Commit Graph

273 Commits

Author SHA1 Message Date
engineer_apple
f0efd5857d undo remove warnings
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6377 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-05-03 23:00:00 +00:00
engineer_apple
62db29bfd4 remove warnings
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6373 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-05-03 20:49:27 +00:00
engineer_apple
5bd1c1d68b vs2019 projectfiles
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6372 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-05-03 20:48:57 +00:00
engineer_apple
21e2569e5b burningvideo 0.54
removed CTRGouraudAlpha2.cpp
added CTRParallaxMap.cpp

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6371 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-05-03 20:47:32 +00:00
cutealien
9db39e8534 Separate GLX window from X11 window.
Thanks @numberZero and sfan5 for patches:
c4503eaf17
57ff34b1ed
Forum: https://irrlicht.sourceforge.io/forum/viewtopic.php?p=306549#p306549


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6370 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-05-02 16:17:03 +00:00
cutealien
296824e8b6 COSOperator::getSystemMemory now returns some value on OSX. Also it's kb not bytes.
Before the value was checked, but not put into the return variables.
Header update to show that information in kb not bytes (on all systems, was just documented wrong)
Some cleanup of code.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6369 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-05-02 15:19:37 +00:00
engineer_apple
d19d6939d4 GUIText
a) SpriteBank. error check on non existing textureNumber. Seen in broken Fonts. unified getFrameNr
b) CBillboardTextSceneNode. use getOriginalSize

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6368 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-05-01 09:50:32 +00:00
engineer_apple
61bc7d3a22 MacOS SoftwareDriver Window and warnings
Xcode 12.4 MacOS 10.15.7

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6367 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-05-01 02:43:12 +00:00
engineer_apple
3285a0147a a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA.
- allow ICameraSceneNode to accept any values and correct in buildCameraLookAtMatrixLH with normalize_camera_direction.
 if disabled defaults to the current v1.9 normalize
b) add initial Rotation to MayaCamera Constructor default 0,0
c) switchToMayaCamera in Examples. Clones FPSCamera default disabled


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6366 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-05-01 01:11:45 +00:00
engineer_apple
e08e37fc0f burning v0.53 g++ warning remove
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6365 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-05-01 00:59:58 +00:00
engineer_apple
4fe6a16165 burning v0.53
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6364 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-30 22:57:17 +00:00
cutealien
532675ffa4 Fix string deserialization in CGUITable.
Use now getAttributeAsStringW instead of getAttributeAsString. 
Thanks @chronologicaldot for report and patch: https://irrlicht.sourceforge.io/forum/viewtopic.php?f=7&t=52821

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6358 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-25 09:48:26 +00:00
cutealien
df17e52a05 CXMeshFileLoader: initialize normals (and other S3DVertex values ) to 0 when loading
Thanks @sfan5 for patch in Minetest: 0500a7798b
Changed it slightly as more value were not initialized than just normals.
Forum: https://irrlicht.sourceforge.io/forum/viewtopic.php?f=2&t=52819&p=306518#p306518


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6354 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-21 21:11:48 +00:00
cutealien
8fcc572845 CB3DMeshFileLoader: abort if offsets point outside of file
Thanks @sfan5 for patch in Mintest: 195759100f
Forum: https://irrlicht.sourceforge.io/forum/viewtopic.php?f=2&t=52819&p=306518


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6353 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-21 20:50:15 +00:00
cutealien
0317f678fb Fix bounds checking in CMemoryWriteFile::seek
Thanks @sfan5 for patch: a3d848ff8b
Note I also modified the bounds checks for CMemoryReadFile once more to unify it with how Minetest fixed it. 
Due to some strange coincidence I had run into that bug yesterday for CMemoryReadFile and fixed it without realizing a fix was also part of a bunch of patches I had gotten 3 days earlier in the forum:
https://irrlicht.sourceforge.io/forum/viewtopic.php?f=2&t=52819&p=306518#p306518


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6352 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-21 20:39:31 +00:00
cutealien
a48b3a8d00 Fix not properly resizing on macOS due to incorrect window size
Thanks @torleif, Jordach and sfan5 for patch in Minetest: fa7a5dbdef
Forum: https://irrlicht.sourceforge.io/forum/viewtopic.php?f=2&t=52819&p=306518#p306518
Note: Not tested by me, as usual with OSX patches I just apply it as it seems to make sense.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6351 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-21 20:21:56 +00:00
cutealien
4d8d638ce2 Avoid warning
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6350 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-20 22:16:33 +00:00
cutealien
439667b369 Speed up stl format loading, especially with text format.
Loading whole file now in memory (unless it's already a memory file).
And avoiding lots of memory allocations otherwise by buffering token string in class object.
Was a bit unusable before for large files (several minute loading times now down to a second)-

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6349 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-20 22:09:03 +00:00
cutealien
9504b3da21 Prevent CMemoryFile to seek to a point before the start.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6348 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-20 21:57:25 +00:00
cutealien
3f2f98d7bd stl mesh writer can now write 32 bit meshbuffers.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6347 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-20 18:31:03 +00:00
cutealien
28e092673f b3d writer can now write 32-bit meshbuffers.
Still can't read it though - reader needs SSkinMeshBuffer which only supports 16 bit so far
(changes in loader are just spelling fixes in comments)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6346 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-20 17:56:40 +00:00
cutealien
3ce2f0c0dd stl meshloader can now load 32 bit buffers (with corresponding hint)
Thanks @Foaly for the patch (https://irrlicht.sourceforge.io/forum/viewtopic.php?f=9&t=51441)
Applied with some minor changes.
Also mesh-type in that loader now set to EAMT_STATIC (was EAMT_OBJ before, probably some copy-pasting going on).


