mirror of
https://github.com/minetest-mods/unified_inventory.git
synced 2025-06-30 07:20:39 +02:00
Add "lite" mode
Set unified_inventory_lite = true in minetest.conf to enable. This mode reduces the feature-set of the mod as follows: * no bags * no waypoints, * no home/go-home buttons, * no set-day/-night buttons, * smaller creative/craft guide inventory pages (4x6 instead of 8x10) * fewer paging buttons * smaller search field * move "Result: foo" to below the crafting guide grid. * Move main "tab" buttons to the right, below the search and paging buttons. * Made "tab" buttons able to use to 2 rows if necessary (max 8 buttons)
This commit is contained in:
205
register.lua
205
register.lua
@ -33,71 +33,73 @@ unified_inventory.register_button("craftguide", {
|
||||
tooltip = S("Crafting Guide")
|
||||
})
|
||||
|
||||
unified_inventory.register_button("home_gui_set", {
|
||||
type = "image",
|
||||
image = "ui_sethome_icon.png",
|
||||
tooltip = S("Set home position"),
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
unified_inventory.set_home(player, player:getpos())
|
||||
local home = unified_inventory.home_pos[player_name]
|
||||
if home ~= nil then
|
||||
minetest.sound_play("dingdong",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Home position set to: %s"):format(minetest.pos_to_string(home)))
|
||||
end
|
||||
end,
|
||||
})
|
||||
if not unified_inventory.lite_mode then
|
||||
unified_inventory.register_button("home_gui_set", {
|
||||
type = "image",
|
||||
image = "ui_sethome_icon.png",
|
||||
tooltip = S("Set home position"),
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
unified_inventory.set_home(player, player:getpos())
|
||||
local home = unified_inventory.home_pos[player_name]
|
||||
if home ~= nil then
|
||||
minetest.sound_play("dingdong",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Home position set to: %s"):format(minetest.pos_to_string(home)))
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("home_gui_go", {
|
||||
type = "image",
|
||||
image = "ui_gohome_icon.png",
|
||||
tooltip = S("Go home"),
|
||||
action = function(player)
|
||||
minetest.sound_play("teleport",
|
||||
{to_player=player:get_player_name(), gain = 1.0})
|
||||
unified_inventory.go_home(player)
|
||||
end,
|
||||
})
|
||||
unified_inventory.register_button("home_gui_go", {
|
||||
type = "image",
|
||||
image = "ui_gohome_icon.png",
|
||||
tooltip = S("Go home"),
|
||||
action = function(player)
|
||||
minetest.sound_play("teleport",
|
||||
{to_player=player:get_player_name(), gain = 1.0})
|
||||
unified_inventory.go_home(player)
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("misc_set_day", {
|
||||
type = "image",
|
||||
image = "ui_sun_icon.png",
|
||||
tooltip = S("Set time to day"),
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
minetest.sound_play("birds",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.set_timeofday((6000 % 24000) / 24000)
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Time of day set to 6am"))
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime priviledge!"))
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("misc_set_night", {
|
||||
type = "image",
|
||||
image = "ui_moon_icon.png",
|
||||
tooltip = S("Set time to night"),
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
minetest.sound_play("owl",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.set_timeofday((21000 % 24000) / 24000)
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Time of day set to 9pm"))
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
unified_inventory.register_button("misc_set_day", {
|
||||
type = "image",
|
||||
image = "ui_sun_icon.png",
|
||||
tooltip = S("Set time to day"),
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
minetest.sound_play("birds",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.set_timeofday((6000 % 24000) / 24000)
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Time of day set to 6am"))
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime priviledge!"))
|
||||
end
|
||||
end,
|
||||
})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
unified_inventory.register_button("misc_set_night", {
|
||||
type = "image",
|
||||
image = "ui_moon_icon.png",
|
||||
tooltip = S("Set time to night"),
|
||||
action = function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if minetest.check_player_privs(player_name, {settime=true}) then
|
||||
minetest.sound_play("owl",
|
||||
{to_player=player_name, gain = 1.0})
|
||||
minetest.set_timeofday((21000 % 24000) / 24000)
|
||||
minetest.chat_send_player(player_name,
|
||||
S("Time of day set to 9pm"))
|
||||
else
|
||||
minetest.chat_send_player(player_name,
|
||||
S("You don't have the settime priviledge!"))
