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README.md

Technic

A mod for minetest

License

Overview

The technic modpack extends the Minetest game with many new elements, mainly constructable machines and tools. It is a large modpack, and tends to dominate gameplay when it is used. This manual describes how to use the technic modpack, mainly from a player's perspective.

The technic modpack depends on some other modpacks:

  • the basic Minetest game
  • mesecons, which supports the construction of logic systems based on signalling elements
  • pipeworks, which supports the automation of item transport
  • moreores, which provides some additional ore types
  • basic_materials, which provides some basic craft items

This manual doesn't explain how to use these other modpacks, which have their own manuals:

Recipes for constructable items in technic are generally not guessable, and are also not specifically documented here. You should use a craft guide mod to look up the recipes in-game. For the best possible guidance, use the unified_inventory mod, with which technic registers its specialised recipe types.

Documentation

Ingame:

Mod development:

subjects missing from this manual:

  • frames
  • templates

FAQ

  1. My technic circuit doesn't work. No power is distributed.
  • A: Make sure you have a switching station connected.

Notes

This is a maintained fork of https://github.com/minetest-mods/technic with various enhancements. Suitable for multiplayer environments.

  • chainsaw re-implementation (@OgelGames)
  • Switching station lag/polyfuse and globalstep execution (@BuckarooBanzay)
  • No forceload hacks
  • Additional HV machines (furnace, grinder, thx to @h-v-smacker)
  • HV-digiline cables (@S-S-X)
  • various others...

Compatibility

This mod is meant as a drop-in replacement for the upstream technic mod. It also provides some additional machines and items, notably:

  • HV Grinder
  • HV Furnace
  • LV Lamp
  • HV Digiline cables

Recommended mods

Dependencies:

Recommended optional Dependencies:

Recommended mods that build on the technic mod:

Settings

  • technic.quarry.maxdepth max depth of the quarry (default: 100)
  • technic.switch_max_range max cable length (default: 256)
  • technic.switch.off_delay_seconds switching station off delay (default: 1800 seconds)
  • technic.radiation.enable_throttling enable lag- and per-second-trottling of radiation damage

Chat commands

  • /technic_flush_switch_cache clears the switching station cache (stops all unloaded switches)
  • /powerctrl [on|off] enable/disable technic power distribution globally

Contributors

  • kpoppel
  • Nekogloop
  • Nore/Ekdohibs
  • ShadowNinja
  • VanessaE
  • BuckarooBanzay
  • OgelGames
  • int-ua
  • S-S-X
  • H-V-Smacker
  • groxxda
  • And many others...

License

Unless otherwise stated, all components of this modpack are licensed under the LGPL, V2 or later. See also the individual mod folders for their secondary/alternate licenses, if any.