JosiahWI
004b91358e
Work around TestBigEndian bug in cmake<3.9
2023-05-15 12:28:38 -05:00
JosiahWI
636951d304
Work around cmake<3.12 object target rules
...
CMake does not allow specifying usage requirements with
target_link_libraries() until version 3.12.
2023-05-15 10:43:41 -05:00
JosiahWI
0aa0331d46
Remove unneeded tinygltf include from header
2023-05-15 10:08:09 -05:00
JosiahWI
8b85381c41
Clarify behavior of BUILD_TESTING option in README
2023-05-15 10:00:15 -05:00
JosiahWI
295ad11b20
Merge branch 'master' into feat/gltf-loader
2023-05-15 09:59:59 -05:00
JosiahWI
a67232f2d0
Do not fail to load glTF because of warnings
2023-05-13 12:20:15 -05:00
JosiahWI
280eb5b27f
Mark CGLTFMeshFileLoader constructor as noexcept
2023-05-13 12:12:22 -05:00
numzero
b958fdc271
Fix casing for Android device name (MATCHES
is case sensitive)
2023-05-11 22:34:08 +02:00
numzero
1387370260
OpenGL3: Sort out texture color format support
2023-04-29 13:07:57 +02:00
Desour
49b6ccde72
SDL: Implement getDisplayDensity() and setWindowIcon()
2023-04-29 13:06:35 +02:00
Desour
acbc90a000
Add the platform-dependent stuff from renderingengine.cpp
2023-04-29 13:06:35 +02:00
Desour
6a2a569233
Add IImage::copyToNoScaling
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(Useful for const-correctness.)
2023-04-29 13:06:35 +02:00
numzero
1f15fd0805
OpenGL3: Support min/max blend modes
2023-04-24 21:43:36 +02:00
numzero
81ad195aa3
OpenGL3: New extension listing system
2023-04-23 09:48:04 +02:00
Vitaliy
13680ef42d
OpenGL3: Use DrawBuffer[s] from mt_opengl
2023-04-18 23:22:53 +02:00
numzero
44f7c22bbf
OpenGL3: Version asserts
2023-04-18 23:22:53 +02:00
numzero
2e477a07d1
OpenGL3: Add version check helper
2023-04-18 23:22:53 +02:00
numzero
78d0819a2c
Add missing include
2023-04-18 23:22:53 +02:00
numzero
df07b3bf99
OpenGL3: Remove stencil buffer presence test
2023-04-18 23:22:53 +02:00
numzero
523590e16c
OpenGL3: Refuse 3.0 and 3.1
2023-04-18 23:22:53 +02:00
numzero
8cf02ea27f
OpenGL3: ExtensionHandler::initExtensionsNew: use GetInteger
2023-04-18 23:22:53 +02:00
numzero
efb660e7ed
OpenGL3: drop unused ExtensionHandler functions
2023-04-18 23:22:53 +02:00
numzero
5f88555ed3
OpenGL3: restore MRT support
2023-04-18 23:22:53 +02:00
numzero
4ee1ab261e
OpenGL3: Add driver-dependent feature checks
2023-04-18 23:22:53 +02:00
numzero
ab628e641c
OpenGL3: Add two missing OpenGL extensions to COGLESCoreExtensionHandler
2023-04-18 23:22:53 +02:00
numzero
1d782702e1
OpenGL3: new version format
2023-04-18 23:22:53 +02:00
Ben Gardner
c4ab49201b
Fix compile warning when appending UTF-8/ASCII strings to ustring16
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String constants are (const char *), but UTF-8 strings must be treated as
an array of bytes when fiddling with the bits.
The following comparison fails without this change, as uchar8_t is a
signed char, which cannot be 0xC0:
const uchar8_t* c2 = other;
...
else if (c2[l] == 0xC0 || c2[l] == 0xC1)
...
2023-04-15 09:43:40 +02:00
rubenwardy
896c825b9e
Fix ComboBox changing on scroll when in a scroll container ( #192 )
2023-04-14 19:58:13 +01:00
nephele
7a3fc62ada
Haiku: build fix
2023-04-11 20:16:35 +02:00
sfan5
09043e3da7
Update MinGW dependencies
2023-04-11 18:19:36 +02:00
sfan5
2d81374b34
Revert "Fix: Listbox was sometimes sending EGET_LISTBOX_SELECTED_AGAIN instead of EGET_LISTBOX_CHANGED."
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This broke scrolling in listboxes, as they would always reset to top position.
reverts commit 1967d71cfb
2023-04-11 14:36:44 +02:00
Vitaliy
aa1696a7e6
Use a buffer for quads indices
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also use glDrawRangeElements for quad drawing
2023-04-08 19:08:03 +02:00
numzero
e01f285c8f
Extract and use singular CNullDriver::checkImage
2023-04-08 19:07:16 +02:00
numzero
5eb607f86f
Drop createImagesFromFile in favor of createImageFromFile
2023-04-08 19:07:16 +02:00
numzero
fc0440ff89
Drop IImageLoader::loadImages as only IImageLoader::loadImage is usable
2023-04-08 19:07:16 +02:00
numzero
462657960d
OpenGL3: Drop always-zero vSpecularColor from the shaders
2023-04-07 17:42:54 +02:00
numzero
6a152e8629
OpenGL3: Drop unused material property uniforms
2023-04-07 17:42:54 +02:00
numzero
718ba69e1b
OpenGL3: Drop unused fixed-function emulation materials
2023-04-07 17:42:54 +02:00
sfan5
54314691ec
Fix mistake in a677f5a01a
2023-04-06 15:00:12 +02:00
sfan5
36a3a7f349
Don't compile unused driver sources
2023-04-06 12:38:25 +02:00
sfan5
ca5f005b74
Fix OpenGL3 driver to compile standalone
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also test this configuration in CI
2023-04-06 12:38:25 +02:00
sfan5
e850bd102a
Minor adjustments to configuration flow
2023-04-06 12:12:46 +02:00
sfan5
a677f5a01a
Only try to link libraries when relevant feature is enabled
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fixes #182
2023-04-06 11:56:04 +02:00
sfan5
f5d3448b17
Document new CMake options
2023-04-06 11:35:30 +02:00
sfan5
3a074e4124
Merge branch 'opengl3' of https://github.com/numberZero/irrlicht
2023-04-06 11:20:03 +02:00
numzero
70ee4b05aa
Indicate chosen OpenGL ES 2 driver during configuration
2023-04-05 22:52:43 +03:00
Vitaliy
58a96b7d23
Mark the repo as root in the editorconfig
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Necessary due to CR/LF mess, it shouldn’t inherit the LF setting from Minetest.
2023-04-02 21:50:56 +02:00
DS
ba1cd19983
Use non-static member vars for SDL clipboard / primary selection buffers
2023-03-26 14:13:58 +02:00
sfan5
a67f3003de
Revert "Avoid some broken calculations for IBoneSceneNode positions."
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This was reported to cause broken models in some cases.
reverts commit edb381bd50
2023-03-26 14:09:40 +02:00
numzero
4dda28450f
Provide sources as private to IRRVIDEOOBJ
2023-03-25 11:26:52 +03:00