Use 9-slicing to build inventory-type backgrounds
This way the slots are all nice and crisp regardless of GUI scale or image size, and we only need the single slot and its bright version. This also makes the standard crafting grid into a style table entry that can be referenced to insert the crafting grid at its proper style-specific position in any formspec. And it also makes the craft grid arrow, its X position, and the crafting grid's result slot X position into style table entries. Includes a few public helper functions to do most of the work: `ui.single_slot(xpos, ypos, bright)` Does just what it sounds like: it returns a single slot image. `xpos` and `ypos` are normal coordinates in slots, as you'd use in `image[]` element. `bright` is a flag that switches to the brighter version of the slot image. `ui.make_trash_slot(xpos, ypos)` Creates a single slot, with a one-item `list[]` and a trash can icon overlay. `ui.make_inv_img_grid(xpos, ypos, width, height, bright)` Generates a `width` by `height` grid of slot images, using the single_slot function above, starting at (`xpos`,`ypos`) for the top-left. Position is as in any `image[]` element, and dimensions are in integer numbers of slots (so 8,4 would be a standard inventory). `bright` is as above. All three return a string that can be directly inserted into a formspec.
25
api.lua
|
@ -303,8 +303,31 @@ function ui.register_button(name, def)
|
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table.insert(ui.buttons, def)
|
||||
end
|
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|
||||
|
||||
function ui.is_creative(playername)
|
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return minetest.check_player_privs(playername, {creative=true})
|
||||
or minetest.settings:get_bool("creative_mode")
|
||||
end
|
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|
||||
function ui.single_slot(xpos, ypos, bright)
|
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return string.format("background9[%f,%f;%f,%f;ui_single_slot%s.png;false;16]",
|
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xpos, ypos, ui.imgscale, ui.imgscale, (bright and "_bright" or "") )
|
||||
end
|
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|
||||
function ui.make_trash_slot(xpos, ypos)
|
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return
|
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ui.single_slot(xpos, ypos)..
|
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"image["..xpos..","..ypos..";1.25,1.25;ui_trash_slot_icon.png^[opacity:95]"..
|
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"list[detached:trash;main;"..xpos..","..ypos..";1,1;]"
|
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end
|
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|
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function ui.make_inv_img_grid(xpos, ypos, width, height, bright)
|
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local tiled = {}
|
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local n=1
|
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for y = 0, (height - 1) do
|
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for x = 0, (width -1) do
|
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tiled[n] = ui.single_slot(xpos + (ui.imgscale * x), ypos + (ui.imgscale * y), bright)
|
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n = n + 1
|
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end
|
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end
|
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return table.concat(tiled)
|
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end
|
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|
|
35
bags.lua
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@ -8,14 +8,16 @@ License: GPLv3
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local S = minetest.get_translator("unified_inventory")
|
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local F = minetest.formspec_escape
|
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local ui = unified_inventory
|
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local bags_inv_bg = "image[0.3,1.5;"..(ui.imgscale*8)..",%f;%s]"
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|
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ui.register_page("bags", {
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get_formspec = function(player)
|
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local player_name = player:get_player_name()
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return { formspec = table.concat({
|
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ui.style_full.standard_inv_bg,
|
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string.format(bags_inv_bg, ui.imgscale, "ui_bags_header.png"),
|
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ui.single_slot(0.925, 1.5),
|
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ui.single_slot(3.425, 1.5),
|
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ui.single_slot(5.925, 1.5),
|
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ui.single_slot(8.425, 1.5),
|
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"label["..ui.style_full.form_header_x..","..ui.style_full.form_header_y..";" .. F(S("Bags")) .. "]",
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"button[0.6125,2.75;1.875,0.75;bag1;" .. F(S("Bag @1", 1)) .. "]",
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"button[3.1125,2.75;1.875,0.75;bag2;" .. F(S("Bag @1", 2)) .. "]",
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@ -49,34 +51,27 @@ for bag_i = 1, 4 do
|
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get_formspec = function(player)
|
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local stack = get_player_bag_stack(player, bag_i)
|
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local image = stack:get_definition().inventory_image
|
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local slots = stack:get_definition().groups.bagslots
|
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|
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local formspec = {
|
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ui.style_full.standard_inv_bg,
|
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ui.make_inv_img_grid(0.3, 1.5, 8, slots/8),
|
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"image[9.2,0.4;1,1;" .. image .. "]",
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"label[0.3,0.65;" .. F(S("Bag @1", bag_i)) .. "]",
|
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"listcolors[#00000000;#00000000]",
|
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"listring[current_player;main]",
|
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string.format("list[current_player;bag%icontents;%f,%f;8,3;]",
|
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bag_i, 0.3 + ui.list_img_offset, 1.5 + ui.list_img_offset),
|
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"listring[current_name;bag" .. bag_i .. "contents]",
|
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}
|
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local n = 6
|
||||
|
||||
local slots = stack:get_definition().groups.bagslots
|
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if slots == 8 then
|
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formspec[n] = string.format(bags_inv_bg, ui.imgscale, "ui_bags_inv_small.png")
|
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elseif slots == 16 then
|
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formspec[n] = string.format(bags_inv_bg, ui.imgscale*2, "ui_bags_inv_medium.png")
|
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elseif slots == 24 then
|
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formspec[n] = string.format(bags_inv_bg, ui.imgscale*3, "ui_bags_inv_large.png")
|
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end
|
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formspec[n+1] = "list[current_player;bag" .. bag_i .. "contents;0.45,1.65;8,3;]"
|
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formspec[n+2] = "listring[current_name;bag" .. bag_i .. "contents]"
|
||||
n = n + 3
|
||||
local n = #formspec + 1
|
||||
|
||||
local player_name = player:get_player_name() -- For if statement.
