Vanessa Ezekowitz
767f5346e9
add gloopblocks rainbow block radiation setting
...
(half that of a nyan/pbj block)
2017-03-22 19:25:00 -04:00
Vanessa Ezekowitz
df15a5ee65
add radiation protection via pbj_pup blocks
...
same strength as nyan blocks
2017-03-22 19:25:00 -04:00
Vanessa Ezekowitz
cb5e3e8ff4
raise radiation shielding values on nyan blocks
...
from 1000 --> 10000
This makes it possible to protect a corium source with a layer of nyan blocks,
and avoid damage outside roughly 6m from the wall.
Also, added alternate node name for nyan blocks
2017-03-22 19:24:52 -04:00
Vanessa Ezekowitz
600fc6ff7e
use unified dyes auto-color feature
2017-03-18 06:27:59 -04:00
Jacob Gustafson
f420aa4d37
Clarify shielding information ( #318 )
...
* Clarify shielding information
Clarify notes about shielding values and description of Lead
2017-03-17 16:29:37 -04:00
Vanessa Ezekowitz
7d76ff8d38
Merge pull request #326 from numberZero/fix-bc-supply-converter
...
Add backward compatibility to the new supply converter
2017-03-17 16:26:15 -04:00
number Zero
408128d800
Add backward compatibility to the new supply converter
2017-03-17 21:10:43 +03:00
Vanessa Ezekowitz
2a7dbe0506
move the register_node calls out of the unifieddyes check
...
simplify a little
2017-03-17 03:10:08 -04:00
Vanessa Ezekowitz
018d66f791
define insulator clips even if Unified Dyes is not installed
...
(just don't put UD-related stuff into their node defs)
2017-03-15 23:49:36 -04:00
Vanessa Ezekowitz
6341ac9638
assume missing "enabled" key == enabled also.
...
(would signify supply converts in old maps)
2017-03-15 23:23:07 -04:00
Vanessa Ezekowitz
0a701a0dcf
Merge pull request #325 from cheapie/master
...
Add chernobylite dust
2017-03-15 21:10:08 -04:00
Carter Kolwey
7ea645496d
Add chernobylite dust
...
Made by grinding chernobylite blocks, can be centrifuged into sand and 0.3% fissile uranium dust.
2017-03-15 20:05:37 -05:00
Maciej 'agaran' Pijanka
10307f23a7
Do not run converters twice.
2017-03-15 19:00:22 -04:00
number Zero
7d5329834d
Fix supply converter bug
2017-03-15 19:00:22 -04:00
Vanessa Ezekowitz
ae7625d9f7
use unified dyes on_construct handler
...
in fencepost-style cable clip to set 256-color palette meta key on place
2017-03-14 02:15:40 -04:00
Diego Martínez
0ad8012cd3
extranodes: Make unifieddyes dependency optional.
2017-03-13 00:20:41 -03:00
Vanessa Ezekowitz
3ba5354f83
add recipes for insulator clips
2017-03-11 20:02:20 -05:00
Vanessa Ezekowitz
bf3498b736
really add insulator clip model
...
(and fix .gitignore accordingly)
2017-03-11 11:17:13 -05:00
Vanessa Ezekowitz
e5f40f5c39
Merge pull request #321 from cheapie/master
...
Don't require a full network recalculation to add or remove a dead end
2017-03-11 02:03:44 -05:00
Carter Kolwey
c4acb7225a
Don't require a full network recalculation to add or remove a dead end
...
A dead end (node with only one connection) can be simply added or removed from the network without needing to traverse the whole thing.
2017-03-11 00:57:52 -06:00
Vanessa Ezekowitz
8b222bc66b
add fence-like cable clip
...
to complement the block-sized one
2017-03-11 01:17:19 -05:00
Vanessa Ezekowitz
9382558d82
add insulated cable clip/mount
...
(purely decorative, uses colorwallmounted mode)
2017-03-10 22:30:36 -05:00
Vanessa Ezekowitz
343c7946d9
power monitor changes
...
New textures, uses facedir, connects from the back as well.
2017-03-10 14:15:38 -05:00
Vanessa Ezekowitz
5b473927ca
Merge pull request #320 from cheapie/master
...
Fixes for network calculation issues
2017-03-10 02:44:16 -05:00
Carter Kolwey
088eea1e3b
Fixes for network calculation issues
...
This fixes several issues:
* More than one switching station could become active on large networks
- Switching stations now semi-permanently become disabled if another is present
- Power monitors have been added to replace the function of "slave" switching stations, to discourage overuse of switching stations
* Networks did not reliably "split" when cutting a cable
- I "may" have caused this issue, but I believe it is solved by this
* Machines did not run without a player near the switching station
- Active switching stations now forceload themselves, and free the forceloaded block if disabled, dug, or disconnected
- Machines are only loaded to run them (as before), so only one mapblock (or two if the bottom edge of the switching station is a mapblock boundary) is loaded
- Cables are still only loaded during a full network recalculation
2017-03-10 01:35:58 -06:00
Diego Martínez
9cc5ad3d90
Delete origin
...
