technic/factory/ind_furnace.lua

327 lines
9.9 KiB
Lua

function factory.ind_furnace_active(pos, percent, item_percent)
local formspec =
"size[8,8.5]"..
factory_gui_bg..
factory_gui_bg_img..
factory_gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;factory_ind_furnace_fire_bg.png^[lowpart:"..
(100-percent)..":factory_ind_furnace_fire_fg.png]"..
"image[3.75,1.5;1,1;gui_ind_furnace_arrow_bg.png^[lowpart:"..
(item_percent*100)..":gui_ind_furnace_arrow_fg.png^[transformR270]"..
"list[current_name;dst;4.75,0.5;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
factory.get_hotbar_bg(0,4.25)
return formspec
end
function factory.ind_furnace_active_formspec(pos, percent)
local meta = minetest.get_meta(pos)local inv = meta:get_inventory()
local srclist = inv:get_list("src")
local cooked = nil
local aftercooked = nil
if srclist then
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
local item_percent = 0
if cooked then
item_percent = meta:get_float("src_time")/cooked.time
end
return factory.ind_furnace_active(pos, percent, item_percent)
end
factory.ind_furnace_inactive_formspec =
"size[8,8.5]"..
factory_gui_bg..
factory_gui_bg_img..
factory_gui_slots..
"list[current_name;src;2.75,0.5;1,1;]"..
"list[current_name;fuel;2.75,2.5;1,1;]"..
"image[2.75,1.5;1,1;factory_ind_furnace_fire_bg.png]"..
"image[3.75,1.5;1,1;gui_ind_furnace_arrow_bg.png^[transformR270]"..
"list[current_name;dst;4.75,0.5;2,2;]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
factory.get_hotbar_bg(0,4.25)
minetest.register_node("factory:ind_furnace", {
description = "Industrial Furnace",
tiles = {"factory_machine_brick_1.png", "factory_machine_brick_2.png", "factory_machine_side_1.png",
"factory_machine_side_1.png", "factory_machine_side_1.png", "factory_ind_furnace_front.png"},
paramtype2 = "facedir",
groups = {cracky=3},
legacy_facedir_simple = true,
is_ground_content = false,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", factory.ind_furnace_inactive_formspec)
meta:set_string("infotext", "Industrial Furnace")
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)
inv:set_size("dst", 4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("fuel") then
return false
elseif not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext","Industrial Furnace is empty")
end
return stack:get_count()
else
return 0
end
elseif listname == "src" then
return stack:get_count()
elseif listname == "dst" then
return 0
end
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
if to_list == "fuel" then
if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext","Industrial Furnace is empty")
end
return count
else
return 0
end
elseif to_list == "src" then
return count
elseif to_list == "dst" then
return 0
end
end,
})
minetest.register_node("factory:ind_furnace_active", {
description = "Industrial Furnace",
tiles = {
"factory_machine_brick_1.png",
"factory_machine_brick_2.png",
"factory_machine_side_1.png",
"factory_machine_side_1.png",
"factory_machine_side_1.png",
{
image = "factory_ind_furnace_front_active.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 1.5
},
}
},
paramtype2 = "facedir",
light_source = 14,
drop = "factory:ind_furnace",
groups = {cracky=3, not_in_creative_inventory=1,hot=1},
legacy_facedir_simple = true,
is_ground_content = false,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", factory.ind_furnace_inactive_formspec)
meta:set_string("infotext", "Industrial Furnace (burning)");
local inv = meta:get_inventory()
inv:set_size("fuel", 1)
inv:set_size("src", 1)
inv:set_size("dst", 4)
end,
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
if not inv:is_empty("fuel") then
return false
elseif not inv:is_empty("dst") then
return false
elseif not inv:is_empty("src") then
return false
end
return true
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if listname == "fuel" then