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6342 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-19 21:32:11 +00:00
cutealien
24f2a1e9ab Rename IMeshLoader::setPreferredIndexType to setIndexTypeHint and give it a new enum.
Giving the loader it's own enum allowed me to add more options. 
EITH_OPTIMAL which reduces buffers back to 16-bit if they don't need 32-bit.
Using that in obj loader.
Also 32-bit meshes with EMT_PARALLAX_MAP_SOLID material should now work in obj loader (untested as I got no test-case)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6340 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-19 13:10:16 +00:00
cutealien
fc1e2c3b91 Rename some internal/unused draw2DImage function in COpenGLDriver to draw2DImageQuad to avoid warnings.
Also added a bit documentation about what it's purpose seems to be (hope I got it right...).


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6336 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-15 18:36:56 +00:00
cutealien
c5b349ddb0 Add IMeshBufffer::clone for buffer copies, use it in CMeshManipulator::createMeshCopy
CMeshManipulator::createMeshCopy creates new meshes which have copies of the actual meshbuffers instead of copying everything into SMeshBuffers (which didn't support 32 bit or any of the other special features).



git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6335 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-14 16:54:06 +00:00
cutealien
8447d3f531 obj writer can now write 32 bit buffers
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6334 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-14 14:39:31 +00:00
cutealien
c58afe8038 IMeshLoader can now set hints to prefer 16/32 bit buffers. Obj loader can now load 32 bit buffers.
- IMeshLoader::setPreferredIndexType and getPreferredIndexType allow setting hints for the loaders if users prefer 16 or 32 bit meshbuffers. Loaders are free to ignore those hints (all but .obj will do that for now).
- obj meshloader loads now 32-bit buffers when setPreferredIndexType is set to EIT_32BIT.
NOTE: It's 16 bit meshes use now also an IDynamicMeshbuffer instead of an SMeshBuffer.
That will break the code of people who accessed meshbuffer before by casting to SMeshBuffer*
And might even be somewhat slower (lot's of virtual functions...), but shouldn't really matter and can maybe be a bit improved.
Sorry about that, I considered keeping SMeshBuffer for 16-bit (still considering it), but it would add some overhead in code and I don't think it's worth that. If there are any complains I'll maybe consider it again.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6333 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-14 14:03:39 +00:00
cutealien
456bf86e66 Add missing IRR_OVERRIDE in some functions.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6332 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-12 21:58:35 +00:00
cutealien
71e9798d2a Add IMeshBuffer::getType
Allows to find out which class a meshbuffer has.
I used the same kind of style as ISceneNode::getType. So using four CC codes and virtual functions (instead of type variable).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6330 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-11 14:36:49 +00:00
cutealien
64fc9113fc Split CNullDriver::checkImage into 2 functions to avoid some memory allocations in addTexture
Avoid creating dummy arrays when we work with non array images.
Just a minor speed improvement.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6329 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-06 20:20:36 +00:00
cutealien
669ad7860a Add new cube mesh type ECMT_1BUF_24VTX_NP. CubeSceneNodes can now use different cube mesh types.
1 Meshbuffer with 24 vertices, so each side has it's own vertices.
Normals perpendicular to the cube-sides.
CubeSceneNode accepts now a ECUBE_MESH_TYPE
CubeSceneNode::clone now also clones rotation and scale (not sure why it didn't do that before - hope there was no reason, but can't think of any).
ISceneManager::addCubeSceneNode accepts now a ECUBE_MESH_TYPE and passes it through.
Example 22.MaterialViewer using new cube type. Also a few more beauty fixes there.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6313 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-03-22 22:08:33 +00:00
cutealien
3ad07543be Add IGUIImage::flip to allow flipping/mirroring images.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6301 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-03-08 18:44:23 +00:00
cutealien
3da5987f4b IVideoDriver::setMaterialRendererName now using u32 for index like other similar functions
Other functions like getMaterialRendererName got switched to u32 in the past. I can see no reason why this one was left out, so changing it to be same as the rest.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6300 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-02-09 19:28:45 +00:00
cutealien
19b003a840 IBillboardSceneNode got functions to access meshbuffers.
So uv-coordinates can now be modified directly (previously only possible via texture matrix).


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6299 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-02-08 21:00:12 +00:00
cutealien
62cf8296b1 Bugfix: XML reader no longer drops last character in strings after certain character replacments
Due an off-by-one error it went wrong where there a special character replacement for the second-last character going on.
So something like "&lt;X" became "<" instead of "<X".

