Replace deprecated functions with newer ones

This commit is contained in:
Panquesito7 2019-10-27 14:46:35 -06:00 committed by Pierre-Adrien Langrognet
parent cae8d38cfb
commit ba63dea0b2
1 changed files with 5 additions and 5 deletions

View File

@ -38,7 +38,7 @@ local function shoot_arrow(itemstack, player, index, throw_itself, new_stack)
local arrow_stack = inventory:get_stack("main", index)
local arrow = arrow_stack:get_name()
local playerpos = player:getpos()
local playerpos = player:get_pos()
local pos = {x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}
local obj = (minetest.registered_items[itemstack:get_name()].spawn_arrow_entity or throwing.spawn_arrow_entity)(pos, arrow, player)
@ -60,9 +60,9 @@ local function shoot_arrow(itemstack, player, index, throw_itself, new_stack)
local horizontal_acceleration_factor = tonumber(minetest.settings:get("throwing.horizontal_acceleration_factor")) or -3
local vertical_acceleration = tonumber(minetest.settings:get("throwing.vertical_acceleration")) or -10
obj:setvelocity({x=dir.x*velocity_factor, y=dir.y*velocity_factor, z=dir.z*velocity_factor})
obj:setacceleration({x=dir.x*horizontal_acceleration_factor, y=vertical_acceleration, z=dir.z*horizontal_acceleration_factor})
obj:setyaw(player:get_look_horizontal()-math.pi/2)
obj:set_velocity({x=dir.x*velocity_factor, y=dir.y*velocity_factor, z=dir.z*velocity_factor})
obj:set_acceleration({x=dir.x*horizontal_acceleration_factor, y=vertical_acceleration, z=dir.z*horizontal_acceleration_factor})
obj:set_yaw(player:get_look_horizontal()-math.pi/2)
if luaentity.on_throw_sound ~= "" then
minetest.sound_play(luaentity.on_throw_sound or "throwing_sound", {pos=playerpos, gain = 0.5})
@ -83,7 +83,7 @@ end
local function arrow_step(self, dtime)
self.timer = self.timer + dtime
local pos = self.object:getpos()
local pos = self.object:get_pos()
local node = minetest.get_node(pos)
local logging = function(message, level)