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Merge branch releases/1.8 revisions r5898 through r6137 into trunk.
Documentation fixes. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6138 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -85,8 +85,8 @@ namespace gui
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//! Sets text justification mode
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/** \param horizontal: EGUIA_UPPERLEFT for left justified (default),
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EGUIA_LOWEERRIGHT for right justified, or EGUIA_CENTER for centered text.
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\param vertical: EGUIA_UPPERLEFT to align with top edge,
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EGUIA_LOWEERRIGHT for bottom edge, or EGUIA_CENTER for centered text (default). */
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\param vertical: EGUIA_UPPERLEFT to align with top edge (default),
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EGUIA_LOWEERRIGHT for bottom edge, or EGUIA_CENTER for centered text. */
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virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical) = 0;
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//! Enables or disables word wrap for using the static text as multiline text control.
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@ -382,7 +382,9 @@ namespace video
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\param format The color format of the render target. Floating point formats are supported.
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\return Pointer to the created texture or 0 if the texture
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could not be created. This pointer should not be dropped. See
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IReferenceCounted::drop() for more information. */
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IReferenceCounted::drop() for more information.
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You may want to remove it from driver texture cache with removeTexture if you no longer need it.
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*/
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virtual ITexture* addRenderTargetTexture(const core::dimension2d<u32>& size,
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const io::path& name = "rt", const ECOLOR_FORMAT format = ECF_UNKNOWN) =0;
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@ -1476,7 +1478,7 @@ namespace video
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other flags can be changed, though some might have to effect
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in most cases.
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Please note that you have to enable/disable this effect with
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enableInitMaterial2D(). This effect is costly, as it increases
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enableMaterial2D(). This effect is costly, as it increases
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the number of state changes considerably. Always reset the
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values when done.
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\return Material reference which should be altered to reflect
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