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6295 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-01-11 14:45:08 +00:00
cutealien
1dbab53e5a Prefer static_cast to reinterpret_cast where possible.
Just safer. Could probably do in a lot more places... another time.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6293 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-01-08 18:22:20 +00:00
cutealien
cfb27d9a74 Add some error checking in COSOperator::copyToClipboard
GlobalAlloc and GlobalLock can return NULL

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6292 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-01-08 17:36:20 +00:00
cutealien
9e27a6d4bf Avoid allocating more than 16k on stack in OCT loader.
Also avoid potential heap overwrites in there.
Sadly I have no examples for OCT files and it doesn't seem like a very common format as I couldn't even find any examples online.
So just assuming my changes work.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6291 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-01-08 17:30:06 +00:00
cutealien
98aed6ba67 utf8ToWchar and wcharToUtf8 work with sizeof checks instead of defines now to call correct conversion
Tiny speed hit, but old solution caused warnings. 
And it was not very safe by assuming all non _WIN32 platforms would use 32 bit sizes for wchar_t.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6290 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-01-08 15:19:46 +00:00
cutealien
c2ff824550 Define out unused functions in dmf loader to avoid warnings.
I don't know enough about DeleD from Delgine to fix this. 
But keeping the functions defined out as long as they don't get in the way.
Also I'm a bit suspicious about the license... for use in Irrlicht core only under zlib license?
That's not really zlib license then :-(


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6289 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-01-07 17:24:38 +00:00
cutealien
ed693fddca Avoid some warnings.
gcc does not like mixing enums and numbers


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6288 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-01-07 16:47:56 +00:00
cutealien
3e7a4666d5 Merging r6283 through r6284 from branch releases/1.8 to trunk
- Updating to zlib 1.2.11


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6285 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-01-07 16:23:03 +00:00
cutealien
30b78dab9b Merging r6274 through r6281 from branch releases/1.8 to trunk.
- Updates bzip2 to 1.0.8 (which sadly didn't reduce the amount of compile warnings, but let's hope it still improves something)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6282 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-01-07 15:45:58 +00:00
cutealien
dadbf64a8c Merging r6274 through r6276 from branch releases/1.8 to trunk
- Security fix for md2 loader


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6277 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-01-02 20:15:24 +00:00
cutealien
e7c7e36347 obj file loader now allows using mtl files with spaces in the filename.
mtllib commands previously used only the first word, now they use the rest of the line.
Different obj format descriptions describe the mtllib command in 2 different ways:
- http://paulbourke.net says it can load several mtl files separated by spaces
- Wikipedia says it can load one mtl file (but there can be several mtllib commands)
We previously loaded 1 file - using the name up to the first space character, so it basically was not correct for either solution. We now go with Wikipedia, because it allows using space in filenames and I tested several other tools and they all handled it like this.

Also COBJMeshFileLoader::copyLine no longer copies the newline character (didn't do that always anyway and we don't need it)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6275 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-12-22 16:19:59 +00:00
cutealien
2bed22acbb Merging r6270 from branch releases/1.8 to trunk
- Prevent buffer overflow in md2 loader


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6271 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-12-12 13:55:03 +00:00
cutealien
73d562d745 Merging r6266 through r6268 from branch releases/1.8 to trunk
- Spelling fixes
- Makefile adding to CFLAGS instead of replacing them.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6269 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-12-05 20:25:26 +00:00
cutealien
377e9c59df Change _IRR_OVERRIDE to IRR_OVERRIDE also on OSX headers.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6256 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 19:19:09 +00:00
cutealien
b691098fae Unify VS project files some more.
Trying to clarify comments in irrLegacyDefines.h

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6254 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 18:09:14 +00:00
cutealien
3d2a55e788 Replace header guards in source folder to avoid using identifiers reserved by c++
Basically fixing original Bug#427 reported by MArkus Elfring.
Unfortunately there are still more defines (in IrrCompileConfig.h) which also are not nice c++
Lots of files touched for very minor cleanup *sigh*

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6253 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 15:55:04 +00:00
cutealien
0c6385cb92 Replace public header guards to avoid using indentifiers reserved by c++
Usually something like __IRR_SOME_GUARD_INCLUDED__ replaced by IRR_SOME_GUARD_INCLUDED.
Removing underscores at the end wasn't necessary, but more symmetric (probably the reason they got added there as well).
While this touches every header it shouldn't affect users (I hope).

