Commit Graph

  • a23af985e4 Add ICursorControl::getReferenceRect cutealien 2023-03-14 22:05:45 +0000
  • 25a7074c9a Remove all mentions of iOS numzero 2023-03-14 18:48:55 +0300
  • df8881898d Remove CIrrDeviceiOS numzero 2023-03-14 18:48:34 +0300
  • 0eb78c5060 Remove all mentions of iOS #178 numzero 2023-03-14 18:48:55 +0300
  • 427b8e74ba Remove CIrrDeviceiOS numzero 2023-03-14 18:48:34 +0300
  • 2bea9e50bc Drop dependency on FileSystem from SceneManager #177 numzero 2023-03-14 18:34:47 +0300
  • 9ca1683732 Drop unused dependency of SceneManager on GUIEnvironment numzero 2023-03-14 18:25:05 +0300
  • dbcff4ad57 Drop unused dependency on FileSystem in mesh loaders numzero 2023-03-13 22:28:09 +0300
  • ba77d01c91 Error out early on unsupported SDL2+GLES1 combo numzero 2023-03-13 19:16:06 +0300
  • f641500d01 Add xvfb (for tests) numzero 2023-03-13 18:45:40 +0300
  • 02c6449f0d Add CI for the new GL ES 2 driver numzero 2023-03-13 18:40:11 +0300
  • 2331083837 Add CI for the new OpenGL 3 driver numzero 2023-03-13 18:39:03 +0300
  • d84dc18e13 Add OpenGL3 support to the autotests numzero 2023-03-13 18:38:47 +0300
  • ea0ca7f917 Small Fixes numzero 2023-03-13 18:33:58 +0300
  • 82d1feb933 Accommodate lack of ETS_TEXTURE_1 numzero 2023-03-13 18:17:47 +0300
  • d81db9dd6d Merge branch 'drop-irr-compile-config' into opengl3 numzero 2023-03-13 18:07:25 +0300
  • 6c68217426 Merge branch 'master' into drop-irr-compile-config numzero 2023-03-13 18:05:36 +0300
  • 21c61e9973 Bump revision early sfan5 2023-03-11 15:12:05 +0100
  • 5a5a7d04b7
    Drop IrrCompileConfig (#163) Vitaliy 2023-03-11 17:04:09 +0300
  • f989112dcb Fix: Listbox was sometimes sending EGET_LISTBOX_SELECTED_AGAIN instead of EGET_LISTBOX_CHANGED. When pressed mouse was moved over an item before releasing the mouse button it was sending immediately EGET_LISTBOX_SELECTED_AGAIN instead of expected EGET_LISTBOX_CHANGED (mouse move changes do not send any events). cutealien 2023-03-06 14:34:16 +0000
  • b279810437 Consolidate import/export attribute definitions #163 numzero 2023-03-06 17:32:03 +0300
  • 75d485b5cd Listbox items can now change individual background colors cutealien 2023-03-06 13:42:05 +0000
  • e484698ba2 Restrict X11 options to X11 device numzero 2023-03-06 14:21:58 +0300
  • 5f76be9380 Restore isDriverSupported, but in a cpp file numzero 2023-03-06 14:10:05 +0300
  • 6de0afa8b3 Drop ETS_TEXTURE_1 numzero 2023-03-06 13:58:38 +0300
  • 1d43ea17ca Bump revision 1.9.0mt10 sfan5 2023-03-05 21:44:44 +0100
  • a6d062ebd9
    Apply suggestions from code review Vitaliy 2023-03-04 22:27:43 +0300
  • 2e9ed529b1 Restore obsolete constants as they are still used in some code I don’t want to touch numzero 2023-03-03 21:59:11 +0300
  • ceb53be9e3 Merge branch 'master' into opengl3 numzero 2023-03-03 21:52:25 +0300
  • df28a4cc46 Fix ifdefs around includes in CIrrDeviceSDL numzero 2023-03-03 21:23:07 +0300
  • 8dd8652f5f Split new GL3/GLES2 drivers numzero 2023-03-03 20:29:36 +0300
  • 2932065346 Report as OpenGL 3 numzero 2023-03-02 03:03:17 +0300
  • 1326dfbcb1 Error out on unsupported configurations numzero 2023-03-02 02:42:51 +0300
  • 1bbe341daa Support both OpenGL3 and GLES2 on SDL2 numzero 2023-03-02 02:42:29 +0300
