Commit Graph

67 Commits

Author SHA1 Message Date
Zefram
68b7bcc28e split default iron/steel into three metals
Override the default mod's iron/steel substance, replacing it with three
metals: wrought iron (pure iron), carbon steel (iron alloyed with a little
carbon), and cast iron (iron alloyed with lots of carbon).  Wrought iron
is easiest to refine, then cast iron, and carbon steel the most difficult,
matching the historical progression.  Recipes that used default steel are
changed to use one of the three, the choice of alloy for each application
being both somewhat realistic and also matching up with game progression.

The default:steel{_ingot,block} items are identified specifically with
wrought iron.  This makes the default refining recipes work appropriately.
Iron-using recipes defined outside technic are thus necessarily
reinterpreted to use wrought iron, which is mostly appropriate.
Some objects are renamed accordingly.

Rather than use the default steel textures for wrought iron, with technic
providing textures for the other two, technic now provides textures for
all three metals.  This avoids problems that would occur with texture
packs that provide default_steel_{ingot,block} textures that are not
intended to support this wrought-iron/carbon-steel/cast-iron distinction.
A texture pack can provide a distinct set of three textures specifically
for the situation where this distinction is required.

Incidentally make grinding and alloy cooking recipes work correctly when
ingredients are specified by alias.
2014-05-22 20:57:50 +02:00
RealBadAngel
5c689acc22 Chests sorting by Zefram_Fysh 2014-05-01 09:32:01 +02:00
Zefram
e10335e952 Fix chest log messages
All log messages about moving stuff in/into/from chests described them
as "locked", whether the chests are locked or not.  Remove that word,
so the messages make no claim about lockedness.
2014-04-27 14:43:25 -04:00
Zefram
593972b156 Save chest label when exiting formspec
When using the form to edit a chest label, apply the edited label whenever the
form is submitted with the text field included, rather than only if the form's
specific "finished editing" button is used.  This supports the natural use of
<ret> to indicate that text editing is complete, which works with other text
editing forms such as that for signs.
2014-04-24 16:35:41 -04:00
Xanthin
39c41a06f4 Add german translations for all mods 2014-04-22 16:30:27 -04:00
ShadowNinja
179364ff8f Add translation support to technic_chests 2014-03-30 19:32:13 -04:00
ShadowNinja
187fd90a7c Make some headers smaller in the READMEs 2014-02-27 00:32:37 -05:00
ShadowNinja
2db9121bdb Update READMEs 2014-02-27 00:30:29 -05:00
ShadowNinja
0d32e05b52 Fix stack count fetching 2013-12-20 14:38:16 -05:00
ShadowNinja
78cacdcbc6 Rewrite chests 2013-12-17 19:15:20 -05:00
Jonathan Raphael Joachim Kolberg
55caa109c9 simplified a statement 2013-07-26 12:44:27 -04:00
hdastwb
2e4d983be7 added connect_sides to appropriate tube tables 2013-07-21 17:15:03 -04:00
RealBadAngel
3a3700537b Merge changes made in technic_game 2013-07-06 10:35:48 +02:00
ShadowNinja
2d168e5afc Use ores from default instead of moreores 2013-07-05 01:57:45 -04:00
RealBadAngel
bfcdd0288b mithril dust texture moved 2013-04-06 14:52:16 +02:00
RealBadAngel
4139e91866 missing chests textures 2013-04-06 14:50:46 +02:00
RealBadAngel
fd3f25b5e0 split chests off into a separate modpack component 2013-04-05 04:30:33 +02:00