Also a few whitespace changes to unify whitespace usage a bit.
And a bunch of spelling fixes in comments.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6252 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 15:03:34 +00:00
cutealien
ffd7b63af0 API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules.
C++ has undefined behavior for identifiers starting with __ or with _ followed by an uppercase letter.
We still have many more (in IrrCompileConfig.h and in all header-guards), will likely replace those later as well.
As a workaround for users which might use irrlicht defines in their code, I've added the header irrLegacyDefines.h
Including that allows to continue using old defines for a while - or make it easier to have code which compiles 
with old and new Irrlicht library versions.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6251 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 12:55:10 +00:00
cutealien
ee180dbd24 Unify VS project files and add a few more headers into them.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6250 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 10:47:05 +00:00
cutealien
dba40bb36f PACK_STRUCT was likely ignored in ieee654 struct.
clang warned about that and I think warning made sense. Also still works on gcc - will test on VS tomorrow.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6248 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-26 21:32:17 +00:00
cutealien
9564827d57 Avoid clang warning.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6247 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-26 21:30:44 +00:00
cutealien
8e149ffb40 Avoid gcc warning and fix some indention/whitespace.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6246 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-26 21:09:08 +00:00
cutealien
d03881b83a Reworking IRenderTarget interface to avoid constant memory allocations.
setTexture functions for single textures (more or less the usual case) IRenderTarget no longer need memory allocations 
on each call.
Also calling IRenderTarget::setTexture with a nullpointer no longer sets a rendertarget with an array which contains a single nullpointer but clears the array instead.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6243 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-26 16:45:20 +00:00
cutealien
a5f38804a3 Fix singular/plural in some variable names used in rendertargets.
Still can't decide on fixing/leaving function names... brr

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6241 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-26 14:09:35 +00:00
cutealien
feb3d07466 SIrrlichtCreationParameters::IgnoreInput set to false works again on X11.
Thanks @ Victor Gaydov for report + patch + very good test cases! (bug #401)
This had been broken since Irrlicht 1.6
The reason was that Irrlicht 1.6 wanted to ensure Irrlicht renders to given parent window instead of creating a child window in the parent window. That still works, but only with SIrrlichtCreationParameters::IgnoreInput set to true.
Added a few comments about further improvements as rendering to the given parent Window is likely also possible for this case, but that will need more work.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6237 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-25 14:33:22 +00:00
cutealien
4cebe6fbde Remove commented out code.
Forgot to remove that earlier.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6235 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-20 16:44:23 +00:00
cutealien
fab0c53b85 Add steer parameter to CSceneNodeAnimatorFollowSpline which allows rotating node toward direction of movement.
Thanks @ Bate for the patch (patch #175 with minor changes).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6234 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-20 16:39:37 +00:00
cutealien
54e10d0dbe Fix problem with legacy mipmap code on legacy ATI radeon X cards.
This was patch #285 from Danyal Zia and is about old radeon cards not supporting npot textures despite claiming so I think.
Was never applied as needed some rewrite first (did string-comparisons a bit too often), so got stuck on patch-tracker.
Well, lets hope this fixes it in case anyone ever needs that specific combination ever again ;-)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6233 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-20 14:46:12 +00:00
cutealien
7ce229a658 Add missing break in CGUIModalScreen::OnEvent.
Recently added code to allow using tab-key's inside modal dialogs could also be called when moving the mouse while the tab-key was pressed.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6232 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-20 12:27:05 +00:00
cutealien
e98b3bed57 Cast away warning in gcc
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6231 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-20 12:22:44 +00:00
cutealien
84b1fa30f0 Add a workaround for XWarpPointer bug mentioned reported by vikaig (#450)
Problem is that the mouse jumps when users have set a coordinate transformation matrix for their mouse on X11.
XWarpPointer first sets the correct coordinates, but X11 then moves the mouse wrongly to the scaled position on the next mouse event.
On X-Org bugtracker it's this bug: https://gitlab.freedesktop.org/xorg/xserver/-/issues/600
The fix needs compiling with _IRR_LINUX_X11_XINPUT2_ enabled (so far disabled by default)
Note: We only use XINPUT2 so far for touch-input... I hope this patch won't conflict with that.
Also I mix now IInput2 and X11 functions as getting the mouse-position still uses X11. But seems to work in my tests.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6230 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-19 17:25:08 +00:00
cutealien
34f4ae4797 Cast away gcc warning.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6229 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-16 13:04:43 +00:00
cutealien
27db3a6a0c Make sure all headers in include can be compiled independently
Also adding some to VS2010 project file (for better project search)
Some empty line removal.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6228 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-07-29 18:50:03 +00:00
cutealien
b0876d1e1a Fix compiling with _IRR_COMPILE_WITH_PROFILING_ enabled
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6227 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-07-20 18:46:21 +00:00
cutealien
ccd0b13fd0 Add documentation about LOCALE_DECIMAL_POINTS
Include fast_atof.h header in VS2010 project file.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6226 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-07-15 19:33:28 +00:00
cutealien
38e2aa1338 createTorusMesh can now create a partial torus
Capping the torus also supported.
Bit arguably if caps belong in this function, but default for caps is off and they can be useful.
(one could also code partial minor circles ... but I'm stopping there)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6225 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-06-28 14:33:08 +00:00
cutealien
28fd5f8a4f Reduce warnings in CGeometryCreator::createTorusMesh
Also simplify it a bit.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6224 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-06-28 12:22:04 +00:00
cutealien
9ba392e902 Add createTorusMesh function to IGeometryCreator
Mmmm .... Donuts!