  • d6716ec31b Support GLES2 numzero 2023-03-02 02:41:58 +0300
  • 620f4869a1 Drop obsolete video drivers numzero 2023-03-02 01:22:04 +0300
  • b4b28c367c Document some shader behaviour S3DVertexTangents also documents that it's passed as TEXCOORD1 and TEXCOORD2, but easy to miss, so added some comments to the hlsl shader. Also not all materials work well as base materials. cutealien 2023-02-28 20:21:00 +0000
  • 2bbbfcca21 Don't draw tooltips #170 Desour 2023-02-28 19:52:10 +0100
  • 05384fdc5e Unify drawing functions numzero 2023-02-28 00:51:29 +0300
  • 48270029cd Drop obsolete stuff numzero 2023-02-27 23:36:56 +0300
  • c5ce853148 Unify quad drawing numzero 2023-02-27 21:56:26 +0300
  • 4fba496917 Unify plain image drawing numzero 2023-02-27 21:27:23 +0300
  • 79fdab0551 Drop obsolete IVideoDriver features numzero 2023-02-27 21:23:11 +0300
  • 608aa150ff Load extensions the OpenGL 3 way numzero 2023-02-27 20:32:06 +0300
  • 1f750cd7b2 Add debug handler numzero 2023-02-27 20:31:51 +0300
  • 8c521939b9 Enumerate extensions in the OpenGL 3 way numzero 2023-02-27 17:41:03 +0300
  • cfa8dd7845 Request OpenGL 3.2 numzero 2023-02-27 17:39:28 +0300
  • 01295c9ce6 Add OpenGL3 renderer numzero 2023-02-27 16:47:30 +0300
  • 5a95b40a0e Reduce IrrCompileConfig usage to files that actually need it numzero 2023-02-22 20:59:47 +0300
  • 8efd4527f6 Drop _IRR_MATERIAL_MAX_TEXTURES_ numzero 2023-02-22 20:21:27 +0300
  • a0e1e39ea7 Drop _IRR_SCENEMANAGER_DEBUG numzero 2023-02-22 20:13:55 +0300
  • d8e09f14bd Drop _IRR_COMPILE_WITH_GUI_ numzero 2023-02-22 20:01:44 +0300
  • 67f852be57 Drop obsolete configuration macros numzero 2023-02-20 00:55:45 +0300
  • 5a2b807890 Move import/export macros into CMake numzero 2023-02-20 00:16:55 +0300
  • 06db7b7ab7 Move platform detection to CMake numzero 2023-02-19 22:44:02 +0300
  • 09e6eeb65b Remove irr::core::hash Desour 2023-02-21 19:29:32 +0100
  • 839bdc1a65 Fix -Wignored-qualifiers warnings in irrUString.h Desour 2023-02-21 18:54:07 +0100
  • ea297196b7 Resolve some -Wreorder warnings Desour 2023-02-21 18:30:14 +0100
  • 5bf6a5a602 Remove irr::core::hash #165 Desour 2023-02-21 19:29:32 +0100
  • 599ef5cc41 Fix -Wignored-qualifiers warnings in irrUString.h Desour 2023-02-21 18:54:07 +0100
  • 803183f4a1 Resolve some -Wreorder warnings Desour 2023-02-21 18:30:14 +0100
  • 38f18eec56 Drop unused stuff from IrrCompileConfig numzero 2023-02-19 18:22:43 +0300
  • 538e3ab353 Add comment that xml reader returns EXN_UNKNOWN for xml header nodes cutealien 2023-02-21 12:02:57 +0000
  • 5527b9f373
    SDL: Use SDL_WINDOW_FULLSCREEN_DESKTOP and allow to maximize+fullscreen at once (#156) DS 2023-02-20 13:22:28 +0100
  • c2f19d03c6 Drop obsolete configuration macros #162 numzero 2023-02-20 00:55:45 +0300
  • 2d60300bd8 Move import/export macros into CMake numzero 2023-02-20 00:16:55 +0300
  • b27cc5976b Move platform detection to CMake numzero 2023-02-19 22:44:02 +0300
  • d07386fc9b Drop unused stuff from IrrCompileConfig numzero 2023-02-19 18:22:43 +0300
  • ba6b72296d Fix line endings #161 numzero 2023-02-19 18:16:21 +0300
  • cd3e784534
    Refactor SDL input code to fix menu exit (#146) ndren 2023-02-18 15:16:17 +0000
  • 6ec3f223bd Allow to maximize make resizable if fullscreen #156 Desour 2023-02-18 16:13:10 +0100
