mirror of https://github.com/minetest/irrlicht.git
036b40a9d8
* Support u8 / u32 indices * Skip primitives without vertices * Add support for non-indexed geometry & skipping primitives * Fix possible memory leak on error * Use SSkinnedMesh * Check indices * Properly mirror node hierarchy * Update .gitignore * Reorder includes * Add some throws for logic errors * Fix non-indexed geometry winding order, add unit test * Address code review comments * Add matrix transform unit test |
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.. | ||
blender_cube.gltf | ||
blender_cube_matrix_transform.gltf | ||
blender_cube_scaled.gltf | ||
empty.gltf | ||
json_missing_brace.gltf | ||
minimal_triangle.gltf | ||
snow_man.gltf | ||
triangle_with_vertex_stride.gltf | ||
triangle_without_indices.gltf |