sfan5
593103a261
Refactor SDL device to use the same abstraction as other devices
...
In particular this makes the OpenGL procedure stuff work.
fixes https://github.com/minetest/minetest/issues/12265
2022-05-21 15:26:38 +02:00
sfan5
0732807cc8
Improve IrrCompileConfig handling in cmake
2022-05-21 15:26:38 +02:00
paradust7
00a7741cd4
Remove irrMap and use std::map instead
2022-05-18 13:12:47 +02:00
paradust7
51ae495c4a
Remove extra memcpy in ogles2 driver
2022-05-11 13:25:50 +02:00
paradust7
401e769114
Enable GL_ALPHA_TEST in OpenGL driver for custom transparent alpha shaders
2022-05-04 17:35:31 +02:00
ndren
24594ce226
Add missing overrides to fix compiler warnings
2022-04-30 16:53:53 +02:00
paradust7
ba0396e93d
Replace HWBufferMap with a list and back pointers ( #99 )
2022-04-29 12:04:22 +02:00
sfan5
e469c54f76
Fix COSOperator::getSystemMemory
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The values it returns are in Kilobytes and it was broken on macOS.
2022-03-09 22:52:11 +01:00
sfan5
df908ef4ea
Get rid of various old compiler and platform checks
2022-02-26 12:11:27 +01:00
sfan5
95af6d7c08
Get rid of all sprintf calls
2022-02-26 12:11:27 +01:00
sfan5
00dd274510
Fix uninitialized variable in previous commit
2022-02-26 12:11:27 +01:00
sfan5
d59bcdbd07
Create OpenGL context using CreateContextAttribsARB
2022-02-20 23:18:17 +01:00
sfan5
09b8837ef9
Fix SDL2 include paths
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closes #96
2022-02-14 18:26:59 +01:00
cutealien
4fb1c55ec5
IBillboardSceneNode got functions to access meshbuffers.
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So uv-coordinates can now be modified directly (previously only possible via texture matrix).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6299 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-02-09 19:09:04 +01:00
cutealien
684293f527
Prefer static_cast to reinterpret_cast where possible.
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Just safer. Could probably do in a lot more places... another time.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6293 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-02-09 19:05:49 +01:00
sfan5
fa2a7dc236
Gracefully handle lack of bundle on macOS
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should fix https://github.com/minetest/minetest/issues/10170
2022-01-31 21:03:21 +01:00
sfan5
7d1dc8b2d5
Get rid of ancient workaround
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...that probably negatively impacted performance or something else
2022-01-22 21:01:17 +01:00
Emmanuel Hansen
53db262bd2
Update CIrrDeviceSDL to support SDL2 ( #85 )
2022-01-16 12:16:15 +01:00
sfan5
195759100f
CB3DMeshFileLoader: abort if offsets point outside of file
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fixes #70
2022-01-15 16:06:30 +01:00
x2048
2fec5e5dd3
Reset mesh animation state before recalculating normals ( #90 )
2022-01-02 20:41:03 +01:00
ROllerozxa
52e03a8485
Remove unused attribute saving and loading ( #86 )
2021-12-29 23:00:56 +01:00
sfan5
dd09fdcb4e
Remove more unused code ( #87 )
2021-12-29 13:12:09 +01:00
William L. DeRieux IV
4bdecbc6b7
Automatically use SSE registers for FP operations on i386 ( #83 )
2021-12-15 16:33:20 +01:00
JosiahWI
6d133e1bcc
Fix various GCC warnings
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- fix overload hiding
- handle missing enumeration values in switch
- remove extraenous semicolons
- always have defaults in color converter switch
- fix root cause of stringop warning
2021-11-24 22:07:26 +01:00
JosiahWI
d4119ba664
Remove unused functions
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renderLine16_Blend(), renderLine16_Decal(), renderLine32_Blend(), renderLine32_Decal()
clipLine()
frand()
drawRectangle() and drawLine()
remove unused private fields
2021-11-24 22:06:12 +01:00
sfan5
d322b73e4c
Get rid of MATERIAL_MAX_TEXTURES_USED
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Another configurable knob of questionable usefulness,
especially since this inhibits certain optimizations
by making loop length dependent on a global variable.
2021-11-19 20:16:57 +01:00
sfan5
6779cb7254
Unconditionally load first texture matrix in OpenGL driver
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This used to work in Irrlicht 1.8 and I tried to figure out
why it no longer did, but failed.
fixes minetest/minetest#11206
2021-11-19 19:34:53 +01:00
x2048
39cad3e618
Fix updating of vertex normals for animated meshes ( #77 )
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Updates cached positions and normals of animated vertices
from the mesh. Useful when using meshManipulator to update
the normals.
