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only show items in crafting guide if they can be crafted or player has creative
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@ -202,7 +202,11 @@ function unified_inventory.apply_filter(player, filter, search_dir)
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end
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unified_inventory.filtered_items_list[player_name]={}
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for name, def in pairs(minetest.registered_items) do
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if (def.groups.not_in_creative_inventory or 0) == 0 and (def.description or "") ~= "" and ffilter(name, def) then
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if (def.groups.not_in_creative_inventory or 0) == 0
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and (def.description or "") ~= ""
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and ffilter(name, def)
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and (unified_inventory.is_creative(player_name)
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or unified_inventory.crafts_for.recipe[def.name]) then
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table.insert(unified_inventory.filtered_items_list[player_name], name)
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end
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end
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