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6222 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-06-25 16:19:11 +00:00
cutealien
479358755b No longer try loading broken image files twice with same image loader
This is mainly about getting rid of double error messages for same file.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6221 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-06-11 15:32:24 +00:00
cutealien
e7143ef977 Make CImageLoaderJPG thread safe. Thanks @ Edoardo Lolletti for report and patch (patch #324)
Replace a static variable which was used in error-reporting but wasn't thread-safe.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6220 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-06-11 15:09:02 +00:00
cutealien
224d7c5e2c Vertex texture sampling support in Direct3D 9 now controlled via texture-flag ETCF_SUPPORT_VERTEXT_TEXTURE
It's no longer enabled by default as it causes some costs to all texture switches.
Thanks @ edo9300 for reporting (http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=52721)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6219 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-06-04 12:17:01 +00:00
cutealien
ca48a1ac69 CGUIListBox now serializes the state of 'Selected'.
Feature wish by chronologicaldot (http://irrlicht.sourceforge.net/forum/viewtopic.php?f=2&t=52719)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6218 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-06-01 11:05:54 +00:00
cutealien
f31c1be792 Remove CD3D9Driver::getViewPort overload which did the exact same thing as base class.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6217 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-05-31 13:36:25 +00:00
cutealien
f103ea3dac Bugfix: Changing focus with tab-keys now also work when elements are inside a modal screen.
Event got eaten before. It passes it now on partly (enough to arrive at CGUIEnvironment) when the focus will stay inside the modal screen.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6215 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-05-26 13:57:12 +00:00
cutealien
9147d4ade8 COBJMeshFileLoader using a bit more exact color conversion for 0-1 to 0-255 range
Same now as SColorf::toSColor


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6214 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-05-07 12:41:57 +00:00
cutealien
e611f2c571 Speedup for COBJMeshWriter
Avoiding some memory allocations.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6213 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-05-06 15:01:05 +00:00
cutealien
678e06baeb Add blinkMode parameter to IGUIEnvironment::addModalScreen, so blinking can be suppressed
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6212 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-05-05 13:22:02 +00:00
engineer_apple
1766fc7060 reduce warning.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6208 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-04-17 23:02:44 +00:00
cutealien
451134322d Add changes to Makefile
Add -fPIC to linker flags (additional to compiler flags).
This is sometimes necessary as chronologicaldot reported in the forum: 
http://irrlicht.sourceforge.net/forum/viewtopic.php?f=2&t=52708
Also gcc manual says this about the -shared flag: 
"For predictable results, you must also specify the same set of options used for compilation (-fpic, -fPIC, or model suboptions) when you specify this linker option."
Add TODO for this about sharedlib_osx as I can't test that.

Add documentation when "make clean" is needed. So far we only have a single set of .o files written in the same folder.
So this has to be called basically on all changes.

Use CPPFLAGS instead of CFLAGS, CXXFLAGS in a few places for options which should be used for all files.

Add CFLAGS and CXXFLAGS for dependency files (not 100% certain about those, just seems to make more sense to me)



git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6207 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-04-17 13:57:33 +00:00
cutealien
bfaffe1171 Speedup: Avoid string copy in CXMLReaderImpl::getAttributeByName
string has operator== for char_type which can save a lot of string allocations when loading xml's.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6206 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-04-16 12:59:29 +00:00
cutealien
1c14ae8988 Change default meaning of SIrrlichtCreationParameters::WindowResizable == 2 to meaning no resizing.
Otherwise I probably break AmigaOS again (which was the reason to add this parameter in first place)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6197 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-03-06 15:58:05 +00:00
cutealien
c83eaa654c SIrrlichtCreationParameters::WindowResizable no longer bool but has 3 states.
New default is that the system decides itself.
Reason is that X11 didn't like the last change (disabling it on start) too much and we got messed up title-bars.
Or at least on some Window Managers. Which makes sense as X11 really requires Windows to be resizable in Windowed mode.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6196 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-03-06 15:49:43 +00:00
cutealien
155c7f7592 Prevent crash in CIrrDeviceMacOSX::setWindowCaption with cyrillic strings.
Thanks @Maksym Hamarnyk for proposing a patch and testing some changes.
May break OSX 10.5 and older (lack of test-system, but probably not much used anymore).


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6194 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-02-21 19:07:46 +00:00
cutealien
cb2aaf8255 Trying to fix compiling for Apple silicon.
Thanks at Maksim Gamarnik for patch:
599631f5bd
See bug #452 https://sourceforge.net/p/irrlicht/bugs/452


