.. |
aabbox3d.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
CDynamicMeshBuffer.h
|
Bit cleanup of IDynamicMeshBuffer.
|
2022-04-22 14:22:41 +00:00 |
CIndexBuffer.h
|
Fix bad cast in CIndexBuffer. Modify IIndexBuffer interface for cleanup and safety.
|
2022-04-22 16:28:29 +00:00 |
CMeshBuffer.h
|
Add IMeshBuffer::getColor functions
|
2022-08-19 12:33:56 +00:00 |
coreutil.h
|
Make some local variables in public headers const
|
2022-05-13 14:42:13 +00:00 |
CVertexBuffer.h
|
Fix CVertexBuffer::setType when switching no empty vertex arrays. IVertexBuffer interface changes.
|
2022-04-25 16:19:20 +00:00 |
dimension2d.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
driverChoice.h
|
a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA.
|
2022-05-01 01:11:45 +00:00 |
EAttributes.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ECullingTypes.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
EDebugSceneTypes.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
EDeviceTypes.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
EDriverFeatures.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
EDriverTypes.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
EFocusFlags.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
EGUIAlignment.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
EGUIElementTypes.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
EHardwareBufferFlags.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
EMaterialFlags.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
EMaterialTypes.h
|
typo
|
2022-04-04 16:37:55 +00:00 |
EMeshBufferTypes.h
|
Adding comments.
|
2022-04-12 16:04:56 +00:00 |
EMeshWriterEnums.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
EMessageBoxFlags.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
EPrimitiveTypes.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
EReadFileType.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ESceneNodeAnimatorTypes.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ESceneNodeTypes.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ESceneNodeUpdateAbs.h
|
Add option to allow nodes to ignore the scale/rotation parts of their parents transformation.
|
2022-09-29 16:34:37 +00:00 |
EShaderTypes.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ETerrainElements.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
exampleHelper.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
fast_atof.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
heapsort.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IAnimatedMesh.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IAnimatedMeshMD2.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IAnimatedMeshMD3.h
|
Make some local variables in public headers const
|
2022-05-13 14:42:13 +00:00 |
IAnimatedMeshSceneNode.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IAttributeExchangingObject.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IAttributes.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IBillboardSceneNode.h
|
IBillboardSceneNode got functions to access meshbuffers.
|
2022-02-08 21:00:12 +00:00 |
IBillboardTextSceneNode.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IBoneSceneNode.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ICameraSceneNode.h
|
Fix camera render when it wasn't animated. Tiny improvement for fps camera animator. Add documentation.
|
2022-06-16 13:59:58 +00:00 |
IColladaMeshWriter.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IContextManager.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ICursorControl.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IDummyTransformationSceneNode.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IDynamicMeshBuffer.h
|
Add IMeshBuffer::getColor functions
|
2022-08-19 12:33:56 +00:00 |
IEventReceiver.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IFileArchive.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IFileList.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IFileSystem.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGeometryCreator.h
|
Add new cube mesh type ECMT_1BUF_24VTX_NP. CubeSceneNodes can now use different cube mesh types.
|
2022-03-22 22:08:33 +00:00 |
IGPUProgrammingServices.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIButton.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUICheckBox.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIColorSelectDialog.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIComboBox.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIContextMenu.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIEditBox.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIElement.h
|
Fix IGUIElements not getting a tab order because of invisible or disabled parents.
|
2022-09-27 16:02:39 +00:00 |
IGUIElementFactory.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIEnvironment.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIFileOpenDialog.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIFont.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIFontBitmap.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIImage.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIImageList.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIInOutFader.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIListBox.h
|
Simplify/unify IGUIListBox interface.
|
2022-05-05 15:19:35 +00:00 |
IGUIMeshViewer.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIProfiler.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIScrollBar.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUISkin.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUISpinBox.h
|
Add IGUISpinBox functions getValueFor and getOldValue
|
2022-09-28 14:25:18 +00:00 |
IGUISpriteBank.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIStaticText.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUITabControl.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUITable.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIToolbar.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUITreeView.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IGUIWindow.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IImage.h
|
Add IImage::checkDataSizeLimit and make IImage getDataSizeFromFormat return size_t
|
2022-05-06 19:47:38 +00:00 |
IImageLoader.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IImageWriter.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IIndexBuffer.h
|
Fix CVertexBuffer::setType when switching no empty vertex arrays. IVertexBuffer interface changes.
|
2022-04-25 16:19:20 +00:00 |
ILightManager.h
|
ILightManager now uses empty instead of pure virtual functions
|
2022-08-26 10:38:14 +00:00 |
ILightSceneNode.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ILogger.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IMaterialRenderer.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IMaterialRendererServices.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IMemoryReadFile.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IMesh.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IMeshBuffer.h
|
Add IMeshBuffer::getColor functions
|
2022-08-19 12:33:56 +00:00 |
IMeshCache.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IMeshLoader.h
|
Set default for MeshLoader IndexTypeHint to EITH_OPTIMAL.
|
2022-04-19 21:44:50 +00:00 |
IMeshManipulator.h
|
Fix documentation of IMeshManipulator::transform
|
2022-08-26 14:23:18 +00:00 |
IMeshSceneNode.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IMeshTextureLoader.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IMeshWriter.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IMetaTriangleSelector.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IOctreeSceneNode.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IOSOperator.h
|
COSOperator::getSystemMemory now returns some value on OSX. Also it's kb not bytes.
