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Zefram 3b16a2858f Revise rules for regenerating latex
To ensure that only rubber tree trunk nodes that are part of trees
regenerate, rather than those that are used as building blocks, check
that they are sufficiently close to rubber tree leaves.  This replaces the
older rule that naturally-grown trunks regenerate (regardless of leaves)
and manually-placed trunks don't (even though manually building a tree
otherwise works).  The detection of manually-placed trunks was in any
case broken for users of moretrees, because that mod fails to set the
flag signalling manual placement.

Incidentally also fix a bug that caused rubber tree branches (horizontal
trunk nodes) to turn vertical when regenerating latex.  Rather than set
the complete node structure, only switch the type name, as does the tree
tap when emptying the node.
2014-08-13 23:13:52 +01:00
concrete split default iron/steel into three metals 2014-05-22 20:57:50 +02:00
extranodes Make granite harder than regular stone 2014-07-30 20:25:35 +01:00
technic Revise rules for regenerating latex 2014-08-13 23:13:52 +01:00
technic_chests Reduce dependencies of technic_chests 2014-07-26 19:45:31 +01:00
technic_worldgen Revise rules for regenerating latex 2014-08-13 23:13:52 +01:00
wrench split default iron/steel into three metals 2014-05-22 20:57:50 +02:00
.gitattributes upload 2012-08-21 07:18:33 +02:00
.gitignore deleted undesired backup file 2013-04-14 22:53:30 -04:00
manual.md Administrative world anchor 2014-08-13 19:07:53 +01:00
modpack.txt cleanup phase2 2013-01-27 14:03:47 +01:00
README.md Make some headers smaller in the READMEs 2014-02-27 00:32:37 -05:00

Technic

Credits for contributing to the project (in alphabetical order):

  • kpoppel
  • Nekogloop
  • Nore/Novatux
  • ShadowNinja
  • VanessaE
  • And many others...

FAQ

  1. My technic circuit doesn't work. No power is distrubuted.
  • A: Make sure you have a switching station connected.

License

See mod folders for their licences