mirror of
https://github.com/minetest-mods/unified_inventory.git
synced 2025-06-30 07:20:39 +02:00
Allow per-user "full" mode when "lite" mode is set as global
default (give the user "ui_full" priv to turn it on). Also, a few whitespace fixes.
This commit is contained in:
88
internal.lua
88
internal.lua
@ -15,11 +15,45 @@ function unified_inventory.demangle_for_formspec(str)
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return string.gsub(str, "_([0-9]+)_", function (v) return string.char(v) end)
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end
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function unified_inventory.get_per_player_formspec(player_name)
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local lite = unified_inventory.lite_mode and not minetest.check_player_privs(player_name, {ui_full=true})
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local ui = {}
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ui.pagecols = unified_inventory.pagecols
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ui.pagerows = unified_inventory.pagerows
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ui.page_y = unified_inventory.page_y
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ui.formspec_y = unified_inventory.formspec_y
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ui.main_button_x = unified_inventory.main_button_x
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ui.main_button_y = unified_inventory.main_button_y
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ui.craft_result_x = unified_inventory.craft_result_x
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ui.craft_result_y = unified_inventory.craft_result_y
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ui.form_header_y = unified_inventory.form_header_y
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if lite then
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ui.pagecols = 4
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ui.pagerows = 6
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ui.page_y = 0.25
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ui.formspec_y = 0.47
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ui.main_button_x = 8.2
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ui.main_button_y = 6.5
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ui.craft_result_x = 2.8
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ui.craft_result_y = 3.4
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ui.form_header_y = -0.1
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end
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ui.items_per_page = ui.pagecols * ui.pagerows
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return ui, lite
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end
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function unified_inventory.get_formspec(player, page)
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if not player then
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return ""
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end
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local player_name = player:get_player_name()
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local ui_peruser,draw_lite_mode = unified_inventory.get_per_player_formspec(player_name)
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unified_inventory.current_page[player_name] = page
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local pagedef = unified_inventory.pages[page]
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@ -29,14 +63,14 @@ function unified_inventory.get_formspec(player, page)
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}
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local n = 3
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if unified_inventory.lite_mode then
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if draw_lite_mode then
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formspec[1] = "size[11,7.7]"
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formspec[2] = "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"
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end
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if unified_inventory.is_creative(player_name)
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and page == "craft" then
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formspec[n] = "background[0,"..(unified_inventory.formspec_y + 2)..";1,1;ui_single_slot.png]"
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formspec[n] = "background[0,"..(ui_peruser.formspec_y + 2)..";1,1;ui_single_slot.png]"
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n = n+1
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end
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@ -44,7 +78,10 @@ function unified_inventory.get_formspec(player, page)
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if not unified_inventory.pages[page] then
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return "" -- Invalid page name
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end
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local fsdata = pagedef.get_formspec(player)
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local perplayer_formspec = unified_inventory.get_per_player_formspec(player_name)
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local fsdata = pagedef.get_formspec(player, perplayer_formspec)
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formspec[n] = fsdata.formspec
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n = n+1
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@ -52,17 +89,26 @@ function unified_inventory.get_formspec(player, page)
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local button_col = 0
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-- Main buttons
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for i, def in pairs(unified_inventory.buttons) do
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if unified_inventory.lite_mode and i > 4 then
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local filtered_inv_buttons = {}
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for i, def in pairs(unified_inventory.buttons) do
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if not (draw_lite_mode and def.hide_lite) then
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table.insert(filtered_inv_buttons, def)
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end
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end
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for i, def in pairs(filtered_inv_buttons) do
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if draw_lite_mode and i > 4 then
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button_row = 1
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button_col = 1
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end
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if def.type == "image" then
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formspec[n] = "image_button["
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formspec[n+1] = ( unified_inventory.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
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formspec[n+2] = ","..(unified_inventory.main_button_y + button_row * 0.7)..";0.8,0.8;"
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formspec[n+1] = ( ui_peruser.main_button_x + 0.65 * (i - 1) - button_col * 0.65 * 4)
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formspec[n+2] = ","..(ui_peruser.main_button_y + button_row * 0.7)..";0.8,0.8;"
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formspec[n+3] = minetest.formspec_escape(def.image)..";"
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formspec[n+4] = minetest.formspec_escape(def.name)..";]"
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formspec[n+5] = "tooltip["..minetest.formspec_escape(def.name)