|
2022-05-02 15:19:37 +00:00 |
IParticleAffector.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IParticleAnimatedMeshSceneNodeEmitter.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IParticleAttractionAffector.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IParticleBoxEmitter.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IParticleCylinderEmitter.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IParticleEmitter.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IParticleFadeOutAffector.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IParticleGravityAffector.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IParticleMeshEmitter.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IParticleRingEmitter.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IParticleRotationAffector.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IParticleSphereEmitter.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IParticleSystemSceneNode.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IProfiler.h
|
Make some local variables in public headers const
|
2022-05-13 14:42:13 +00:00 |
IQ3LevelMesh.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IQ3Shader.h
|
Remove virtual destructor for IShader
|
2022-04-26 18:40:44 +00:00 |
IRandomizer.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IReadFile.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IReferenceCounted.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IRenderTarget.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
irrAllocator.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
irrArray.h
|
Partly revert previous commit. Works only for linear search functions, binary_search changes were wrong.
|
2022-05-14 18:53:28 +00:00 |
IrrCompileConfig.h
|
a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA.
|
2022-05-01 01:11:45 +00:00 |
irrLegacyDefines.h
|
Unify VS project files some more.
|
2021-08-27 18:09:14 +00:00 |
irrlicht.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IrrlichtDevice.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
irrList.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
irrMap.h
|
Remove trivial copy constructors and assignment operators
|
2022-04-21 22:24:14 +00:00 |
irrMath.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
irrpack.h
|
Avoid warning and make local variable lower-case.
|
2019-12-12 16:32:41 +00:00 |
irrString.h
|
Merging r6286 through r6421 from branch releases/1.8 to trunk
|
2022-09-21 20:09:28 +00:00 |
irrTypes.h
|
Fix: 64 bit integer typedefs have different definitions in different compilation units Mac OS
|
2022-01-04 18:44:35 +00:00 |
irrunpack.h
|
Avoid warning and make local variable lower-case.
|
2019-12-12 16:32:41 +00:00 |
irrXML.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ISceneCollisionManager.h
|
Make SCollisionHit::TriangleSelector and SCollisionTriangleRange::Selector both const.
|
2022-05-14 14:29:56 +00:00 |
ISceneLoader.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ISceneManager.h
|
a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA.
|
2022-05-01 01:11:45 +00:00 |
ISceneNode.h
|
Avoid newly introduced reorder warnings in ISceneNode
|
2022-09-29 19:03:51 +00:00 |
ISceneNodeAnimator.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ISceneNodeAnimatorCameraFPS.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ISceneNodeAnimatorCameraMaya.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ISceneNodeAnimatorCollisionResponse.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ISceneNodeAnimatorFactory.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ISceneNodeFactory.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ISceneUserDataSerializer.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IShaderConstantSetCallBack.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IShadowVolumeSceneNode.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ISkinnedMesh.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ITerrainSceneNode.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ITextSceneNode.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ITexture.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ITimer.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
ITriangleSelector.h
|
Make SCollisionHit::TriangleSelector and SCollisionTriangleRange::Selector both const.
|
2022-05-14 14:29:56 +00:00 |
IVertexBuffer.h
|
Fix CVertexBuffer::setType when switching no empty vertex arrays. IVertexBuffer interface changes.
|
2022-04-25 16:19:20 +00:00 |
IVideoDriver.h
|
IVideoDriver::getOcclusionQueryResult works now with const node pointer.
|
2022-05-15 11:51:42 +00:00 |
IVideoModeList.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IVolumeLightSceneNode.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IWriteFile.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IXMLReader.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
IXMLWriter.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
Keycodes.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
leakHunter.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
line2d.h
|
line2d::intersectWith now using f64 instead of f32 internally
|
2022-03-14 15:11:05 +00:00 |
line3d.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
matrix4.h
|
IMeshManipulator::transform can now also normalize normals
|
2022-08-26 14:09:04 +00:00 |
path.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
plane3d.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
position2d.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
quaternion.h
|
Remove assignment operator in quaternion.
|
2022-01-06 12:01:36 +00:00 |
rect.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
S3DVertex.h
|
Avoid ambigious conversions when compiling with c++20
|
2022-09-25 11:18:55 +00:00 |
SAnimatedMesh.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
SceneParameters.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
SColor.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
SExposedVideoData.h
|
Separate GLX window from X11 window.
|
2022-05-02 16:17:03 +00:00 |
SIrrCreationParameters.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
SKeyMap.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
SLight.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
SMaterial.h
|
Cleanup: Adding break
|
2022-05-13 12:31:00 +00:00 |
SMaterialLayer.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
SMesh.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
SMeshBuffer.h
|
Avoid warning and make local variable lower-case.
|
2019-12-12 16:32:41 +00:00 |
SMeshBufferLightMap.h
|
Avoid warning and make local variable lower-case.
|
2019-12-12 16:32:41 +00:00 |
SMeshBufferTangents.h
|
Avoid warning and make local variable lower-case.
|
2019-12-12 16:32:41 +00:00 |
SOverrideMaterial.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
SParticle.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
SSharedMeshBuffer.h
|
Add IMeshBuffer::getColor functions
|
2022-08-19 12:33:56 +00:00 |
SSkinMeshBuffer.h
|
Add IMeshBuffer::getColor functions
|
2022-08-19 12:33:56 +00:00 |
SVertexIndex.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
SVertexManipulator.h
|
IMeshManipulator::transform can now also normalize normals
|
2022-08-26 14:09:04 +00:00 |
SViewFrustum.h
|
Remove several copy-constructors and assignment operators which did nothing special.
|
2022-01-06 14:02:12 +00:00 |
triangle3d.h
|
Replace public header guards to avoid using indentifiers reserved by c++
|
2021-08-27 15:03:34 +00:00 |
vector2d.h
|
Remove trivial copy constructors and assignment operators
|
2022-04-21 22:24:14 +00:00 |
vector3d.h
|
a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA.
|
2022-05-01 01:11:45 +00:00 |