mirror of
https://github.com/minetest-mods/unified_inventory.git
synced 2024-12-28 19:50:23 +01:00
reduce table lookups during initialization
This commit is contained in:
parent
1a1bfc3839
commit
76a9efff71
7
api.lua
7
api.lua
@ -1,9 +1,4 @@
|
||||
local S
|
||||
if rawget(_G, "intllib") then
|
||||
S = intllib.Getter()
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
local S = unified_inventory.gettext
|
||||
|
||||
-- Create detached creative inventory after loading all mods
|
||||
minetest.after(0.01, function()
|
||||
|
7
bags.lua
7
bags.lua
@ -3,12 +3,7 @@
|
||||
-- Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
|
||||
-- License: GPLv3
|
||||
|
||||
local S
|
||||
if rawget(_G, "intllib") then
|
||||
S = intllib.Getter()
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
local S = unified_inventory.gettext
|
||||
|
||||
unified_inventory.register_page("bags", {
|
||||
get_formspec = function(player)
|
||||
|
52
init.lua
52
init.lua
@ -3,33 +3,37 @@
|
||||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||
local worldpath = minetest.get_worldpath()
|
||||
|
||||
|
||||
-- Data tables definitions
|
||||
unified_inventory = {}
|
||||
unified_inventory.activefilter = {}
|
||||
unified_inventory.active_search_direction = {}
|
||||
unified_inventory.alternate = {}
|
||||
unified_inventory.current_page = {}
|
||||
unified_inventory.current_searchbox = {}
|
||||
unified_inventory.current_index = {}
|
||||
unified_inventory.current_item = {}
|
||||
unified_inventory.current_craft_direction = {}
|
||||
unified_inventory.registered_craft_types = {}
|
||||
unified_inventory.crafts_for = { usage = {}, recipe = {} }
|
||||
unified_inventory.players = {}
|
||||
unified_inventory.items_list_size = 0
|
||||
unified_inventory.items_list = {}
|
||||
unified_inventory.filtered_items_list_size = {}
|
||||
unified_inventory.filtered_items_list = {}
|
||||
unified_inventory.pages = {}
|
||||
unified_inventory.buttons = {}
|
||||
unified_inventory = {
|
||||
activefilter = {},
|
||||
active_search_direction = {},
|
||||
alternate = {},
|
||||
current_page = {},
|
||||
current_searchbox = {},
|
||||
current_index = {},
|
||||
current_item = {},
|
||||
current_craft_direction = {},
|
||||
registered_craft_types = {},
|
||||
crafts_for = {usage = {}, recipe = {} },
|
||||
players = {},
|
||||
items_list_size = 0,
|
||||
items_list = {},
|
||||
filtered_items_list_size = {},
|
||||
filtered_items_list = {},
|
||||
pages = {},
|
||||
buttons = {},
|
||||
|
||||
-- Homepos stuff
|
||||
unified_inventory.home_pos = {}
|
||||
unified_inventory.home_filename =
|
||||
worldpath.."/unified_inventory_home.home"
|
||||
-- Homepos stuff
|
||||
home_pos = {},
|
||||
home_filename = worldpath.."/unified_inventory_home.home",
|
||||
|
||||
-- Default inventory page
|
||||
unified_inventory.default = "craft"
|
||||
-- Default inventory page
|
||||
default = "craft",
|
||||
|
||||
-- intllib
|
||||
gettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end,
|
||||
}
|
||||
|
||||
-- Disable default creative inventory
|
||||
if rawget(_G, "creative_inventory") then
|
||||
|
@ -1,9 +1,4 @@
|
||||
local S
|
||||
if rawget(_G, "intllib") then
|
||||
S = intllib.Getter()
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
local S = unified_inventory.gettext
|
||||
|
||||
-- This pair of encoding functions is used where variable text must go in
|
||||
-- button names, where the text might contain formspec metacharacters.
|
||||
|
@ -1,9 +1,4 @@
|
||||
local S
|
||||
if rawget(_G, "intllib") then
|
||||
S = intllib.Getter()
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
local S = unified_inventory.gettext
|
||||
|
||||
minetest.register_privilege("creative", {
|
||||
description = "Can use the creative inventory",
|
||||
|
@ -1,9 +1,4 @@
|
||||
local S
|
||||
if rawget(_G, "intllib") then
|
||||
S = intllib.Getter()
|
||||
else
|
||||
S = function(s) return s end
|
||||
end
|
||||
local S = unified_inventory.gettext
|
||||
|
||||
local hud_colors = {
|
||||
{"#FFFFFF", 0xFFFFFF, S("White")},
|
||||
|
Loading…
Reference in New Issue
Block a user