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Merging r6426 through r6466 from trunk to ogl-es branch
Note: Updated IShaderConstantSetCallBack not yet supported by ogl-es drivers git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6467 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -19,12 +19,17 @@ struct VS_OUTPUT
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float4 Position : POSITION; // vertex position
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float4 Diffuse : COLOR0; // vertex diffuse color
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float2 TexCoord : TEXCOORD0; // tex coords
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// float3 Tangent : TEXCOORD1; // Not used in this example, but additional values can be passed on as tex coords
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// float3 Binormal : TEXCOORD2; // Not used in this example, but additional values can be passed on as tex coords
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};
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VS_OUTPUT vertexMain(in float4 vPosition : POSITION,
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in float3 vNormal : NORMAL,
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float2 texCoord : TEXCOORD0 )
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VS_OUTPUT vertexMain( in float4 vPosition : POSITION
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, in float3 vNormal : NORMAL
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, float2 texCoord : TEXCOORD0
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//,float3 Tangent : TEXCOORD1; // Used for Tangent when working with S3DVertexTangents
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//,float3 Binormal : TEXCOORD2; // Used for Binormal when working with S3DVertexTangents
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)
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{
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VS_OUTPUT Output;
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