowitz
ceead2b5ab
re-route tubes if active fuel-fired gen is dug (and can be)
2017-04-11 05:15:05 -04:00
Vanessa Ezekowitz
4eaf48290f
allow per-generator stack splitting
...
(default off)
2017-04-11 05:13:27 -04:00
Vanessa Ezekowitz
7244f86ee5
allow per-battery charge/discharge stack splitting
...
(default off for both)
2017-04-11 04:41:11 -04:00
Vanessa Ezekowitz
af39221df9
only reject part of itemtack from chest/machine/etc., if possible
...
(e.g. if there's room for 50 of some item, and you send a stack of 99,
50 are added to the chest and a stack of 49 is rejected and sent
on to the next destination)
2017-04-09 20:35:11 -04:00