|
||||
if ui.trash_enabled
|
||||
or ui.is_creative(player_name)
|
||||
or minetest.get_player_privs(player_name).give then
|
||||
formspec[n] = "image[7.8,0.25;"..ui.trash_slot_img.."]"
|
||||
formspec[n+1] = "list[detached:trash;main;7.95,0.25;1,1;]"
|
||||
n = n + 2
|
||||
or ui.is_creative(player_name)
|
||||
or minetest.get_player_privs(player_name).give then
|
||||
formspec[n] = ui.make_trash_slot(7.8, 0.25)
|
||||
n = n + 1
|
||||
end
|
||||
local inv = player:get_inventory()
|
||||
for i = 1, 4 do
|
||||
|
|
28
init.lua
|
@ -36,6 +36,7 @@ unified_inventory = {
|
|||
-- Trash enabled
|
||||
trash_enabled = (minetest.settings:get_bool("unified_inventory_trash") ~= false),
|
||||
imgscale = 1.25,
|
||||
list_img_offset = 0.13,
|
||||
standard_background = "background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
|
||||
}
|
||||
|
||||
|
@ -92,19 +93,31 @@ ui.style_lite = {
|
|||
std_inv_y = 4.6,
|
||||
}
|
||||
|
||||
dofile(modpath.."/api.lua")
|
||||
|
||||
for _, style in ipairs({ui.style_full, ui.style_lite}) do
|
||||
style.items_per_page = style.pagecols * style.pagerows
|
||||
style.standard_inv = string.format("list[current_player;main;%f,%f;8,4;]",
|
||||
style.std_inv_x+0.15, style.std_inv_y+0.15)
|
||||
style.std_inv_x+0.13, style.std_inv_y+0.13)
|
||||
|
||||
style.standard_inv_bg = string.format("image[%f,%f;%f,%f;ui_main_inventory.png]",
|
||||
style.std_inv_x, style.std_inv_y,
|
||||
ui.imgscale*8, ui.imgscale*4)
|
||||
style.standard_inv_bg = ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y, 8, 1, true)..
|
||||
ui.make_inv_img_grid(style.std_inv_x, style.std_inv_y + ui.imgscale, 8, 3)
|
||||
|
||||
style.craftarrow_x = style.craft_x + 3.75
|
||||
style.craftarrow = string.format("image[%f,%f;%f,%f;ui_crafting_arrow.png]",
|
||||
style.craftarrow_x, style.craft_y, ui.imgscale, ui.imgscale)
|
||||
style.craftresult_x = style.craft_x + 5
|
||||
style.craft_grid = table.concat({
|
||||
ui.make_inv_img_grid(style.craft_x, style.craft_y, 3, 3),
|
||||
ui.single_slot(style.craft_x + ui.imgscale*4, style.craft_y), -- the craft result slot
|
||||
style.craftarrow,
|
||||
string.format("list[current_player;craft;%f,%f;3,3;]",
|
||||
style.craft_x + ui.list_img_offset, style.craft_y + ui.list_img_offset),
|
||||
string.format("list[current_player;craftpreview;%f,%f;1,1;]",
|
||||
style.craftresult_x + ui.list_img_offset, style.craft_y + ui.list_img_offset)
|
||||
})
|
||||
end
|
||||
|
||||
ui.trash_slot_img = string.format("%f,%f;ui_single_slot.png^(ui_trash_slot_icon.png^[opacity:95)",
|
||||
ui.imgscale, ui.imgscale)
|
||||
|
||||
-- Disable default creative inventory
|
||||
local creative = rawget(_G, "creative") or rawget(_G, "creative_inventory")
|
||||
if creative then
|
||||
|
@ -120,7 +133,6 @@ if sfinv then
|
|||
end
|
||||
|
||||
dofile(modpath.."/group.lua")
|
||||
dofile(modpath.."/api.lua")
|
||||
dofile(modpath.."/internal.lua")
|
||||
dofile(modpath.."/callbacks.lua")
|
||||
dofile(modpath.."/match_craft.lua")
|
||||
|
|
21
register.lua
|
@ -174,12 +174,10 @@ ui.register_page("craft", {
|
|||
|
||||
local player_name = player:get_player_name()
