e7bbbf9e30
Replace non-leading tabs with spaces, using:
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find -type f | # list all regular files
grep -E '\.(h|cpp|mm)$' | # filter for source files
grep -v '/mt_' | # filter out generated files
grep -v '/vendor/' | # and vendored GL
xargs -n 1 -P $(nproc) ./replace_non_leading_tabs.lua # reformat everything
2024-03-21 17:31:35 +01:00
2bf1d12353
Reformat the code, using:
...
find -type f | # list all regular files
grep -E '\.(h|cpp|mm)$' | # filter for source files
grep -v '/mt_' | # filter out generated files
grep -v '/vendor/' | # and vendored GL
grep -v '/test/image_loader_test.cpp' | # and this file (has giant literals arrays)
xargs -n 1 -P $(nproc) clang-format -i # reformat everything
Co-authored-by: numzero <numzer0@yandex.ru >
2024-03-20 19:35:52 +01:00
52e4d72ae2
Migrate OpenGL cache and texture handler to GL pointers
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this makes the OpenGL 3 driver free of GL symbol references!
2024-02-23 21:31:33 +01:00
9954667c45
Cleanup line endings ( #245 )
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The exact commands to make this commit were:
git reset --hard origin/master
find -type f | # list all regular files
grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' | # filter for text files
xargs -n 1 -P $(nproc) sed -i 's:\s*$::' # for each file, trim trailing whitespace including the CR
git commit -a
2023-10-03 20:37:00 +02:00
e0d4d7d8b4
cleanup: get rid of the legacy #ifndef #define craziness
2023-07-20 16:29:09 +02:00
c40045a40a
Rename SMaterial::TextureLayer -> SMaterial::TextureLayers
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It's not the "texture layer" of the material, but an array of texture layers.
2023-07-16 13:02:48 +02:00
ca5f005b74
Fix OpenGL3 driver to compile standalone
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also test this configuration in CI
2023-04-06 12:38:25 +02:00
5a5a7d04b7
Drop IrrCompileConfig ( #163 )
2023-03-11 15:04:09 +01:00
2ae2a551a6
Merging r5975 through r6036 from trunk to ogl-es branch.
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GLES drivers adapted, but only did make compile-tests.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-01-03 19:05:16 +00:00