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@ -74,7 +120,7 @@ function unified_inventory.get_formspec(player, page)
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if fsdata.draw_inventory ~= false then
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-- Player inventory
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formspec[n] = "listcolors[#00000000;#00000000]"
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formspec[n+1] = "list[current_player;main;0,"..(unified_inventory.formspec_y + 3.5)..";8,4;]"
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formspec[n+1] = "list[current_player;main;0,"..(ui_peruser.formspec_y + 3.5)..";8,4;]"
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n = n+2
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end
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@ -85,7 +131,7 @@ function unified_inventory.get_formspec(player, page)
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-- Controls to flip items pages
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local start_x = 9.2
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if not unified_inventory.lite_mode then
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if not draw_lite_mode then
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formspec[n] =
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"image_button[" .. (start_x + 0.6 * 0)
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.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
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@ -127,7 +173,7 @@ function unified_inventory.get_formspec(player, page)
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-- Search box
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if not unified_inventory.lite_mode then
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if not draw_lite_mode then
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formspec[n] = "field[9.5,8.325;3,1;searchbox;;"
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.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
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formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
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@ -141,28 +187,28 @@ function unified_inventory.get_formspec(player, page)
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n = n+2
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local no_matches = "No matching items"
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if unified_inventory.lite_mode then
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if draw_lite_mode then
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no_matches = "No matches."
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end
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-- Items list
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if #unified_inventory.filtered_items_list[player_name] == 0 then
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formspec[n] = "label[8.2,"..unified_inventory.form_header_y..";" .. S(no_matches) .. "]"
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formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. S(no_matches) .. "]"
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else
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local dir = unified_inventory.active_search_direction[player_name]
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local list_index = unified_inventory.current_index[player_name]
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local page = math.floor(list_index / (unified_inventory.items_per_page) + 1)
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local page = math.floor(list_index / (ui_peruser.items_per_page) + 1)
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local pagemax = math.floor(
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(#unified_inventory.filtered_items_list[player_name] - 1)
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/ (unified_inventory.items_per_page) + 1)
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/ (ui_peruser.items_per_page) + 1)
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local item = {}
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for y = 0, unified_inventory.pagerows - 1 do
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for x = 0, unified_inventory.pagecols - 1 do
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for y = 0, ui_peruser.pagerows - 1 do
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for x = 0, ui_peruser.pagecols - 1 do
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local name = unified_inventory.filtered_items_list[player_name][list_index]
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if minetest.registered_items[name] then
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formspec[n] = "item_image_button["
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..(8.2 + x * 0.7)..","
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..(unified_inventory.formspec_y + unified_inventory.page_y + y * 0.7)..";.81,.81;"
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..(ui_peruser.formspec_y + ui_peruser.page_y + y * 0.7)..";.81,.81;"
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..name..";item_button_"..dir.."_"
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..unified_inventory.mangle_for_formspec(name)..";]"
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n = n+1
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@ -170,14 +216,14 @@ function unified_inventory.get_formspec(player, page)
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end
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end
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end
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formspec[n] = "label[8.2,"..unified_inventory.form_header_y..";"..S("Page") .. ": "
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formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..S("Page") .. ": "
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.. S("%s of %s"):format(page,pagemax).."]"
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end
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n= n+1
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if unified_inventory.activefilter[player_name] ~= "" then
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formspec[n] = "label[8.2,"..(unified_inventory.form_header_y + 0.4)..";" .. S("Filter") .. ":]"
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formspec[n+1] = "label[9.1,"..(unified_inventory.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
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formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. S("Filter") .. ":]"
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formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
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end
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return table.concat(formspec, "")
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end
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@ -232,7 +278,7 @@ function unified_inventory.apply_filter(player, filter, search_dir)
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unified_inventory.activefilter[player_name] = filter
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unified_inventory.active_search_direction[player_name] = search_dir
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unified_inventory.set_inventory_formspec(player,
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unified_inventory.current_page[player_name])
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unified_inventory.current_page[player_name])
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end
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function unified_inventory.items_in_group(groups)
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