Remove useless calls to minetest.is_protected in on_hit functions

(Already checked in the generic API)
This commit is contained in:
upsilon 2017-01-15 12:06:16 +01:00
parent ad966cf06d
commit c5d7e77828
1 changed files with 0 additions and 6 deletions

View File

@ -49,9 +49,6 @@ if get_setting("dig_arrow") then
if not node then
return
end
if minetest.is_protected(pos, hitter:get_player_name()) then
return false, "Area is protected"
end
return minetest.dig_node(pos)
end)
end
@ -115,9 +112,6 @@ if get_setting("build_arrow") then
minetest.log("warning", "[throwing] BUG: node at last_pos was not air")
return
end
if minetest.is_protected(last_pos, hitter:get_player_name()) then
return false, "Area is protected"
end
return minetest.place_node(last_pos, {name="default:obsidian_glass"})
end)
end