cutealien 428fcca7fb CDynamicMeshBuffer::append can now handle appending meshbuffers with different vertex/index types
Doesn't change it's own type - so can still drop data. Or overflow 16-bit buffers (which creates broken models, but no crashes).
But it no longer has a problem adding 16-bit index-buffers to a 32-bit index-buffer for example.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6494 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-05-16 16:05:24 +00:00
..
2022-04-04 16:37:55 +00:00
2022-04-12 16:04:56 +00:00
2023-03-31 13:12:47 +00:00
2023-03-31 13:12:47 +00:00
2023-03-31 13:12:47 +00:00
2023-03-31 13:12:47 +00:00
2023-03-31 13:12:47 +00:00
2023-03-31 13:12:47 +00:00
2023-03-31 13:12:47 +00:00
2023-03-31 13:12:47 +00:00
2023-03-31 13:12:47 +00:00
2023-03-31 13:12:47 +00:00
2023-04-01 15:50:08 +00:00
2023-03-31 13:12:47 +00:00
2023-03-31 13:12:47 +00:00
2023-04-01 15:50:08 +00:00