if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext","Industrial Furnace is empty")
end
return stack:get_count()
else
return 0
end
elseif listname == "src" then
return stack:get_count()
elseif listname == "dst" then
return 0
end
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local stack = inv:get_stack(from_list, from_index)
if to_list == "fuel" then
if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext","Industrial Furnace is empty")
end
return count
else
return 0
end
elseif to_list == "src" then
return count
elseif to_list == "dst" then
return 0
end
end,
})
minetest.register_abm({
nodenames = {"factory:ind_furnace","factory:ind_furnace_active"},
interval = 1.0,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local meta = minetest.get_meta(pos)
for i, name in ipairs({
"fuel_totaltime",
"fuel_time",
"src_totaltime",
"src_time"
}) do
if meta:get_string(name) == "" then
meta:set_float(name, 0.0)
end
end
local height = 0
for i=1,7 do -- SMOKE TUBE CHECK
local dn = minetest.get_node({x = pos.x, y = pos.y + i, z = pos.z})
if dn.name == "factory:smoke_tube" then
height = height + 1
else break end
end
if minetest.get_node({x = pos.x, y = pos.y + height + 1, z = pos.z}).name ~= "air" then return end
if height < 2 then return else
if minetest.get_node(pos).name == "factory:ind_furnace_active" then
minetest.add_particlespawner({
amount = 4,
time = 3,
minpos = {x = pos.x - 0.2, y = pos.y + height + 0.3, z = pos.z - 0.2},
maxpos = {x = pos.x + 0.2, y = pos.y + height + 0.6, z = pos.z + 0.2},
minvel = {x=-0.4, y=1, z=-0.4},
maxvel = {x=0.4, y=2, z=0.4},
minacc = {x=0, y=0, z=0},
maxacc = {x=0, y=0, z=0},
minexptime = 0.8,
maxexptime = 2,
minsize = 2,
maxsize = 4,
collisiondetection = false,
vertical = false,
texture = "factory_smoke.png",
playername = nil,
})
end
end
local inv = meta:get_inventory()
local srclist = inv:get_list("src")
local cooked = nil
local aftercooked
if srclist then
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
local was_active = false
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
was_active = true
meta:set_float("fuel_time", meta:get_float("fuel_time") + 0.65)
meta:set_float("src_time", meta:get_float("src_time") + 1.2)
if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
-- check if there's room for output in "dst" list
if inv:room_for_item("dst",cooked.item) then
-- Put result in "dst" list
inv:add_item("dst", cooked.item)
-- take stuff from "src" list
inv:set_stack("src", 1, aftercooked.items[1])
else
--print("Could not insert '"..cooked.item:to_string().."'")
end
meta:set_string("src_time", 0)
end
end
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
local percent = math.floor(meta:get_float("fuel_time") /
meta:get_float("fuel_totaltime") * 100)
meta:set_string("infotext","Industrial Furnace is smelting, fuel current used: "..percent.."%")
factory.swap_node(pos,"factory:ind_furnace_active")
meta:set_string("formspec",factory.ind_furnace_active_formspec(pos, percent))
return
end
local fuel = nil
local afterfuel
local cooked = nil
local fuellist = inv:get_list("fuel")
local srclist = inv:get_list("src")
if srclist then
cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
end
if fuellist then
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
end
if not fuel or fuel.time <= 0 then
meta:set_string("infotext","Industrial Furnace has nothing to burn with")
factory.swap_node(pos,"factory:ind_furnace")
meta:set_string("formspec", factory.ind_furnace_inactive_formspec)
return
end
if cooked.item:is_empty() then
if was_active then
meta:set_string("infotext","Furnace is empty")
factory.swap_node(pos,"factory:ind_furnace")
meta:set_string("formspec", factory.ind_furnace_inactive_formspec)
end
return
end
meta:set_string("fuel_totaltime", fuel.time)
meta:set_string("fuel_time", 0)
inv:set_stack("fuel", 1, afterfuel.items[1])
end,
})