Do not read time_speed's value when it has already been changed

- For #4
This commit is contained in:
LeMagnesium 2016-05-14 20:41:49 +02:00
parent da8bbfee9a
commit e9787b55aa
1 changed files with 71 additions and 45 deletions

116
init.lua
View File

@ -8,7 +8,7 @@
-- Namespace first, with basic informations
time_reg = {}
time_reg.version = "00.01.23"
time_reg.version = "00.01.24"
time_reg.authors = {"Mg/LeMagnesium"}
-- Definitions
@ -58,22 +58,22 @@ end
-- Crappy overrides
local old_settime_func = core.chatcommands["time"].func
core.chatcommands["time"].func = function(...)
local res, msg = old_settime_func(...)
if res and time_reg.status == time_reg.STATUS_ACTIVE then
time_reg.loop(false, true)
time_reg.log("Settime override : updating regulation")
end
return res, msg
local res, msg = old_settime_func(...)
if res and time_reg.status == time_reg.STATUS_ACTIVE then
time_reg.log("Settime override : updating regulation")
time_reg.loop(false, true)
end
return res, msg
end
local old_set_func = core.chatcommands["set"].func
core.chatcommands["set"].func = function(...)
local res, msg = old_set_func(...)
if res and time_reg.status ~= time_reg.STATUS_DEAD then
time_reg.loop(false, true)
time_reg.log("Set override : updating constants and regulation")
end
return res, msg
local res, msg = old_set_func(...)
if res and time_reg.status ~= time_reg.STATUS_DEAD and tonumber(minetest.setting_get("time_speed")) ~= time_reg.time_speed then
time_reg.log("Set override : updating constants and regulation")
time_reg.update_constants({time_speed = true})
end
return res, msg
end
@ -86,9 +86,11 @@ function time_reg.log(x) minetest.log("action", "[TimeRegulation] " .. (x or "")
-- Standard calculation function
-- Function used when performing calculation of standard method (meaning that we already have the ratio)
function time_reg.std_calculation()
local day_htime, night_htime = time_reg.duration * (time_reg.ratio.day/100), time_reg.duration * (time_reg.ratio.night/100)
time_reg.day_time_speed = 1440 / (day_htime)
time_reg.night_time_speed = 1440 / (night_htime)
time_reg.log("Calculation using time_speed = " .. time_reg.time_speed)
local day_htime, night_htime = time_reg.duration * (time_reg.ratio.day/100), time_reg.duration * (time_reg.ratio.night/100)
time_reg.day_time_speed = 1440 / (day_htime)
time_reg.night_time_speed = 1440 / (night_htime)
time_reg.log("Output is : " .. time_reg.day_time_speed .. " (day); " .. time_reg.night_time_speed .. " (night)")
end
-- Seasonal calculation function
@ -107,29 +109,47 @@ function time_reg.seasonal_calculation()
end
-- Constants update function
-- Global constant update function which determines what calculation method to use
function time_reg.update_constants()
time_reg.time_speed = minetest.setting_get("time_speed") or time_reg.time_speed -- Absolute Time Speed
if time_reg.real_life_seasons then
time_reg.day_of_year = tonumber(os.date("%j"))
else
time_reg.day_of_year = minetest.get_day_count()
end
-- Global constant update used to update calculation values
-- It needs a parameter, a table with key/value elements. The following keys are available :
-- - time_speed : true to update time_speed
-- - date : true to update the current date from either the game or real life
function time_reg.update_constants(tab)
if tab.time_speed then
-- Updating time_speed should only be done when booting, or after an update of time_speed's value in MT's configuration
time_reg.time_speed = tonumber(minetest.setting_get("time_speed")) or time_reg.time_speed -- Absolute Time Speed
time_reg.duration = 1440 / time_reg.time_speed -- Absolute Human Speed
if time_reg.status == time_reg.STATUS_IDLE and time_reg.time_speed > 0 then
time_reg.set_status(time_reg.STATUS_ACTIVE, "ACTIVE")
end
if time_reg.status == time_reg.STATUS_IDLE and time_reg.time_speed > 0 then
time_reg.start_loop()
elseif time_reg.status == time_reg.STATUS_ACTIVE and time_reg.time_speed == 0 then
time_reg.stop_loop()
else
time_reg.loop(false)
end
end
if time_reg.status == time_reg.STATUS_ACTIVE then
if time_reg.seasons_mode then
time_reg.seasonal_calculation() -- Calculate season-dependant ratio
end
time_reg.duration = 1440 / time_reg.time_speed -- Absolute Human Speed
time_reg.std_calculation() -- Use ratio and time_speed to calculate time
time_reg.loop_interval = math.min(1440 / time_reg.night_time_speed, 1440 / time_reg.night_time_speed) * 60
end
if tab.date then
if time_reg.real_life_seasons then
time_reg.day_of_year = tonumber(os.date("%j"))
else
time_reg.day_of_year = minetest.get_day_count()
end
-- Since we (hypothetically) changed the current day we compute again our seasonal rations
if time_reg.seasons_mode then
time_reg.seasonal_calculation() -- Calculate season-dependant ratio
end
end
end
-- Central computing function
-- A computing function separated from update_constants, for clarity's sake
function time_reg.compute()
if time_reg.status == time_reg.STATUS_ACTIVE then
time_reg.std_calculation() -- Use ratio and time_speed to calculate time
time_reg.loop_interval = math.min(1440 / time_reg.night_time_speed, 1440 / time_reg.night_time_speed) * 30 -- (not 60, we only want half of it)
end
end
-- Start the Loop
-- Launch the Loop with the order to repeat itself indefinitely
function time_reg.start_loop()
@ -138,9 +158,10 @@ function time_reg.start_loop()
return false
end
time_reg.loop_active = true
time_reg.set_status(time_reg.STATUS_ACTIVE, "ACTIVE")
time_reg.loop(true)
time_reg.log("Loop started")
time_reg.loop(true)
return true
return true
end
-- Stop the Loop
@ -164,8 +185,19 @@ end
-- And the loop
function time_reg.loop(loop, forceupdate)
if not loop then
time_reg.log("Loop running as standalone")
end
-- Do all calculations
time_reg.update_constants()
time_reg.update_constants({date = true})
time_reg.compute()
if not time_reg.loop_active then
time_reg.set_status(time_reg.STATUS_IDLE, "IDLE")
time_reg.log("Loop broken")
return
end
local tod = minetest.get_timeofday() * 24000
local moment = "day"
@ -173,11 +205,6 @@ function time_reg.loop(loop, forceupdate)
moment = "night"
end
if time_reg.time_speed == 0 then
time_reg.set_status(time_reg.STATUS_IDLE, "IDLE")
return
end
-- Update if threshold reached
if moment ~= time_reg.moment or forceupdate then
-- We've reached a treshold
@ -234,7 +261,6 @@ minetest.register_chatcommand("time_reg", {
local res = time_reg.start_loop()
if res then
time_reg.set_status(time_reg.STATUS_ACTIVE, "ACTIVE")
time_reg.update_constants()
return true, "Loop started. Time regulation enabled"
else
return false, "Loop couldn't be started, it already is"
@ -269,7 +295,7 @@ minetest.register_chatcommand("time_reg", {
return false, "Invalid moment of the day : " .. moment .. ". Use either 'day' or 'night'"
end
time_reg.update_constants()
time_reg.compute()
time_reg.loop(false, true)
return true, "Operation succeeded.\nRatio: " .. time_reg.ratio.day .. "% day and " .. time_reg.ratio.night .. "% night"