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56 lines
2.0 KiB
Markdown
56 lines
2.0 KiB
Markdown
# Technic
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[![Build status](https://github.com/minetest-mods/technic/workflows/Check%20&%20Release/badge.svg)](https://github.com/minetest-mods/technic/actions)
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[![License](https://img.shields.io/badge/license-LGPLv2.0%2B-purple.svg)](https://www.gnu.org/licenses/old-licenses/lgpl-2.0.en.html)
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This Minetest modpack adds machinery and automation procedure content to your
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world. A few notable features:
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* Electric circuits
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* Automated material processing (ores, wood, ...)
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* Extended chest functionalities
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## Dependencies
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* Minetest 5.0.0 or newer
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* [Minetest Game](https://github.com/minetest/minetest_game/)
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* [mesecons](https://github.com/minetest-mods/mesecons) -> signalling events
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* [pipeworks](https://github.com/mt-mods/pipeworks) -> automation of item transport
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* [moreores](https://github.com/minetest-mods/moreores/) -> additional ores
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* [basic_materials](https://github.com/mt-mods/basic_materials) -> basic craft items
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* Supports [moretrees](https://github.com/mt-mods/moretrees) -> rubber trees
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* Consult `depends.txt` or `mod.conf` of each mod for further dependency information.
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## FAQ
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The modpack is explained in the **[Manual](manual.md)** included in this repository.
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Machine and tool descriptions can be found on the **[GitHub Wiki](https://github.com/minetest-mods/technic/wiki)**.
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1. My technic circuit doesn't work. No power is distributed.
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* Make sure you have a switching station connected.
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2. My wires do not connect to the machines.
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* Each machine type requires its own cable type. If you do not have a
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matching circuit, consider using a "Supply Converter" for simplicity.
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For modders: **[Technic Lua API](technic/doc/api.md)**
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## License
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Unless otherwise stated, all components of this modpack are licensed under the
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[LGPLv2 or later](LICENSE.txt). See also the individual mod folders for their
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secondary/alternate licenses, if any.
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### Credits
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Contributors in alphabetical order:
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* kpoppel
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* Nekogloop
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* Nore/Ekdohibs
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* ShadowNinja
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* VanessaE
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* And many others...
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