|
||||
end
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
unified_inventory.register_button("clear_inv", {
|
||||
type = "image",
|
||||
@ -123,23 +125,22 @@ unified_inventory.register_button("clear_inv", {
|
||||
unified_inventory.register_page("craft", {
|
||||
get_formspec = function(player, formspec)
|
||||
local player_name = player:get_player_name()
|
||||
local formspec = "background[0,1;8,3;ui_crafting_form.png]"
|
||||
formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,0;Crafting]"
|
||||
local formspec = "background[0,"..unified_inventory.formspec_y..";8,3;ui_crafting_form.png]"
|
||||
formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,"..unified_inventory.form_header_y..";Crafting]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
formspec = formspec.."list[current_player;craftpreview;6,1;1,1;]"
|
||||
formspec = formspec.."list[current_player;craft;2,1;3,3;]"
|
||||
formspec = formspec.."label[7,2.5;" .. S("Trash:") .. "]"
|
||||
formspec = formspec.."list[detached:trash;main;7,3;1,1;]"
|
||||
formspec = formspec.."list[current_player;craftpreview;6,"..unified_inventory.formspec_y..";1,1;]"
|
||||
formspec = formspec.."list[current_player;craft;2,"..unified_inventory.formspec_y..";3,3;]"
|
||||
formspec = formspec.."label[7,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Trash:") .. "]"
|
||||
formspec = formspec.."list[detached:trash;main;7,"..(unified_inventory.formspec_y + 2)..";1,1;]"
|
||||
if unified_inventory.is_creative(player_name) then
|
||||
formspec = formspec.."label[0,2.5;" .. S("Refill:") .. "]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,3;1,1;]"
|
||||
formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 1.5)..";" .. S("Refill:") .. "]"
|
||||
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(unified_inventory.formspec_y +2)..";1,1;]"
|
||||
end
|
||||
return {formspec=formspec}
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
-- stack_image_button(): generate a form button displaying a stack of items
|
||||
--
|
||||
-- Normally a simple item_image_button[] is used. If the stack contains
|
||||
@ -167,7 +168,7 @@ local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
||||
end
|
||||
local label = string.format("\n\n%s%7d", show_is_group and "G" or " ", count):gsub(" 1$", " .")
|
||||
if label == "\n\n ." then label = "" end
|
||||
return string.format("item_image_button[%u,%u;%u,%u;%s;%s;%s]",
|
||||
return string.format("item_image_button[%f,%f;%u,%u;%s;%s;%s]",
|
||||
x, y, w, h,
|
||||
minetest.formspec_escape(displayitem),
|
||||
minetest.formspec_escape(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem)),
|
||||
@ -196,8 +197,8 @@ unified_inventory.register_page("craftguide", {
|
||||
local player_name = player:get_player_name()
|
||||
local player_privs = minetest.get_player_privs(player_name)
|
||||
local formspec = ""
|
||||
formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,0;" .. S("Crafting Guide") .. "]"
|
||||
formspec = formspec.."background[0,"..(unified_inventory.formspec_y + 3.5)..";8,4;ui_main_inventory.png]"
|
||||
formspec = formspec.."label[0,"..unified_inventory.form_header_y..";" .. S("Crafting Guide") .. "]"
|
||||
formspec = formspec.."listcolors[#00000000;#00000000]"
|
||||
local item_name = unified_inventory.current_item[player_name]
|
||||
if not item_name then return {formspec=formspec} end
|
||||
@ -214,21 +215,25 @@ unified_inventory.register_page("craftguide", {
|
||||
craft = crafts[alternate]
|
||||
end
|
||||
|
||||
formspec = formspec.."background[0,1;8,3;ui_craftguide_form.png]"
|
||||
formspec = formspec.."textarea[0.3,0.6;10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
|
||||
formspec = formspec..stack_image_button(0, 1, 1.1, 1.1, "item_button_" .. rdir .. "_", ItemStack(item_name))
|
||||
formspec = formspec.."background[0,"..unified_inventory.formspec_y..";8,3;ui_craftguide_form.png]"
|
||||
formspec = formspec.."textarea["..unified_inventory.craft_result_x..","..unified_inventory.craft_result_y
|
||||
..";10,1;;"..minetest.formspec_escape(role_text[dir]..": "..item_name)..";]"
|
||||
formspec = formspec..stack_image_button(0, unified_inventory.formspec_y, 1.1, 1.1, "item_button_"
|
||||
.. rdir .. "_", ItemStack(item_name))
|
||||
|
||||
if not craft then
|
||||
formspec = formspec.."label[6,3.35;"..minetest.formspec_escape(no_recipe_text[dir]).."]"
|
||||
formspec = formspec.."label[6,"..(unified_inventory.formspec_y + 2.35)..";"
|
||||
..minetest.formspec_escape(no_recipe_text[dir]).."]"