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6192 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-02-21 16:19:44 +00:00
engineer_apple
12a94ed5b7 BurningVideo: remove align 16 byte on win32
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6191 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-02-13 21:49:03 +00:00
cutealien
748510300d Remove redundant compile flags -fstrict-aliasing -fexpensive-optimizations
Both are already included in -O2 (which is in included in the -O3 we use)
Thanks @randomMesh for reporting: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=52692
Note: -fstrict-aliasing also gets removed in debug now where it also was enabled.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6190 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-02-12 11:29:53 +00:00
cutealien
81a392928b Simplify touch-event handling a bit.
Discussion to this in https://sourceforge.net/p/irrlicht/patches/322
Basically last solution caused problems as it send fake-mouse events on top of touch-events.
For now we can probably just enable touch-events and clear masks for everything else for all devices
as we only use the XInput2 events for touch-event handling and nothing else.
At least not noticing conflicts with rest of X11 input so far and user TheBrokenRail said this works for him.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6184 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-01-06 14:43:37 +00:00
cutealien
af380df28f Make previous touch-input patch for X11 a bit more similar to other event code.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6179 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-30 14:59:45 +00:00
cutealien
e92ed55afa Add optional multitouch support to X11.
Thanks @TheBrokenRail for a patch proposal based on example code from esjeon (patch #322).
See https://sourceforge.net/p/irrlicht/patches/322
Original example code here: https://github.com/esjeon/xinput2-touch
Users have to enable _IRR_LINUX_X11_XINPUT2_ in IrrCompileConfig and link with Xi to make this work.
I rewrote the patch a bit and have no system for testing here, so this still needs some testing.
I also backported EET_TOUCH_INPUT_EVENT for this from the ogl-es branch.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6178 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-29 02:15:27 +00:00
cutealien
0e56aca052 Fix compiling png on arm platforms.
Thx @TheBrokenRail for report and patch.
Hidden in comments of patch #322: https://sourceforge.net/p/irrlicht/patches/322
(patch is for es branch, so only part of it applied for now)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6176 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-22 21:26:39 +00:00
cutealien
e8e38b5095 Slightly changed close window handling on X11
Optimized and avoids problems on Phosh shell
Thanks @TheBrokenRail for a patch (was a tiny part of patch #322).
https://sourceforge.net/p/irrlicht/patches/322
Changed patch slighlty to unify with rest of Irrlicht code.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6174 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-21 21:59:34 +00:00
cutealien
7f76377bad Merge branch releases/1.8 revisions r6168 through r6170 into trunk.
- Updates libpng to 1.6.37 (from 1.6.23) 
Note: Seems svn can't merge it automatic when a folder was removed and readded with same name. 
Easier to update libs by deleting all files - copying new ones over and then check svn stat for differences
and resolve them manually.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6171 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-19 14:35:50 +00:00
cutealien
4d13cab50e Merge branch releases/1.8 revisions r6138 through r6166 into trunk
- Fix comment spelling


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6167 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-12 00:29:13 +00:00
cutealien
c90238e87f Add getActiveColor functions to IGUIStaticText and IGUIButton
Returns currently used color - depending on state and if override color is set.
Note: Not adding this to editbox for now as it's a bit more tricky there (selection changing color, so it has no single color).


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6165 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-10 14:45:30 +00:00
cutealien
bd2b44aa1c Add IGUIEnvironment::addToDeletionQueue to allow save removal of gui elements while iterating over them
Basically same as ISceneManager::addToDeletionQueue.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6164 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-09 16:26:25 +00:00
cutealien
0368c5b09d IGUIEnvironment::drawAll has now a parameter to allow disabling the automatic resize to driver screensize.
That makes it easier to use partial screens, while using automatic alignment. 
Default is still automatic resizing as before, thought it got changed a bit as it looked a bit strange.
Before it only set the lower-right corner, but compared to driver screensizes, so it behaved a bit strange
when the leftTop corner of the rootGuiElement was changed (different than when the rightBottom corner was set).
Could be the idea before was that only clipping matters.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6163 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-12-01 13:42:44 +00:00
cutealien
ba8de14e83 Avoid access allocation when CGUIContextMenu::setSubMenu receives a nullptr for menu.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6162 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-11-14 17:09:39 +00:00
cutealien
4cb289fc91 Code cleanup
Prefer static_cast to reinterpret_cast.
Declare variables later with init values to avoid having uninitialized variables around.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6161 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-11-14 16:56:16 +00:00
cutealien
7d679469b1 Avoid const cast
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6159 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-11-14 16:00:33 +00:00
engineer_apple
1a19b84384 Burningsvideo 0.52 Linux Warnings
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6158 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-11-10 20:42:20 +00:00
engineer_apple
0b4a0b2977 Burningsvideo 0.52 Linux Warnings
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6157 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-11-10 20:39:59 +00:00
engineer_apple
1170f08dae Burningsvideo 0.52 Linux Warnings
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6156 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-11-10 20:29:55 +00:00
engineer_apple
e21ef3d169 Burningsvideo 0.52 Linux Warnings
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6155 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-11-10 19:06:45 +00:00
engineer_apple
5cb28ea357 Burningsvideo 0.52
- scissor for 2D
- downscaled internal rendertargets,interlaced drawing
- supertuxkart gui ok

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6154 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-11-10 18:49:39 +00:00
cutealien
6805226b5b Add _IRR_OVERRIDE_ to cursor functions in CIrrDeviceOSX.h
Thx @ Maksym for reporting.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6153 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-11-05 20:22:03 +00:00
cutealien
7c0253dd82 Fixes for OSX compiling. Thanks @Maksym Hamarnyk.
Origin: 421b17f5d6


