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Convert warps to mod_storage.
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parent
b7fd67c431
commit
c8e4942e41
83
init.lua
83
init.lua
@ -18,6 +18,42 @@ local warps_freeze = 5
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-- p = player obj
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-- w = warp name
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local S = minetest.get_mod_storage()
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assert(S, "mod_storage is required")
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-- import warps or load
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local store = S:get("warps")
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print(dump(store))
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local worldpath = minetest.get_worldpath()
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if store then
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warps = minetest.deserialize(store)
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else
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local fh,err = io.open(worldpath .. "/warps.txt", "r")
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if err then
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minetest.log("action", "[warps] loaded ")
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return
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end
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while true do
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local line = fh:read()
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if line == nil then
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break
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end
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local paramlist = string.split(line, " ")
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local w = {
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name = paramlist[1],
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x = tonumber(paramlist[2]),
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y = tonumber(paramlist[3]),
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z = tonumber(paramlist[4]),
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yaw = tonumber(paramlist[5]),
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pitch = tonumber(paramlist[6])
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}
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table.insert(warps, w)
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end
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fh:close()
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minetest.log("action", "[warps] converted warps to mod_storage. Please delete 'warps.txt'.")
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S:set_string("warps", minetest.serialize(warps))
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end
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local function lookup_warp(name)
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for i = 1,table.getn(warps) do
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if warps[i].name == name then
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@ -109,48 +145,6 @@ local warp_queue_add = function(player, dest)
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end
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end
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local worldpath = minetest.get_worldpath()
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local save = function ()
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local fh,err = io.open(worldpath .. "/warps.txt", "w")
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if err then
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print("No existing warps to read.")
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return
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end
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for i = 1,table.getn(warps) do
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local s = warps[i].name .. " " .. warps[i].x .. " " .. warps[i].y .. " " ..
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warps[i].z .. " " .. warps[i].yaw .. " " .. warps[i].pitch .. "\n"
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fh:write(s)
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end
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fh:close()
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end
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local load = function ()
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local fh,err = io.open(worldpath .. "/warps.txt", "r")
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if err then
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minetest.log("action", "[warps] loaded ")
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return
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end
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while true do
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local line = fh:read()
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if line == nil then
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break
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end
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local paramlist = string.split(line, " ")
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local w = {
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name = paramlist[1],
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x = tonumber(paramlist[2]),
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y = tonumber(paramlist[3]),
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z = tonumber(paramlist[4]),
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yaw = tonumber(paramlist[5]),
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pitch = tonumber(paramlist[6])
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}
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table.insert(warps, w)
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end
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fh:close()
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minetest.log("action", "[warps] loaded " .. table.getn(warps) .. " warp location(s)")
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end
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minetest.register_privilege("warp_admin", {
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description = "Allows modification of warp points",
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give_to_singleplayer = true,
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@ -192,7 +186,7 @@ minetest.register_chatcommand("setwarp", {
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yaw = round_digits(player:get_look_horizontal(), 3),
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pitch = round_digits(player:get_look_vertical(), 3)
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})
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save()
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S:set_string("warps", minetest.serialize(warps))
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minetest.log("action", name .. " " .. h .. " warp \"" .. param .. "\": " ..
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pos.x .. ", " .. pos.y .. ", " .. pos.z)
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@ -298,6 +292,3 @@ minetest.register_node("warps:warpstone", {
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end,
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})
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-- load existing warps
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load()
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