|
||||
local no_pos = dir == "recipe" and 4 or 6
|
||||
local item_pos = dir == "recipe" and 6 or 4
|
||||
formspec = formspec.."image["..no_pos..",1;1.1,1.1;ui_no.png]"
|
||||
formspec = formspec..stack_image_button(item_pos, 1, 1.1, 1.1, "item_button_"..other_dir[dir].."_", ItemStack(item_name))
|
||||
formspec = formspec.."image["..no_pos..","..unified_inventory.formspec_y..";1.1,1.1;ui_no.png]"
|
||||
formspec = formspec..stack_image_button(item_pos, unified_inventory.formspec_y, 1.1, 1.1, "item_button_"
|
||||
..other_dir[dir].."_", ItemStack(item_name))
|
||||
if player_privs.give == true then
|
||||
formspec = formspec.."label[0,3.10;" .. S("Give me:") .. "]"
|
||||
.."button[0, 3.70;0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,3.70;0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,3.70;0.8,0.5;craftguide_giveme_99;99]"
|
||||
formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.10)..";" .. S("Give me:") .. "]"
|
||||
.."button[0, "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
end
|
||||
return {formspec = formspec}
|
||||
end
|
||||
@ -236,10 +241,10 @@ unified_inventory.register_page("craftguide", {
|
||||
local craft_type = unified_inventory.registered_craft_types[craft.type] or
|
||||
unified_inventory.craft_type_defaults(craft.type, {})
|
||||
if craft_type.icon then
|
||||
formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.2,0.85,0.5,0.5,craft_type.icon)
|
||||
formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.2,(unified_inventory.formspec_y - 0.15),0.5,0.5,craft_type.icon)
|
||||
end
|
||||
formspec = formspec.."label[5,1.50;" .. minetest.formspec_escape(craft_type.description).."]"
|
||||
formspec = formspec..stack_image_button(6, 1, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
|
||||
formspec = formspec.."label[5,"..(unified_inventory.formspec_y + 0.5)..";" .. minetest.formspec_escape(craft_type.description).."]"
|
||||
formspec = formspec..stack_image_button(6, unified_inventory.formspec_y, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
|
||||
local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }
|
||||
local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width
|
||||
|
||||
@ -254,36 +259,36 @@ unified_inventory.register_page("craftguide", {
|
||||
end
|
||||
if item then
|
||||
formspec = formspec..stack_image_button(
|
||||
xoffset + x, y, 1.1, 1.1,
|
||||
xoffset + x, unified_inventory.formspec_y - 1 + y, 1.1, 1.1,
|
||||
"item_button_recipe_",
|
||||
ItemStack(item))
|
||||
else
|
||||
-- Fake buttons just to make grid
|
||||
formspec = formspec.."image_button["
|
||||
..tostring(xoffset + x)..","..tostring(y)
|
||||
..tostring(xoffset + x)..","..tostring(unified_inventory.formspec_y - 1 + y)
|
||||
..";1,1;ui_blank_image.png;;]"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if craft_type.uses_crafting_grid then
|
||||
formspec = formspec.."label[0,1.90;" .. S("To craft grid:") .. "]"
|
||||
.."button[0, 2.5;0.6,0.5;craftguide_craft_1;1]"
|
||||
.."button[0.6,2.5;0.7,0.5;craftguide_craft_10;10]"
|
||||
.."button[1.3,2.5;0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"
|
||||
formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 0.9)..";" .. S("To craft grid:") .. "]"
|
||||
.."button[0, "..(unified_inventory.formspec_y + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
|
||||
.."button[0.6,"..(unified_inventory.formspec_y + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
|
||||
.."button[1.3,"..(unified_inventory.formspec_y + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]"
|
||||
end
|
||||
if player_privs.give then
|
||||
formspec = formspec.."label[0,3.10;" .. S("Give me:") .. "]"
|
||||
.."button[0, 3.70;0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,3.70;0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,3.70;0.8,0.5;craftguide_giveme_99;99]"
|
||||
formspec = formspec.."label[0,"..(unified_inventory.formspec_y + 2.1)..";" .. S("Give me:") .. "]"
|
||||
.."button[0, "..(unified_inventory.formspec_y + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
||||
.."button[0.6,"..(unified_inventory.formspec_y + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
||||
.."button[1.3,"..(unified_inventory.formspec_y + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
||||
end
|
||||
|
||||
if alternates and alternates > 1 then
|
||||
formspec = formspec.."label[6,1.95;"..recipe_text[dir].." "
|
||||
formspec = formspec.."label[6,"..(unified_inventory.formspec_y + 0.95)..";"..recipe_text[dir].." "
|
||||
..tostring(alternate).." of "
|
||||
..tostring(alternates).."]"
|
||||
.."button[6,2.3;2,1;alternate;" .. S("Alternate") .. "]"
|
||||
.."button[6,"..(unified_inventory.formspec_y + 1.3)..";2,1;alternate;" .. S("Alternate") .. "]"
|
||||
end
|
||||
return {formspec = formspec}
|
||||
end,
|
||||
|
Reference in New Issue
Block a user