sfan5
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e60921f0cb
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Drop old shader material functions
I'm not sure what these actually are, but the situation is the same as the last commit.
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2024-02-21 21:53:38 +01:00 |
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sfan5
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92252f70d2
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Drop low-level shader constant setters
These don't work on the modern drivers and are unused anyway.
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2024-02-21 21:53:38 +01:00 |
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sfan5
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19819bd23a
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Reduce needless use of wchar / stringw
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2024-02-18 17:12:51 +01:00 |
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numzero
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1387370260
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OpenGL3: Sort out texture color format support
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2023-04-29 13:07:57 +02:00 |
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numzero
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2e477a07d1
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OpenGL3: Add version check helper
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2023-04-18 23:22:53 +02:00 |
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numzero
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4ee1ab261e
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OpenGL3: Add driver-dependent feature checks
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2023-04-18 23:22:53 +02:00 |
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numzero
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1d782702e1
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OpenGL3: new version format
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2023-04-18 23:22:53 +02:00 |
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Vitaliy
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aa1696a7e6
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Use a buffer for quads indices
also use glDrawRangeElements for quad drawing
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2023-04-08 19:08:03 +02:00 |
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numzero
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718ba69e1b
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OpenGL3: Drop unused fixed-function emulation materials
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2023-04-07 17:42:54 +02:00 |
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numzero
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219b7fd7d2
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Fix line endings in the new driver
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2023-03-25 11:11:09 +03:00 |
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numzero
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8dd8652f5f
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Split new GL3/GLES2 drivers
The classes are tiny wrappers currently but should they be customized, they are there
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2023-03-03 20:29:36 +03:00 |
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numzero
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05384fdc5e
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Unify drawing functions
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2023-02-28 00:51:29 +03:00 |
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numzero
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48270029cd
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Drop obsolete stuff
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2023-02-27 23:36:56 +03:00 |
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numzero
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c5ce853148
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Unify quad drawing
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2023-02-27 23:36:47 +03:00 |
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numzero
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79fdab0551
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Drop obsolete IVideoDriver features
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2023-02-27 21:26:46 +03:00 |
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numzero
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1f750cd7b2
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Add debug handler
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2023-02-27 20:31:51 +03:00 |
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numzero
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01295c9ce6
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Add OpenGL3 renderer
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2023-02-27 17:05:11 +03:00 |
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