|
||||
local formspec = {
|
||||
string.format("image[%f,%f;%f,%f;ui_crafting_form.png]", craftx, crafty, ui.imgscale*6, ui.imgscale*3),
|
||||
perplayer_formspec.standard_inv_bg,
|
||||
perplayer_formspec.craft_grid,
|
||||
"label["..formheaderx..","..formheadery..";" ..F(S("Crafting")).."]",
|
||||
"listcolors[#00000000;#00000000]",
|
||||
"list[current_player;craftpreview;"..(craftresultx+0.15)..","..(crafty+0.15)..";1,1;]",
|
||||
"list[current_player;craft;"..(craftx+0.15)..","..(crafty+0.15)..";3,3;]",
|
||||
"listring[current_name;craft]",
|
||||
"listring[current_player;main]"
|
||||
}
|
||||
|
@ -187,18 +185,15 @@ ui.register_page("craft", {
|
|||
|
||||
if ui.trash_enabled or ui.is_creative(player_name) or minetest.get_player_privs(player_name).give then
|
||||
formspec[n] = string.format("label[%f,%f;%s]", craftx + 6.45, crafty + 2.4, F(S("Trash:")))
|
||||
formspec[n+1] = string.format("image[%f,%f;%s]", craftx+6.25, crafty + 2.5, ui.trash_slot_img)
|
||||
formspec[n+2] = string.format("list[detached:trash;main;%f,%f;1,1;]", craftx + 6.4, crafty + 2.65)
|
||||
n=n+3
|
||||
formspec[n+1] = ui.make_trash_slot(craftx + 6.25, crafty + 2.5)
|
||||
n=n + 2
|
||||
end
|
||||
|
||||
if ui.is_creative(player_name) then
|
||||
formspec[n] = string.format("image[%f,%f;%f,%f;ui_single_slot.png]",
|
||||
perplayer_formspec.craft_x - 2.5, perplayer_formspec.craft_y + 2.5,
|
||||
ui.imgscale, ui.imgscale)
|
||||
formspec[n] = ui.single_slot(craftx - 2.5, crafty + 2.5)
|
||||
formspec[n+1] = string.format("label[%f,%f;%s]", craftx - 2.3, crafty + 2.4,F(S("Refill:")))
|
||||
formspec[n+2] = string.format("list[detached:%srefill;main;%f,%f;1,1;]",
|
||||
F(player_name), craftx - 2.35, crafty + 2.65)
|
||||
F(player_name), craftx - 2.2 - ui.list_img_offset, crafty + 2.5 + ui.list_img_offset)
|
||||
end
|
||||
return {formspec=table.concat(formspec)}
|
||||
end,
|
||||
|
@ -275,8 +270,8 @@ ui.register_page("craftguide", {
|
|||
|
||||
local craftx = perplayer_formspec.craft_x
|
||||
local crafty = perplayer_formspec.craft_y
|
||||
local craftarrowx = craftx + 3.75
|
||||
local craftresultx = craftx + 5
|
||||
local craftarrowx = perplayer_formspec.craftarrow_x
|
||||
local craftresultx = perplayer_formspec.craftresult_x
|
||||
local formheaderx = perplayer_formspec.form_header_x
|
||||
local formheadery = perplayer_formspec.form_header_y
|
||||
local give_x = perplayer_formspec.give_btn_x
|
||||
|
@ -317,7 +312,7 @@ ui.register_page("craftguide", {
|
|||
end
|
||||
local has_give = player_privs.give or ui.is_creative(player_name)
|
||||
|
||||
formspec[n] = "image["..craftarrowx..","..crafty..";1.25,1.25;ui_crafting_arrow.png]"
|
||||
formspec[n] = perplayer_formspec.craftarrow
|
||||
formspec[n+1] = string.format("textarea[%f,%f;10,1;;%s: %s;]",
|
||||
craftx-2.3, perplayer_formspec.resultstr_y, F(role_text[dir]), item_name_shown)
|
||||
n = n + 2
|
||||
|
|
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 2.7 KiB |
Before Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 3.5 KiB |
Before Width: | Height: | Size: 3.8 KiB |
Before Width: | Height: | Size: 3.9 KiB |