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6144 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-10-28 17:53:24 +00:00
cutealien
6f7578b374 Fix member intialization order to avoid warning on gcc.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6143 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-10-26 19:55:38 +00:00
cutealien
91cb559caa Bugfix: FPS camera animator on X11 no longer tries grabbing mouse events.
Basically behavior about that is back to how it was in Irrlicht 1.8 - not perfect, but useable.
So window still jumps a bit when dragging toolbar, but no longer outside the sreen. And it's possible again to alt+tab to other windows.
The problem was caused by a combination of FPS camera changes and that we stopped doing mouse-coordinate clipping in the Linux device in r5593.
Basically that clipping had the side-effect that the fps-camera never considered a mouse "outside" on Linux.
Now on Linux we only update after we get a mouse-event (which we still get when the mouse is outside the window).
On Windows we still grab the mouse in the camera, thought that's likely _not_ the best way to do that. Windows has some mouse-grabbing support, 
and I suppose we could use that (or camera should check if that is used as it also can be set by users I think). So maybe in future this can be further improved.
Other operating systems (OSX) should behave like in 1.8 I hope, but as usual I can't test.

Also did a few minor cleanups in the camera.
- Back to using animateNode time instead of real-time. That's because that was not causing the problems I thought back then it might cause as time is only used for keyboard input and not mouse input.
- Moved updating CursorPos to the rest of the code checking CursorControl

Note: A future improvement would be to add support for systems without CursorControl object (could still use mouse-events to get it working usually).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6142 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-10-26 19:50:18 +00:00
engineer_apple
08ae93126c BurningVideo: update Test Cases
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6141 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-10-25 15:06:10 +00:00
cutealien
bb9b047568 Use same CLANG_CXX_LANGUAGE_STANDARD flags in debug/release for XCode.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6139 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-09-20 15:31:48 +00:00
cutealien
f478272392 No longer try to set WM_QUIT when using an external Window on Win32.
Thx @Marko Mahnič for the patch (https://sourceforge.net/p/irrlicht/bugs/449)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6135 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-08-11 19:17:24 +00:00
cutealien
f0043ebc36 Tiny refactoring in ply mesh loader.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6134 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-07-22 22:30:25 +00:00
cutealien
a1b9e8c2ed ply meshloader now also supports textures with names texture_u/texture_v.
Thx @acy for bugreport and test-model (http://irrlicht.sourceforge.net/forum/viewtopic.php?f=4&t=52646)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6133 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-07-22 22:12:05 +00:00
cutealien
d7a1a35339 Fix MacOS 10.15 only rendering to quarter of window.
Thanks @bridgeco for the patch: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=52644

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6132 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-07-16 17:24:18 +00:00
cutealien
0073ef7cce Update XCode project to XCode 8.
Previously project file was at 3.2 which seems to no longer work with newer XCode versions.
Patch is from Maksym Hamarnyk, no testing from my side for this.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6131 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-06-27 14:51:54 +00:00
cutealien
54f5ac4982 Remove 'register' keyword in all c++ code.
It's never really done much in c++, was deprecated in c++11 and is reserved since c++17.
Thanks @Maksym Hamarnyk for remdinding me about this.
Note: there are few more register commands in third library .c code. It's still a valid keyword there.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6130 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-06-21 11:38:31 +00:00
cutealien
2c593614cb Fix another compile problem in COpenGLExtensionHandler when compiling older GL versions without extensions.
Thanks @Maksym Hamarnyk for reporting.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6129 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-06-21 11:26:40 +00:00
cutealien
340bc7fcbe Add some headers to xcode project file.
Thanks @Maksym Hamarnyk for patch.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6127 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-06-20 14:56:45 +00:00
cutealien
6d4dec4054 Compile fixed for COpenGLExtensionHandler compiled on older GL versions without extensions
Thanks @Maksym Hamarnyk for report and patch proposal.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6126 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-06-20 12:50:38 +00:00
cutealien
137c92779e Avoid compile problems on older OpenGL compiled without ext pointers.
Introduced in r5818. Might be part of the OSX compile troubles.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6125 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-06-19 17:51:23 +00:00
cutealien
ce3e4b0e6e Fix compile problem for older (<3.0) GL versions compiled without extensions.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6124 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-06-19 17:21:10 +00:00
cutealien
49d7850d1e Compile fixed for OSX.
Thanks @Maksym Hamarnyk for sending those.
Note: More patches are needed and I can only apply, not test, this.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6123 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-06-18 19:40:56 +00:00
cutealien
01a4f5d359 Fix CImage::copyToScaling bug introduced in r5994.
The change to the scaling code caused scaling to read outside of original image memory.
Was caused because scaling step factor was based on image-sizes, but has to be based on amount of scaling steps taking (off-by-one error).
Thanks @Maksym Hamarnyk for reporting that there was some problem.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6121 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-06-14 20:42:30 +00:00
cutealien
05fb5bc776 Fix compile-errors when compiling without _IRR_OPENGL_USE_EXTPOINTER_
Thanks @Maksym Hamarnyk for the patch.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6119 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-06-13 14:56:21 +00:00
cutealien
49b39e456d Fix potential reading/writing 1 byte behind it's own buffer in PLY loader.
Thanks @wolfgang for report and patch (http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=52627&p=305573#p305573)