Fixes #319 .
2017-03-10 02:23:26 -03:00
Vanessa Ezekowitz
b4659d9356
Merge pull request #317 from Thomas--S/chest-bugfix
...
Update chests protection to current minetest_game
2017-03-07 11:09:13 -05:00
Diego Martínez
186f9b70ac
Temporary fix for crash in constructor.
2017-03-06 23:02:39 -03:00
Thomas--S
ec6354b6a5
Update chests protection to current minetest_game
2017-03-06 21:09:44 +01:00
Vanessa Ezekowitz
67d5a88d05
Merge pull request #316 from Thomas--S/chest-bugfix
...
Fix chest bug
2017-03-06 14:35:27 -05:00
Thomas--S
35da22fcd2
Fix chest bug
2017-03-06 20:32:18 +01:00
Vanessa Ezekowitz
60b5ca5594
Merge pull request #308 from thatgraemeguy/mk3_drill_fix
...
Make mk3 drill in 3x3 mode drill nodes from top to bottom
2017-03-06 14:22:25 -05:00
Vanessa Ezekowitz
dd580e7684
Merge pull request #307 from Thomas--S/patch-2
...
Update chest definitions to current minetest_game definitions
2017-03-06 14:21:05 -05:00
Vanessa Ezekowitz
663d272870
Merge pull request #306 from Thomas--S/patch-1
...
Update has_locked_chest_privilege to current minetest_game function
2017-03-06 14:20:11 -05:00
Vanessa Ezekowitz
32b6ca9816
Merge pull request #298 from t4im/fix/quarry_loops
...
Mitigate server freezes due to item-transportation loops with quarries.
2017-03-06 14:11:40 -05:00
Vanessa Ezekowitz
05dfc14fdb
Merge pull request #297 from t4im/fix/drill_pointed_thing
...
Remove reading of undefined global to fix drill drilling pointed_thing.above in combination with other badly coded mods.
2017-03-06 14:08:06 -05:00
Vanessa Ezekowitz
314d8c6c23
Merge pull request #288 from numberZero/control-supply_converter
...
Supply converter control
2017-03-06 14:07:12 -05:00
Vanessa Ezekowitz
8596ca7c19
Merge pull request #283 from ghost/patch-1
...
Updated Italian locale
2017-03-06 14:01:03 -05:00
Vanessa Ezekowitz
d26797d9de
Merge pull request #272 from veikk0/master
...
Replace nuclear reactor alarm sound
2017-03-06 13:59:58 -05:00
Vanessa Ezekowitz
ed2aab46e1
Merge pull request #258 from mrsteyk/patch-1
...
Zinc is too rare!!! It is an issue!
2017-03-06 13:56:38 -05:00
Vanessa Ezekowitz
e3b33e21c7
Merge pull request #314 from thomas31415/master
...
Fixed set mode for mining drill mk2 and mk3
2017-03-06 13:35:16 -05:00
Vanessa Ezekowitz
ff6675ef28
Merge pull request #315 from cheapie/master
...
Only update the associated network(s) when placing/digging nodes
2017-03-06 00:35:44 -05:00
Carter Kolwey
d3f40e0fd0
Only update the associated network(s) when placing/digging nodes
2017-03-05 04:09:23 -06:00
Thomas
1765c31eaa
Fixed set mode for mining drill mk2 and mk3
2017-03-05 09:01:50 +01:00
Thomas
11610cd9cb
Fixed set mode for mining drill mk2 and mk3
2017-03-04 19:44:39 +01:00
Vanessa Ezekowitz
fd609d0f7b
lower the cap on water mill to 1575 EU
...
2250 is just too much
2017-03-02 19:06:40 -05:00
Vanessa Ezekowitz
1b0669d5eb
Merge pull request #312 from cheapie/master
...
Crafting changes
2017-02-27 19:08:26 -05:00
Carter Kolwey
dab5fa7105
Grind gravel into sand
2017-02-27 18:03:39 -06:00
Carter Kolwey
5e19514c60
Add dirt recipe to centrifuge
...
4 dirt -> 2 clay lumps, 1 sand, 1 gravel
2017-02-27 17:58:43 -06:00
Carter Kolwey
0139eab9a2
Rework dirt crafting
...
Dirt is now crafted from stone dust, leaves, water, and sand, instead of by grinding gravel. Stone dust can be obtained by grinding stone or sand.
2017-02-27 17:51:33 -06:00