  • ed129d231a Keep SDL_WINDOW_FULLSCREEN in enscriptem Desour 2023-02-18 16:08:52 +0100
  • 1ebdaae2e2 Use SDL_WINDOW_FULLSCREEN_DESKTOP instead of SDL_WINDOW_FULLSCREEN Desour 2023-02-18 15:54:34 +0100
  • 414f6ca65b Do not pass characters when SDL suggests otherwise #146 Andrei E 2023-02-08 17:08:25 +0000
  • 57bfe58562 Add numlock to special-cased keys Andrei E 2023-02-07 16:10:59 +0000
  • 51dffc416a
    Add WindowMaximized creation parameter and isWindowMaximized() (#142) DS 2023-02-06 15:05:44 +0100
  • 6c8767397b Add a comment to addSkyDomeSceneNode cutealien 2023-02-05 13:29:51 +0000
  • 6a2372a65f implement on linux and win32 backends #142 Desour 2023-02-03 02:11:27 +0100
  • e4fcb11d75 macro -> keyword Desour 2022-10-15 02:41:52 +0200
  • 11610b967a fix rebase error Desour 2022-10-15 02:39:39 +0200
  • b210016f94 sdl off Desour 2022-10-15 02:11:49 +0200
  • dcd6856ef1 Allow to maximize window (only SDL) Desour 2022-10-15 02:10:15 +0200
  • 7b79db5e06 fix sdl2 dep #155 AI_WAIFU 2023-01-26 17:25:39 +0000
  • 3c8541d0c0 Rename variable ISceneNode::UpdateAbsolutePosBehavior -> AbsPosUpdateBehavior Pretty new internal (protected) variable, so renaming shouldn't break yet too much. Reason is that VS code completion often showed that variable as first option before the way more used updateAbsolutePosition function. Which was a bit annoying. cutealien 2023-01-23 21:12:06 +0000
  • cfc4b29a2c Use qualifed id instead of virtual function calls in CVertexBuffer constructors Another find by cppcheck tool cutealien 2023-01-19 23:26:20 +0000
  • 8f13ae81e5
    Merge pull request #154 from lhofhansl/skinned lhofhansl 2023-01-12 11:02:52 -0800
  • 18a46dd7bc Added headless changes to cmakelists.txt Rabbidon 2023-01-12 12:18:44 +0000
  • 3de3ff524a Avoid reskinning joints for animated meshes twice for each frame. #154 Lars 2023-01-07 16:59:02 -0800
  • ae68dd5e92 Remove const from keyIsKnownSpecial, it conflicts with static Andrei E 2023-01-07 21:09:52 +0000
  • 9816e5ebaf Use static on keycode verification functions Andrei E 2023-01-07 21:04:32 +0000
  • 42933bb33d Remove leftover comments Andrei E 2023-01-07 21:02:45 +0000
  • bda6bb8595 Avoid undefined arithmetic on nullptr in buffer_offset function Not quite sure why it was done that way. Maybe to ensure we work with byte-pointers of correct size or something? Anyway, this doesn't seem to be defined in c++, so let's try working with a cast instead. Just something cppcheck tool complained about. cutealien 2023-01-04 19:51:24 +0000
  • f2c93d80be Prevent memory leaks when loding broken ms3d files cutealien 2023-01-04 19:02:42 +0000
  • 7d3142b969 Remove leftover code from software rendering sfan5 2023-01-02 21:21:53 +0100
  • a9230e5f49 Delete profiler sfan5 2023-01-02 21:05:07 +0100
  • b5a6dc0a15 Delete leak hunter sfan5 2023-01-02 20:37:18 +0100
  • ce0d29df93 Update workflow to address deprecations 1.9.0mt9 sfan5 2022-12-31 12:29:33 +0100
  • 2ae816b5a6
    Use swap_control from MESA and EXT before SGI (#151) x2048 2022-12-29 23:42:52 +0100
  • 61af99adfa Use swap_control from MESA and EXT before SGI #151 x2048 2022-12-29 22:44:03 +0100
  • afbe41019c CGUITabControl: Center selected tab whenever possible SmallJoker 2022-07-09 22:15:34 +0200