technic/tool_workshop.lua

93 lines
2.8 KiB
Lua

minetest.register_alias("tool_workshop", "technic:tool_workshop")
minetest.register_craft({
output = 'technic:tool_workshop',
recipe = {
{'default:wood', 'default:wood', 'default:wood'},
{'default:wood', 'technic:diamond', 'default:wood'},
{'default:stone', 'moreores:copper_ingot', 'default:stone'},
}
})
minetest.register_craftitem("technic:tool_workshop", {
description = "Tool Workshop",
stack_max = 99,
})
workshop_formspec =
"invsize[8,9;]"..
"image[1,1;1,2;technic_power_meter_bg.png]"..
"list[current_name;src;3,1;1,1;]"..
"label[0,0;Tool Workshop]"..
"label[1,3;Power level]"..
"list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:tool_workshop", {
description = "Tool Workshop",
tiles = {"technic_workshop_top.png", "technic_machine_bottom.png", "technic_workshop_side.png",
"technic_workshop_side.png", "technic_workshop_side.png", "technic_workshop_side.png"},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
sounds = default.node_sound_wood_defaults(),
technic_power_machine=1,
internal_EU_buffer=0;
internal_EU_buffer_size=2000;
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("infotext", "Tool Workshop")
meta:set_float("technic_power_machine", 1)
meta:set_float("internal_EU_buffer", 1)
meta:set_float("internal_EU_buffer_size", 2000)
meta:set_string("formspec", workshop_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("src") then
return false
end
return true
end,
})
minetest.register_abm({
nodenames = {"technic:tool_workshop"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.env:get_meta(pos)
local charge= meta:get_float("internal_EU_buffer")
local max_charge= meta:get_float("internal_EU_buffer_size")
local load_step=2000
local load_cost=200
local inv = meta:get_inventory()
if inv:is_empty("src")==false then
srcstack = inv:get_stack("src", 1)
src_item=srcstack:to_table()
local load1=tonumber((src_item["wear"]))
if charge>load_cost then
if load1>1 then
if load1-load_step<0 then load_step=load1 load1=1
else load1=load1-load_step end
charge=charge-load_cost
src_item["wear"]=tostring(load1)
inv:set_stack("src", 1, src_item)
end
end
end
meta:set_float("internal_EU_buffer",charge)
local load = math.floor((charge/max_charge)*100)
meta:set_string("formspec",
"invsize[8,9;]"..
"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
(load)..":technic_power_meter_fg.png]"..
"list[current_name;src;3,1;1,1;]"..
"label[0,0;Tool Workshop]"..
"label[1,3;Power level]"..
"list[current_player;main;0,5;8,4;]")
end
})