2021-11-16 12:30:31 +01:00
sfan5
dbd39120e7
Limit dimensions of all image loaders to 23000x23000
2021-10-05 11:17:36 +02:00
sfan5
594de99153
CImageLoaderJPG: protect size calculation from overflow by rejecting huge dimensions
2021-09-14 20:07:44 +02:00
ROllerozxa
ac57007c55
Readd TGA format support ( #64 )
2021-09-13 21:21:26 +02:00
sfan5
4389a15e0f
Remove unused locale-like code, utf8 functions and headers
2021-08-30 22:42:13 +02:00
sfan5
8f386999a6
Change clipboard to UTF-8 on macOS
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(untested)
2021-08-30 21:53:12 +02:00
sfan5
34f1f8d089
Make clipboard UTF-8 on Windows too
2021-08-30 21:51:24 +02:00
DS
9c4b6f25ab
Fix X11 selections ( #55 )
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This fixes all the issues with the X11 selection in addition to switching the clipboard to always be UTF-8.
2021-08-30 21:44:56 +02:00
sfan5
75b4c05741
Drop _IRR_WCHAR_FILESYSTEM
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never used and never worked for us.
2021-08-30 20:55:06 +02:00
JosiahWI
2dc2846c3f
Add support for OpenBSD
...
There were three patches OpenBSD applied to build Irrlicht, and I implemented two of them. The first required turning off joystick events on OpenBSD, and the second (which I didn't confirm was necessary) required some defines in os.h. The third patch would have added an include to CIrrDeviceLinux.cpp, but the file had changed quite a bit and I could not tell whether this was necessary, so I left it out, and it appears Irrlicht builds fine.
2021-08-28 18:12:40 +02:00
cutealien
9690c1b3e3
Merging r6196 through r6248 from trunk to ogl-es branch
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6249 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 10:59:31 +02:00
TheBrokenRail
c26ff3476f
CIrrDeviceLinux: Add support For TouchInput.touchedCount
2021-08-27 10:58:46 +02:00
sfan5
da33f80bb8
Readd CSceneCollisionManager with only the method we need
2021-08-26 22:17:35 +02:00
hecks
5bf68b5731
Add a unified cross platform OpenGL core profile binding ( #52 )
2021-08-07 21:56:00 +02:00
hecks
6c78f181b5
Fix .x material slot parsing
...
Co-authored-by: hecktest <>
2021-07-29 05:05:34 +02:00
hecks
4ab3de3bab
Delete lots of unused features ( #48 )
2021-07-23 16:23:44 +02:00
sfan5
1d66c921c2
Drop unused and unportable "fast math" code
2021-07-17 00:02:37 +02:00
sfan5
22c3219ff0
Set correct flags for static builds
...
this is only really relevant on Windows
2021-07-16 23:12:49 +02:00
sfan5
b2b000597a
CIrrDeviceOSX: drop all video mode code
2021-07-16 23:12:45 +02:00
sfan5
0afd799002
Remove various ancient support code
2021-07-16 22:01:37 +02:00
sfan5
729c214c00
Drop XML implementation, related code and dependent features
2021-07-07 17:04:05 +02:00
sfan5
d62e0424f2
Fix path issues when imported as subdirectory
2021-06-30 21:13:59 +02:00
NeroBurner
924178ebf6
Set includes and libs on object targets
...
Instead of using the global `include_directories()` and
`link_libraries()` calls use the target versions
`target_include_directories()` and `target_include_libraries()` with
`PRIVATE` keyword instead.
The dependencies are libraries only, the headers are added to the build
instructions in a separate call. So the `target_link_libraries()` calls
are not needed for the object-libraries to be built.
2021-06-27 23:04:56 +02:00
Vincent Robinson
78d1a3f73e
Fix getViewPort
returning incorrect results
2021-06-21 23:16:38 +02:00
sfan5
0500a7798b
CXMeshFileLoader: initialize normals to zero during loading
2021-06-19 22:22:47 +02:00
sfan5
c84d8acff9
CIrrDeviceWin32: readd fullscreen using borderless maximized window
2021-06-15 18:52:38 +02:00
sfan5
02b8fc1ab6
CIrrDeviceWin32: drop all video mode code
2021-06-15 18:28:10 +02:00
sfan5
57a51e7ac4
CIrrDeviceLinux: reimplement fullscreen using NetWM hint
2021-06-15 17:46:22 +02:00
sfan5
39c45024ed
CIrrDeviceLinux: drop all video mode support code
2021-06-15 17:36:31 +02:00
JosiahWI
393793f28a
Improved IrrlichtMt target structure ( #31 )
2021-05-24 20:32:26 +02:00
sfan5
05c109a1d5
COGLES2Driver: fix swapped color screenshots
2021-05-08 20:57:24 +02:00
JosiahWI
826de9f6dc
Work around bug installing targets created in a subdirectory
2021-04-24 11:03:09 +02:00
sfan5
3152a6cc46
CNullDriver: store real size for dummy textures
2021-04-21 18:18:47 +02:00
sfan5
688debb643
CIrrDeviceLinux: don't create input context if no window
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This broke the Null driver.
