mirror of
https://github.com/minetest-mods/technic.git
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232 lines
8.2 KiB
Lua
232 lines
8.2 KiB
Lua
-- Technic CNC v1.0 by kpoppel
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-- Based on the NonCubic Blocks MOD v1.4 by yves_de_beck
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-- Idea:
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-- Somehow have a tabbed/paged panel if the number of shapes should expand
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-- beyond what is available in the panel today.
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-- I could imagine some form of API allowing modders to come with their own node
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-- box definitions and easily stuff it in the this machine for production.
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local S = technic.getter
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local shape = {}
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local onesize_products = {
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slope = 2,
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slope_edge = 1,
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slope_inner_edge = 1,
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pyramid = 2,
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spike = 1,
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cylinder = 2,
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sphere = 1,
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stick = 8,
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slope_upsdown = 2,
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slope_edge_upsdown = 1,
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slope_inner_edge_upsdown = 1,
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cylinder_horizontal = 2,
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slope_lying = 2,
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onecurvededge = 1,
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twocurvededge = 1,
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}
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local twosize_products = {
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element_straight = 4,
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element_end = 2,
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element_cross = 1,
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element_t = 1,
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element_edge = 2,
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}
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local cnc_formspec =
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"invsize[9,11;]"..
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"label[1,0;"..S("Choose Milling Program:").."]"..
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"image_button[1,0.5;1,1;technic_cnc_slope.png;slope; ]"..
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"image_button[2,0.5;1,1;technic_cnc_slope_edge.png;slope_edge; ]"..
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"image_button[3,0.5;1,1;technic_cnc_slope_inner_edge.png;slope_inner_edge; ]"..
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"image_button[4,0.5;1,1;technic_cnc_pyramid.png;pyramid; ]"..
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"image_button[5,0.5;1,1;technic_cnc_spike.png;spike; ]"..
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"image_button[6,0.5;1,1;technic_cnc_cylinder.png;cylinder; ]"..
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"image_button[7,0.5;1,1;technic_cnc_sphere.png;sphere; ]"..
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"image_button[8,0.5;1,1;technic_cnc_stick.png;stick; ]"..
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"image_button[1,1.5;1,1;technic_cnc_slope_upsdwn.png;slope_upsdown; ]"..
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"image_button[2,1.5;1,1;technic_cnc_slope_edge_upsdwn.png;slope_edge_upsdown; ]"..
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"image_button[3,1.5;1,1;technic_cnc_slope_inner_edge_upsdwn.png;slope_inner_edge_upsdown; ]"..
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"image_button[4,1.5;1,1;technic_cnc_cylinder_horizontal.png;cylinder_horizontal; ]"..
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"image_button[1,2.5;1,1;technic_cnc_slope_lying.png;slope_lying; ]"..
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"image_button[2,2.5;1,1;technic_cnc_onecurvededge.png;onecurvededge; ]"..
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"image_button[3,2.5;1,1;technic_cnc_twocurvededge.png;twocurvededge; ]"..
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"label[1,3.5;"..S("Slim Elements half / normal height:").."]"..
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"image_button[1,4;1,0.5;technic_cnc_full.png;full; ]"..
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"image_button[1,4.5;1,0.5;technic_cnc_half.png;half; ]"..
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"image_button[2,4;1,1;technic_cnc_element_straight.png;element_straight; ]"..
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"image_button[3,4;1,1;technic_cnc_element_end.png;element_end; ]"..
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"image_button[4,4;1,1;technic_cnc_element_cross.png;element_cross; ]"..
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"image_button[5,4;1,1;technic_cnc_element_t.png;element_t; ]"..
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"image_button[6,4;1,1;technic_cnc_element_edge.png;element_edge; ]"..
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"label[0, 5.5;"..S("In:").."]"..
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"list[current_name;src;0.5,5.5;1,1;]"..
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"label[4, 5.5;"..S("Out:").."]"..
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"list[current_name;dst;5,5.5;4,1;]"..
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"list[current_player;main;0,7;8,4;]"
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local size = 1;
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-- The form handler is declared here because we need it in both the inactive and active modes
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-- in order to be able to change programs wile it is running.