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6113 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-06-10 21:21:57 +00:00
engineer_apple
2d67c2d92c Burningvideo: fix "Old HW Compatible blending" TextureLightMap2_Add
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6111 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-05-30 13:58:37 +00:00
cutealien
13a232aa9b updateTriangles in CTriangleSelector can handle some broken meshes without crash now.
Before it crashed when index-count wasn't a multiple of 3, now it just doesn't create the last triangle then.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6110 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-05-26 13:01:02 +00:00
cutealien
9062ac91af ICursorControl::isVisible is now always returning the flag that was set in setVisible.
This changes the behaviour on Win32 somewhat when Windows returned a CURSOR_SUPPRESSED state (touch-screen input hiding cursor globally).
Previously we set IsVisible it to false when CURSOR_SUPPRESSED was set.
Also we handle the CURSOR_SUPPRESSED state slightly different now and still try to hide cursors once when requested.
Reason for the change is that the old behaviour made it harder to recover from touch-screens hiding the cursor because Irrlicht didn't
know anymore which state is _should_ have. This also unifies the behaviour on all drivers as the other drivers already returned the visible
flag independent of the system being able to actually show the cursor.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6109 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-05-05 13:19:42 +00:00
cutealien
780eec5363 Improvements to B3D writer for speed, readability and handling of low framerate animations.
Thanks @JLouisB for the patch (For more info, see: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=2&t=50067&start=15)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6108 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-04-27 20:52:21 +00:00
cutealien
a67b616fc9 Add another render pass ESNRP_GUI which is drawn last and is p.E. useful for rendering gui nodes in the scenemanager.
UI and scenenodes are often connected. And while it was possible to work around this already by using custom draw functions
or deriving from gui and scene-nodes at the same time, it did already lead a few times to uglier code for me. 
So I guess adding one more pass to the engine has it's uses.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6107 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-03-30 16:04:53 +00:00
engineer_apple
bca8023261 CSoftwareDriver2: Normalmap like Irrlicht. Lightpos in vertex space
CSoftwareTexture2: Tweaking (guessing linear Image)
CBlit.h: allow mirror image (SuperTuxKart)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6105 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-03-01 22:33:55 +00:00
engineer_apple
f74abf1d2b burning: GL_FOG_COORDINATE_SOURCE ,GL_FRAGMENT_DEPTH -> abs(EyeSpace.vertex.z)
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6104 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-03-01 16:19:03 +00:00
cutealien
ae64a8ef22 Fix c::b project file.
Adding the new burnings files.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6103 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-29 14:45:18 +00:00
engineer_apple
92f3d266a0 removed OriginalFormat from CSoftwareTexture2, because ITexture has OriginalColorFormat;
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6102 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-29 01:13:48 +00:00
engineer_apple
704c9eec83 BurningVideo 0.51 - NormalMap
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6101 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-27 00:17:46 +00:00
cutealien
725391bf50 Fix VS2010 project file.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6100 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-27 00:07:39 +00:00
engineer_apple
5bf308139c expf throws floating point underflow exception on every value in VS2017.
switch to IEEE-compatible type double exp

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6099 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-23 14:15:53 +00:00
engineer_apple
f5362a658d burningvideo: regenerateMipMapLevels, allow mipmap upload
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6095 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-23 02:23:10 +00:00
engineer_apple
0de51c3c3d removed warning for VisualStudio 2012
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6093 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-22 22:54:23 +00:00
engineer_apple
a790b163ee remove source warnings
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6092 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-22 22:09:48 +00:00
engineer_apple
6f8b0cef96 remove source warnings
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6091 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-22 22:01:57 +00:00
engineer_apple
8554ec93f9 -burningvideo 0.5 revert
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6087 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-22 20:51:59 +00:00
engineer_apple
86dd0cde26 - BurningVideo: 0.50
- 10 year anniversary update
  - Lighting model reworked. moved to eyespace like openGL. [Specular Highlights, Fog, Sphere/Reflection Map] 
  - increased internal s4DVertex to support 4 Textures and 4 Colors [switchable]
  - Textures are handled as sRGB during Mipmap Generation. More accurate, less visual disruption
  - 2D is drawn as 3D like hardware drivers. [switchable]. enables viewport scaling, material2D
  - Texture Spatial Resolution Limiting working. [lower memory consumption,SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE]
  - SuperTuxKart 8.0.1 playable


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6086 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-22 20:48:12 +00:00
cutealien
9c837aa41b Add more GlTextureParameter wrapper to COpenGLExtensionHandler
Sorry, just a hack to make it easier to work around Irrlicht :-(
Would be nice to have a general mechanism to load native gl functions in Irrlicht from apps...


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6074 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-11 14:14:59 +00:00
cutealien
7b1ee6468d Added 'uint' GLSL uniform support.
Thanks @devsh for the patch.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6073 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-10 15:01:11 +00:00
cutealien
dbf03c296c Add support for handling non square matrix uniform types in GLSL
Thanks @devsh for the patch.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6072 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-02-10 14:24:26 +00:00