2021-04-21 17:34:10 +02:00
yw05
21cb990e75
Fix misbehaving input after IME changes (Linux)
2021-04-19 21:41:51 +02:00
sfan5
4719f3c114
Fix Android build (again)
...
closes #27
2021-04-17 17:47:09 +02:00
sfan5
bd95662f03
WGLManager: fix wglCreateContextAttribsARB not being used
2021-04-17 16:07:17 +02:00
sfan5
4c0aff5aa8
Always use system OpenGL extension headers
2021-04-17 00:05:46 +02:00
JosiahWI
9840eeabe8
CMake Config and Version exports ( #22 )
2021-04-13 21:08:16 +02:00
sfan5
aa294a8107
Fix Android build
2021-04-09 21:28:31 +02:00
sfan5
4f90019dcb
Fix segfault if non-i18n fallback input is used on Linux
2021-04-05 17:10:55 +02:00
yw05
3ef5902815
Add support for IMEs on Linux
2021-04-02 23:17:27 +02:00
yw05
32004b9c5f
Prepare GUI for IME support
2021-04-02 23:17:27 +02:00
sfan5
d7127df9f8
Do not distort images scaled by integer multiples
2021-03-31 17:11:19 +02:00
sfan5
3fb23fc423
Skip unnecessary C compiler checks
2021-03-26 23:08:09 +01:00
sfan5
279530a230
Make compiling using MSVC work
2021-03-26 16:48:28 +01:00
sfan5
f05f84b33b
Rename library to IrrlichtMt
...
for clarity and to avoid conflicts
closes #16
2021-03-25 15:47:33 +01:00
sfan5
7c428c6dc2
CIrrDeviceLinux: fix dead key/compose handling
2021-03-25 12:30:52 +01:00
sfan5
7f0e0a57b8
CIrrDeviceLinux: fix dumb key fallback behaviour
...
Turns out giving the application KEY_UNKNOWN + the correct char
to work with is better than returning nonsense EKEY_CODEs.
2021-03-24 20:14:46 +01:00
Jordan Snelling
fa7a5dbdef
Fix Irrlicht not properly resizing on macOS due to incorrect window size; thanks @torleif
2021-03-16 22:12:43 +01:00
sfan5
a3d848ff8b
CMemoryFile: fix seek bounds-checking
2021-03-12 18:28:10 +01:00
sfan5
57ff34b1ed
CGLXManager: Use GLX window correctly
...
fixes #17
2021-03-12 17:47:00 +01:00
sfan5
0335a52479
Fix pixel-perfect draw2DLine on OpenGL
2021-03-12 16:30:44 +01:00
sfan5
0a09f98c74
macOS: silence OpenGL deprecation warnings
2021-03-08 13:36:44 +01:00
sfan5
97631c39fe
Android: import back button patch
2021-03-07 02:09:32 +01:00
sfan5
dfe077134d
Android: import touchedCount patch
2021-03-07 02:05:10 +01:00
sfan5
10a188e967
Restore Android support
2021-03-07 01:08:58 +01:00
sfan5
bfba19d67a
Restore Windows and OSX support
2021-03-06 22:39:35 +01:00
sfan5
752401a450
Remove other left-over build systems
2021-03-06 21:40:05 +01:00
sfan5
6ce98dce77
Add CMake as new build system
2021-03-06 21:40:05 +01:00
sfan5
94aafaef15
Fix Windows, Android build
2021-02-25 21:17:36 +01:00
numzero
c4503eaf17
GLX window is *not* an X11 window
2021-02-25 19:07:58 +01:00
sfan5
264f8b72c1
Throw out support for Bzip, LZMA and encrypted ZIPs
2021-02-25 18:34:17 +01:00
sfan5
67f1402410
Remove bundled libraries
2021-02-25 18:22:38 +01:00
cutealien
08a2846a93
Merging r6194 from trunk to ogl-es branch.
...
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6195 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-02-21 19:09:14 +00:00
cutealien
3a54e8d6b8
Merging r6186 through r6192 from trunk to ogl-es branch
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6193 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-02-21 16:37:56 +00:00
cutealien
1f7c1830cb
Whitespace fixes.
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6186 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-01-06 14:59:13 +00:00
cutealien
838ecd6bf8
Merging r6181 through r6184 from trunk to ogl-es branch
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- Changes to touch-input handling on X11
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6185 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-01-06 14:52:49 +00:00
cutealien
a9f7c2abc9
Merging r6173 through r6179 from trunk to ogl-es branch
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- Adding optional support for touch input in X11
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6180 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-30 18:39:20 +00:00
cutealien
1e6fe54cf5
Merging r6173 through r6176 from trunk to ogl-es branch
...
Also adding -DPNG_ARM_NEON_OPT=0 to other places in Makefile as we don't have arm optimization for neon currently in our png lib.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6177 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-22 21:30:35 +00:00
cutealien
124cc0be1e
Make it possible again to enable ES1 on Linux.
...
Seems Debian 11 adds it back.
Thanks @TheBrokenRail for patch.
Hidden in comments for patch #322 : https://sourceforge.net/p/irrlicht/patches/322
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6175 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-22 21:14:45 +00:00
cutealien
fa0b1cb509
Merging r6145 through r6171 from trunk to ogl-es branch
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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6172 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-19 15:03:11 +00:00
cutealien
01920bf808
Fix compiler error caused by merge.
...
Thanks @ Maksym for report.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6152 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-11-04 23:32:24 +00:00