mirror of
https://github.com/minetest-mods/unified_inventory.git
synced 2024-12-28 19:50:23 +01:00
Biggest stacks first, smallest as late as possible
Split stacks ~evenly Fast skip occupied slots
This commit is contained in:
parent
bcb96d6caf
commit
e9b4b52dc1
44
register.lua
44
register.lua
@ -432,6 +432,10 @@ end
|
||||
-- Takes any stack from "main" where the `amount` of `needed_item` may fit
|
||||
-- into the given crafting stack (`craft_item`)
|
||||
local function craftguide_move_stacks(inv, craft_item, needed_item, amount)
|
||||
if craft_item:get_count() >= amount then
|
||||
return
|
||||
end
|
||||
|
||||
local get_item_group = minetest.get_item_group
|
||||
local group = needed_item:match("^group:(.+)")
|
||||
if group then
|
||||
@ -453,7 +457,9 @@ local function craftguide_move_stacks(inv, craft_item, needed_item, amount)
|
||||
get_item_group(stack:get_name(), group) ~= 0 then
|
||||
needed_item = stack:get_name()
|
||||
max_found = stack:get_count()
|
||||
break
|
||||
if max_found >= amount then
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -476,8 +482,8 @@ local function craftguide_move_stacks(inv, craft_item, needed_item, amount)
|
||||
local leftover = taken:add_item(craft_item)
|
||||
if not leftover:is_empty() then
|
||||
-- Somehow failed to add the existing "craft" item. Undo the action.
|
||||
inv:add_item("main", taken)
|
||||
return -- No change
|
||||
inv:add_item("main", leftover)
|
||||
return taken
|
||||
end
|
||||
return taken
|
||||
end
|
||||
@ -517,21 +523,29 @@ local function craftguide_craft(player, formname, fields)
|
||||
width = 3
|
||||
end
|
||||
|
||||
local index = 1
|
||||
for y = 1, 3 do
|
||||
for x = 1, width do
|
||||
local needed_item = needed[index]
|
||||
if needed_item then
|
||||
local craft_index = ((y - 1) * 3) + x
|
||||
local craft_item = craft_list[craft_index]
|
||||
local newitem = craftguide_move_stacks(player_inv, craft_item, needed_item, amount)
|
||||
if newitem then
|
||||
craft_list[craft_index] = newitem
|
||||
-- To spread the items evenly
|
||||
local STEPSIZE = math.ceil(math.sqrt(amount) / 5) * 5
|
||||
local current_count = 0
|
||||
repeat
|
||||
current_count = math.min(current_count + STEPSIZE, amount)
|
||||
local index = 1
|
||||
for y = 1, 3 do
|
||||
for x = 1, width do
|
||||
local needed_item = needed[index]
|
||||
if needed_item then
|
||||
local craft_index = ((y - 1) * 3) + x
|
||||
local craft_item = craft_list[craft_index]
|
||||
local newitem = craftguide_move_stacks(player_inv,
|
||||
craft_item, needed_item, current_count)
|
||||
|
||||
if newitem then
|
||||
craft_list[craft_index] = newitem
|
||||
end
|
||||
end
|
||||
index = index + 1
|
||||
end
|
||||
index = index + 1
|
||||
end
|
||||
end
|
||||
until current_count == amount
|
||||
|
||||
player_inv:set_list("craft", craft_list)
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user