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Improve settings descriptions
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#Enabling lite mode enables a smaller and simpler version of the Unified
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#Inventory, optimized for small displays.
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# Reduced formspec layout, optimized for smaller displays.
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# Note: This may also disable some features to free up visual space.
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unified_inventory_lite (Lite mode) bool false
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#If enabled, bags will be made available which can be used to extend
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#inventory storage size.
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# Provides craftable bag items to extend the inventory space.
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unified_inventory_bags (Enable bags) bool true
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#If enabled, the trash slot can be used by those without both creative
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#and the give privilege.
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# Shows the trash slot to everyone.
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# When disabled, only players with the privilege "creative" or "give" will
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# have this slot shown in their inventory.
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unified_inventory_trash (Enable trash) bool true
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#If enabled, disabled buttons will be hidden instead of grayed out.
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# If enabled, disabled buttons will be hidden instead of grayed out.
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unified_inventory_hide_disabled_buttons (Hide disabled buttons) bool false
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# Automatically categorizes registered items based on their
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# groups. This is based on a fuzzy match, thus is not 100% accurate.
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unified_inventory_automatic_categorization (Categories: add items automatically) bool true
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unified_inventory_automatic_categorization (Items automatically added to categories) bool true
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# Shows the selected wielded item description in the HUD for a few seconds.
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unified_inventory_item_names (Enable HUD item names) bool true
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unified_inventory_item_names (Item names are shown above hotbar) bool true
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# Trims the shown wielded item description to the first line.
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unified_inventory_only_names (HUD item name: first line only) bool true
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unified_inventory_only_names (Show only item name) bool true
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unified_inventory_max_item_name_length (Maximum length of an item name before it's truncated, 0 disables option) int 80
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# Hard character limit of the wielded item description.
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# Crops the shown description to the specified length.
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# 0 disables this functionality.
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unified_inventory_max_item_name_length (HUD item names: character limit) int 80
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