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local function form_handler(pos, formname, fields, sender)
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-- REGISTER MILLING PROGRAMS AND OUTPUTS:
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------------------------------------------
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-- Program for half/full size
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if fields["full"] then
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size = 1
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return
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end
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if fields["half"] then
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size = 2
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return
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end
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-- Resolve the node name and the number of items to make
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local inputstack = inv:get_stack("src", 1)
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local inputname = inputstack:get_name()
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local multiplier = 0
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for k, _ in pairs(fields) do
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-- Set a multipier for the half/full size capable blocks
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if twosize_products[k] ~= nil then
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multiplier = size * twosize_products[k]
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else
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multiplier = onesize_products[k]
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end
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if onesize_products[k] ~= nil or twosize_products[k] ~= nil then
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meta:set_float( "cnc_multiplier", multiplier)
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meta:set_string("cnc_user", sender:get_player_name())
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end
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if onesize_products[k] ~= nil or (twosize_products[k] ~= nil and size==2) then
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meta:set_string("cnc_product", inputname .. "_technic_cnc_" .. k)
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--print(inputname .. "_technic_cnc_" .. k)
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break
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end
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if twosize_products[k] ~= nil and size==1 then
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meta:set_string("cnc_product", inputname .. "_technic_cnc_" .. k .. "_double")
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--print(inputname .. "_technic_cnc_" .. k .. "_double")
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break
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end
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end
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return
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end
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-- Action code performing the transformation
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local run = function(pos, node)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local eu_input = meta:get_int("LV_EU_input")
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local machine_name = S("%s CNC Machine"):format("LV")
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local machine_node = "technic:cnc"
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local demand = 450
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local result = meta:get_string("cnc_product")
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if inv:is_empty("src") or
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(not minetest.registered_nodes[result]) or
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(not inv:room_for_item("dst", result)) then
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technic.swap_node(pos, machine_node)
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meta:set_string("infotext", S("%s Idle"):format(machine_name))
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meta:set_string("cnc_product", "")
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meta:set_int("LV_EU_demand", 0)
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return
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end
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if eu_input < demand then
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technic.swap_node(pos, machine_node)
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meta:set_string("infotext", S("%s Unpowered"):format(machine_name))
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elseif eu_input >= demand then
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technic.swap_node(pos, machine_node.."_active")
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meta:set_string("infotext", S("%s Active"):format(machine_name))
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meta:set_int("src_time", meta:get_int("src_time") + 1)
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if meta:get_int("src_time") >= 3 then -- 3 ticks per output
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meta:set_int("src_time", 0)
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srcstack = inv:get_stack("src", 1)
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srcstack:take_item()
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inv:set_stack("src", 1, srcstack)
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inv:add_item("dst", result.." "..meta:get_int("cnc_multiplier"))
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end
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end
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meta:set_int("LV_EU_demand", demand)
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end
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-- The actual block inactive state
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minetest.register_node("technic:cnc", {
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description = S("%s CNC Machine"):format("LV"),
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tiles = {"technic_cnc_top.png", "technic_cnc_bottom.png", "technic_cnc_side.png",
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"technic_cnc_side.png", "technic_cnc_side.png", "technic_cnc_front.png"},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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},
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},
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groups = {cracky=2, technic_machine=1},
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legacy_facedir_simple = true,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", S("%s CNC Machine"):format("LV"))
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meta:set_float("technic_power_machine", 1)
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meta:set_string("formspec", cnc_formspec)
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local inv = meta:get_inventory()
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = technic.machine_can_dig,
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allow_metadata_inventory_put = technic.machine_inventory_put,
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allow_metadata_inventory_take = technic.machine_inventory_take,
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allow_metadata_inventory_move = technic.machine_inventory_move,
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on_receive_fields = form_handler,
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technic_run = run,
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})
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-- Active state block
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minetest.register_node("technic:cnc_active", {
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description = S("%s CNC Machine"):format("LV"),
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tiles = {"technic_cnc_top_active.png", "technic_cnc_bottom.png", "technic_cnc_side.png",
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"technic_cnc_side.png", "technic_cnc_side.png", "technic_cnc_front_active.png"},
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paramtype2 = "facedir",
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drop = "technic:cnc",
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groups = {cracky=2, technic_machine=1, not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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can_dig = technic.machine_can_dig,
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allow_metadata_inventory_put = technic.machine_inventory_put,
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allow_metadata_inventory_take = technic.machine_inventory_take,
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allow_metadata_inventory_move = technic.machine_inventory_move,
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on_receive_fields = form_handler,
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technic_run = run,
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technic_disabled_machine_name = "technic:cnc",
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})
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technic.register_machine("LV", "technic:cnc", technic.receiver)
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technic.register_machine("LV", "technic:cnc_active", technic.receiver)
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-------------------------
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-- CNC Machine Recipe
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-------------------------
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minetest.register_craft({
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output = 'technic:cnc',
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recipe = {
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{'default:glass', 'technic:diamond_drill_head', 'default:glass'},
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{'technic:control_logic_unit', 'technic:machine_casing', 'technic:motor'},
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{'technic:carbon_steel_ingot', 'technic:lv_cable0', 'technic:carbon_steel_ingot'},
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},
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})
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